PorkyThePaladin
Arcane
- Joined
- Dec 17, 2013
- Messages
- 5,392
You like Morronwind, Doink of Banville. Prosecution rests.
The defence calls for evidence of Morrowind not being one of the best attempts at Best RPG of all time.You like Morronwind, Doink of Banville. Prosecution rests.
Objection your Honor, the term RPG has never been defined by the Supreme Codex and therefore is too vague to be applied here.The defence calls for evidence of Morrowind not being one of the best attempts at Best RPG of all time.You like Morronwind, Doink of Banville. Prosecution rests.
Perhaps, it is Bethesda's best attempt, but it's still utter shit.The defence calls for evidence of Morrowind not being one of the best attempts at Best RPG of all time.You like Morronwind, Doink of Banville. Prosecution rests.
The defence calls for evidence of Morrowind not being one of the best attempts at Best RPG of all time.You like Morronwind, Doink of Banville. Prosecution rests.
Oh look, it's another retard who doesn't know how Morrowind combat works. Let me guess. You also used the Iron Dagger for the first 6 hours of the game?Oh ho ho, bad move, porksecutor...
Evidence:
Exhibit A: Shit combat (literally spam LMB)
Oh look, it's another retard who doesn't know how Morrowind combat works. Let me guess. You also used the Iron Dagger for the first 6 hours of the game?Oh ho ho, bad move, porksecutor...
Evidence:
Exhibit A: Shit combat (literally spam LMB)
1. The combat in Morrowind is meant to be reminiscent of Daggerfall, the most expansive of all Role-Playing Games./Is it at all similar to the combat in the Baldur's Gate series? Did you enjoy the aforementioned isometric RPGs? The queries are meant to establish whether the prosecution is not full of sh*t.
Yes, you're literally supposed to do that. Spamming causes you to deal significantly less damage per point of fatigue, and it drains your fatigue faster so you hit less.Oh look, it's another retard who doesn't know how Morrowind combat works. Let me guess. You also used the Iron Dagger for the first 6 hours of the game?Oh ho ho, bad move, porksecutor...
Evidence:
Exhibit A: Shit combat (literally spam LMB)
What's that have to do with anything? Morronwind combat was exactly the same shit whether you used a dagger or any other weapon. I am guessing you are referring to different directional attacks, if they can be called that, except that for each weapon, one was always superior in damage, so there was no point to use any other. Or do you mean hold LMB for more damage? Lol.
A face emoticon. https://en.wikipedia.org/wiki/Uwuwhat is uWu?
They're not going to show that off in a reveal trailer.LOL TRASH
straight up combat, no RPG elements, no dialogue
Obsidian’s Avowed Is Coming in 2024: Learn More About the First Gameplay Trailer
Summary
We at Obsidian Entertainment know players have been anticipating an updated look at Avowed and we’re excited to show off what we’ve been working on with a first-ever gameplay trailer today at Xbox Games Showcase 2023.
- Xbox Games Showcase offered a new glimpse of Avowed with the first gameplay trailer.
- Meet Kai, the first of a cast of companions who will accompany you through the Living Lands.
- Learn about how Obsidian has created an all-new first-person combat system – play your way with a combination of swords, pistols, magic, and more.
- Learn about the weird and wonderful Living Lands, a new setting in Obsidian’s world of Eora, familiar to fans of the Pillars of Eternity series.
Expanding the universe that we created for the original Pillars of Eternity games, Avowed brings a new perspective, a new way to fight, and a new land to explore in the world of Eora. The Pillars games are near and dear to us and we can’t wait to share Avowed with everyone next year.
In Avowed, you’ll explore the Living Lands, a plagued, wild island set in the world of Eora. The Living Lands are full of mysteries and secrets, danger and adventure, and choice and consequences.
Unique to the world of Eora, the Living Lands is home to bustling port towns and rolling hills adorned with weird and fantastical plant life. Every part of the Living Lands is home to its own ecosystem. Around every corner there are creatures, sentient mushrooms, or tribes of lizard-like Xaurips looking to make you their next meal…
As with all our past RPGs, the companions in Avowed play a major role in your adventure. The first companion you will find is Kai, the narrator of this gameplay trailer. Kai is a Coastal Aumaua currently residing in the Living Lands and is one of the only friendly faces you’ll find here. He is a former soldier, and his idealistic and pragmatic temperament will help guide you as you venture out into this wild frontier.
First-person combat has been a huge focus for us. We’ve incorporated a host of ways for players to fight the flora and fauna of the Living Lands. You will have swords, shields, pistols, magical spells, and more at your disposal, including the ability to dual wield, creating a vast number of combinations to choose from.
With combat so full of possibility, diversity in choice will be needed as you explore the treacherous Living Lands. Home to the Xuarips, plagued undead, and dangerous flora, this island is full of unique enemies to encounter.
We’re looking forward to sharing much, much more with everyone as we get closer to the release of Avowed next year.
Avowed will be released in 2024 on Xbox Series X|S, Windows 10/11, and Steam. It will also be available on day one with Xbox Game Pass and PC Game Pass.