copebot
Learned
- Joined
- Dec 27, 2020
- Messages
- 387
6 is more fun for a CRPG because it enables you to have more redundancy in the party. Fewer can be interesting because it can force you to have a base uncovered. For P&P the bigger issue with the larger parties is just that things take even longer. It also becomes tougher to challenge the party without creating encounters that are likely to kill at least one player just at random, not necessarily due to bad decisions made by the players. With fewer player characters, attrition is going to be a bigger issue for them and you can make things challenging without having encounters with a high probability of spiking players before they can react.
For BG3 there are just a lot of things that stack things in favor of the player with all things that shouldn't be bonus actions being bonus actions.
For BG3 there are just a lot of things that stack things in favor of the player with all things that shouldn't be bonus actions being bonus actions.