wow so epic.And if your home is a famous library
and the quests. carry a scroll, heal a cow, kill 3 rats.
they sure did know how to make action flicks even without mr Bay back then.
wow so epic.And if your home is a famous library
Don't forget: get a sword and a hangover potionwow so epic.And if your home is a famous library
and the quests. carry a scroll, heal a cow, kill 3 rats.
they sure did know how to make action flicks even without mr Bay back then.
No need for any of that. I'm playing BG3, I'm the guy who's snoring.If a character falls asleep(sleep spell, ...) you can zoom in on them and hear them snoring.
I hope you do not mean playing something that is in Early Access, because I'm not doing that shit.MicoSelva you know what is expected of you.
Considering the kind of books it had, yes.wow so epic.And if your home is a famous library
Yeah, if only we could kill rats or deal with a cow that has the shits. Excitement? Interesting things happening? Oh no!and the quests. carry a scroll, heal a cow, kill 3 rats.
they sure did know how to make action flicks even without mr Bay back then.
What I'm really hopeful for is future premium modules as well. If Larian releases the editor we may potentially get some really awesome fan or premium modules.
Faerun always was absurdly high magic and retarded flipping mountains shit, but the fact that bg and iwd somehow managed to keep it within realms of what players don't consider retarded was surprisingly clever move from their developers.Yeah, if only we could kill rats or deal with a cow that has the shits. Excitement? Interesting things happening? Oh no!
Most people agree beginning of POE, villages + dark castle, is actually best part.If explosions and an actually interesting start are a turn off, please, go play PoE instead. It has all the boredom you can handle.
You can switch to a different character to buff the character in dialogue to help pass a check btw.- MP/Co-op mechanics that makes no sense in a SP:
During any dialogue there's an option to change char. First I thought "wow, so cool, I can probably pick the other char to persuade here". But no, it's for stealing paintings again, apparently. Idiotic.
Again, the Illithid are the main antagonists. It was never going to be low magic.Faerun always was absurdly high magic and retarded flipping mountains shit, but the fact that bg and iwd somehow managed to keep it within realms of what players don't consider retarded was surprisingly clever move from their developers.
Yes, for example some part of magic missiles’ projectiles which have somewhat bended trajectory can hit an obstacle, while the rest of them will land where needed.The combat physics are impressive with regards to projectile pathfinding. Shooting a crossbow through small holes in a wall at an enemy, jumping through windows, etc.,
also, the 'ghost' that shows up to represent where you'll be moved to is very nice
The problem was that you can just wander off and do anything when you're supposed to be chasing a god.Most people think gods walking around yet still doing kinda nothing in Deadfire was a big problem.
Highly doubt this. Guess we’ll have some kind of a plot twist.Again, the Illithid are the main antagonists.
Highly doubt this. Guess we’ll have some kind of a plot twist.Again, the Illithid are the main antagonists.
That chapel in the beginning and the undead there which will follow your camp. Does it all have something to do with Jergal? Bhaalspawn saga everybody
And? Nothing will happen anyway, because parasite is magically sealed. Plus companions chatter about walking god in Deadfire too, Eder in particular takes it all personally even after he was rewritten into a more silly person.If you try to help people in BG3 your companions not-so-politely remind you that you have a parasite eating your brain and to hurry the fuck up.
Arcanum also claims you're the Chosen one, yet your first task is very mundane. Its whole schtick is subverting expectations.Arcanum will never change it’s intro no matter how many times you complain that an airship being shot down by half-ogre fighter pilots is too “bombastic”
You have no way to know that until near the very end of act 1And? Nothing will happen anyway, because parasite is magically sealed. Plus companions chatter about walking god in Deadfire too, Eder in particular takes it all personally even after he was rewritten into a more silly person.If you try to help people in BG3 your companions not-so-politely remind you that you have a parasite eating your brain and to hurry the fuck up.
Another nice thing to do is to read notes that could be found here and there. Haven’t I read one of them I wouldn’t have foundHighly doubt this. Guess we’ll have some kind of a plot twist.Again, the Illithid are the main antagonists.
That chapel in the beginning and the undead there which will follow your camp. Does it all have something to do with Jergal? Bhaalspawn saga everybodyThere's no way to tell if it's just a throwaway note or not, but there's a note referencing someone who believes themselves to be Sarevok and otherwise seems to not remember anything.
And you had no way to know you're a Bhaalspawin in BG1 until way, way later, but you have no problem bringing that up to justify why a random hobo shanking your foster father in a forest is just as epic as red dragons chasing a spaceship into hell.You have no way to know that until near the very end of act 1And? Nothing will happen anyway, because parasite is magically sealed. Plus companions chatter about walking god in Deadfire too, Eder in particular takes it all personally even after he was rewritten into a more silly person.If you try to help people in BG3 your companions not-so-politely remind you that you have a parasite eating your brain and to hurry the fuck up.
Oh come on, we are rpg adults here. We know developers wouldn't allow player fail on a meta level, and you can't fail, so, as you see, the premise of the quests you need to solve asap actually doesn't matter.You have no way to know that
Yeah, fair enough. But what next? One can't design whole gigantic world with side quests like that forever.It's a moot point anyways because nearly all the quests in the first act are very well designed with this in mind