And the BG intro doesn't do this? "I will be the last...and you will be first..." The BG2 intro explaining you're the spawn of a dead god of murder and having a cryptic wizard talk about unlocking your power?
Yes, there's massive shit going down. There usually is. And that's a bad thing because?
I'm pretty sure that 90% of the butthurt over the intro is simply a reaction to how flashy the cutscene is and not the actual story. You all got the feeling you were going to play "Michael Bay D&D" because there were graphics and explosions and you never dropped that judgement from the moment you made it.
Well, I wouldn't say so, BG's intro cinematic is just some asshole murdering another asshole and spouting ominous rubbish. The player makes the connection in the opening ambush, but murder's still quite mundane by D&D adventure standards. The cosmic scope of your struggle isn't revealed until you get back to Candlekeep, whereas in BG3 it's obvious from the get-go. BG2 isn't an appropriate comparison because it's a sequel building on your (level ~7) hero status, but I addressed it because even that one starts off more tamely in context.
As for Michael Bay, I made that exact joke back in the pre-EA thread, but the issue isn't the explosions, it's the fact that you're shown to be part of a plot featuring bombastic high-level campaign material right out the door even as you start a brand new story at level 1. I know a lot of games pull this, and I know
why, but it's not my cup of tea and I prefer a more restrained pacing, where you gradually build up to the massive shit like in the other games I mentioned.
BG1 intro: you are a child of the GOD OF MURDER, there are multiple attempts to assassinate you in the first few minutes, your powerful foster father gorion is assassinated, you are put in the care of two members of a super secret society and on the run
BG3 intro: you're some random person who got kidnapped by bodysnatchers
wow can you believe how ridiculous BG3 is compared to the old BG games?!
I guess I missed the part where they give you all that in the first few minutes, rather than adding it in as the as the plot progresses. Cut the shit, the only thing you know in the beginning is that Gorion's worried about someone coming for you, and it turns out he was right.
Aren't they classified as Blackguards?
No, the Blackguard's gone in 5E, there's only the
Paladin and they can be any alignment. Their ethos has been moved to an individual Oath they're supposed to abide by, but without a DM I don't see how Larian will be able to properly police that in the game.
Not Larian's fault though.
I know, I'm not blaming Swen, I
linked his comment on the issue a few pages back.