I enjoyed a lot the early access and to me it felt like a baldurs gate. Of course is far from perfect but i like it.
I'm happy for you but no, it never felt like a Baldur's Gate game. You can like it, but it doesn't have BG aesthetics, at all. Forget the mechanics and what makes it a better dnd experience. It might even be better at that than its predeccesors but it doesn't have Baldur's Gate aesthetics. It just doesn't. The Baldur's Gate elements are not there. It's not a Baldur's Gate game. Not yet. It can be but it's not. I hope it will though. All of the elements that made the Baldur's Gate games what they are, they're missing on this game. Alright ?
It's not just aesthetics (or story etc.), the more important point is that Larian's game is
mechanically too different from the original Baldur's Gate series - like it or not, BG was RTwP, and the new title plays nothing like it. That it's more faithful to D&D is irrelevant, it's not faithful to Baldur's Gate. Also, now that I've tried out the EA, a lesser but still impactful departure is how BG3 is structured around time-locked environments. Between the EA and the leaked world map, it seems we'll be dealing with fewer but much larger locations, with each chapter focused on its own sort of "mini open world" and set in smaller, more controlled timeframes. Your mileage may vary, but it gave me a very different sense of space during play.
Anyway, I like the EA, I think it shows a lot of potential and BG3 has great odds at turning out certifiably
Not Shit (provided Larian fix the controls and selective initiative), but it's plainly got bugger all to do with the original BG series. This really shouldn't be controversial here, I have it on good authority that there have already been other quality CRPGs which
weren't Baldur's Gate. You want a new BG fix, you play Owlcat's Pathfinder, BG3 is a completely different experience.