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Baldur's Gate Baldur's Gate 3 Early Access Thread [GAME RELEASED, GO TO NEW THREAD]

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,735
Pathfinder: Wrath
Well, he's only superior if you count Conjurer as the best specialization.
 

Incendax

Augur
Joined
Jul 4, 2010
Messages
892
Edwin, Aerie, Imoen, Jan, Nalia, and a Wizard or Sorcerer MC.
Fuck the world. Blow it up with magic. Not even Kangaxx can stop the Melf Spam.
 

Nano

Arcane
Patron
Joined
Mar 6, 2016
Messages
4,817
Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
The Necromancer specialization is seriously underappreciated, +2 penalty to enemy saves on Skull Trap and Horrid Wilting is freakin' awesome. Illusion spells are overrated anyway.
 

hell bovine

Arcane
Joined
Sep 9, 2013
Messages
2,711
Location
Secret Level
Well, he's only superior if you count Conjurer as the best specialization.

And he has additional spell slot to boot... which main will never get.
Edwin is so highly rated because it's not like BG2 is that difficult, so you don't need more from a mage than spam whatever spell is the most powerful on that level.

But once you take SCS/Ascension into account, the additional spell slots aren't worth as much as special abilities, imo. Jan (and mage/thief PCs) get detect illusion, for which there is no counter. And SCS mages love to get invisible at every occasion. Berserker mages get rage immunities, which gives them an edge in fights like the improved Kangaxx.

(Though of you really just want arcane firepower, make a PC sorcerer. Eddie can't beat that, modded game or not.)
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,735
Pathfinder: Wrath
What I meant when I said he's only superior if you count Conjurer as the best specialization is that the PC mage can be of any specialization, getting the spells which Edwin doesn't get. Conjurer is a pretty good specialization, though. Sorcerers don't count, that's non-BG1 content.
 

Nano

Arcane
Patron
Joined
Mar 6, 2016
Messages
4,817
Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
Divination is by far the worst school in BG. If you're judging the specializations by that criteria then Conjurers are obviously the best.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,735
Pathfinder: Wrath
Divination is by far the worst school in BG. If you're judging the specializations by that criteria then Conjurers are obviously the best.
Conjurers lose divination *and* invocation in P&P too, so they are buffed in the BGs in comparison.
 
Joined
Jun 6, 2010
Messages
2,387
Location
Milan, Italy
Today it marks one exact month since early access released.
Wonder if they'll take it as an excuse to release a new Larian update and release that "patch3£ they've been updating on SteamDB for the last few days.
 

Mebrilia the Viera Queen

Guest
They have plenty of gameplay issue to address. I don't know what the new patch will be about. There is plenty of legit criticism in their forum. We have to wait and see.
 

hell bovine

Arcane
Joined
Sep 9, 2013
Messages
2,711
Location
Secret Level
Another thing that makes rogues (or really anything stealthy) overpowered: vertical movement apparently doesn't count as movement, because it doesn't use movement points. :lol:
 

tony3290

Literate
Joined
Nov 5, 2020
Messages
7
I mean, they always hit a good spot for me and I loved them dearly over the years, but yeah... it's weird sometime to read game journalists and younger people talk as if BG was the peak of hardcore gaming in the RPG genre, when if anything the exact opposite was true: BG1 and 2 were arguably the point where RPGs started making an active effort to be a bit more mainstream: excellent production value (comparatively to their time of release), streamlined interface that made everything as intuitive as possible, the least possible amount of numbers openly displayed, very limited reactivity and scenery interaction, a control scheme borrowed by the then super-popular RTS genre and real time combat because turn-based was assumed to lack mainstream appeal.

So "real" RPGs should have low production values, an unintuitive interface, and a hard to use control scheme?
 
Joined
Jun 6, 2010
Messages
2,387
Location
Milan, Italy
I crossed this video on datamined content (mostly on races and tags):



Aside for the fact that there's some surprising inclusion there, I have to say that even with all the minor complains I have about the game currently, it's still impressive what Larian is doing in other areas.
The amount of reactivity tied to the player's identity is really something else.
 

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