No.So if a player wants to do something then a good DM would facilitate that
You dont have access to those spells, and there's an eldritch knight subclass, so multiclassing is not relevant there. Yet again , it's a lackluster subclass no one will take as it not filling any roles especially well . A pure battlemaster with crossbow build is far superior, or some bow elf samurai , none of those are available in BG 3 as far i know . Now dont even start on finding a good reason to have an elf samurai...So if a player expresses a desire to play a Fighter / Mage then a good DM would facilitate that instead of saying 'no you can't because it's too OP'.
I din't said that. I said that I prefer more specialized characters and settings which encourages more specialization. Of course, if the player wanna plays as a F/M, I would allow that, mainly on 2e where there are trade offs. On 5e, I don't know. Can F/M learn high level magic spells like Stop Time, Wish and etc? I know that comparing magic on 5e with 2e is like comparing a airsoft gun with a cannon but I an curious.
Fuck your reactions.You are so upset about chaining and unchaining, when you should be upset about reactions.
multiclassing in 5E is nothing like 2E.So if a player expresses a desire to play a Fighter / Mage then a good DM would facilitate that instead of saying 'no you can't because it's too OP'.
I din't said that. I said that I prefer more specialized characters and settings which encourages more specialization. Of course, if the player wanna plays as a F/M, I would allow that, mainly on 2e where there are trade offs. On 5e, I don't know. Can F/M learn high level magic spells like Stop Time, Wish and etc? I know that comparing magic on 5e with 2e is like comparing a airsoft gun with a cannon but I an curious.
it's a lackluster subclass no one will take as it not filling any roles especially well
multiclassing in 5E is nothing like 2E.
You won't be casting any spells, apart from Shield, Absorb Elements and other defensive spells.How is he?
Don't think that's the case?You won't be casting any spells, apart from Shield, Absorb Elements and other defensive spells.How is he?
Didn't think we were talking specifically about early levels. And I think I misworded my previous post. Still, you can get Shadow Blade at 7thBy fireball you mean the fireball EK gets on level 13?
By fireball you mean the fireball EK gets on level 13?
Didn't think we were talking specifically about early levels. And I think I misworded my previous post. Still, you can get Shadow Blade at 7th
I mean, to me it makes sense that someone who studies magic for years and dedicated their whole life to it is stronger than someone who dedicated most of their life to training martial combat and honing their body and then decided to pick up a bit of magical flair at a point where they're already a very capable fighter.By fireball you mean the fireball EK gets on level 13?
Is this serious? Lv 13 to get a spell which a wizard, fiend warlock and sorcerer can get at lv 5?
That is beyond ridiculous.
When someone talks about melee caster, I think on a Eldritch Glaive warlock, becoming invisible, flying, teleporting behind the enemy and impaling him four times in a round dealing 9d6 each eldritch glaive attack(3.5e WLK are amazing).
Didn't think we were talking specifically about early levels. And I think I misworded my previous post. Still, you can get Shadow Blade at 7th
Cool, but at lv 13, wizards even on 5e which nerfed spells very hard, get spells like reverse gravity. And note that 5e is not like 2e or pathfinder 1e, with a lot of mid and high level content. Most 5e players will never play at lv 13. 5e is too focused on sword coast and the ruleset due the hp growing far more than the damage, is too boring at higher levels. Not mentioning that creatures which was designed for medium level on previous editions are now designed to low levels. Succubus on 3e was CR 7. On 5e, are CR 4.
this is what happens when you don't go to schoolFun fact - wizard actually can become a dragon. A sorcerer, even a dragon bloodline sorcerer, can't.
The fireball is still 8d6 damage for eveyone unless you use a higher level slot , same thing for the wizard, its not like previous edition when it automatically gain more damage with levels . Most likely you wont use that but rather cast blink or haste . Larianshill summed up very well , 3 spells you are going to cast to improve your close combat damage. Their strengh is doing elemental damage in melee , could be useful if some monsters are vulnerable to it. Else a battlemaster is better .As there's no multiclassing in BG3, they may be viable.By fireball you mean the fireball EK gets on level 13?
Is this serious? Lv 13 to get a spell which a wizard, fiend warlock and sorcerer can get at lv 5?
That is beyond ridiculous.
When someone talks about melee caster, I think on a Eldritch Glaive warlock, becoming invisible, flying, teleporting behind the enemy and impaling him four times in a round dealing 9d6 each eldritch glaive attack(3.5e WLK are amazing).
Didn't think we were talking specifically about early levels. And I think I misworded my previous post. Still, you can get Shadow Blade at 7th
Cool, but at lv 13, wizards even on 5e which nerfed spells very hard, get spells like reverse gravity. And note that 5e is not like 2e or pathfinder 1e, with a lot of mid and high level content. Most 5e players will never play at lv 13. 5e is too focused on sword coast and the ruleset due the hp growing far more than the damage, is too boring at higher levels. Not mentioning that creatures which was designed for medium level on previous editions are now designed to low levels. Succubus on 3e was CR 7. On 5e, are CR 4.
ts not like previous edition when it automatically gain more damage with levels(...)A
it's the dm's responsibility to tell them to play an eldritch knight or one of the other dozens of subclasses that enable this playstyle
multiclassing is dumb
Valor bard gets an attack as a bonus action after casting a spell and players can add bardic inspiration to ac or damage, which seem pretty huge.Well, there actually ARE other types of gishes. There's Bladesinger Wizard - while EK is a fighter who can cast a little, Bladesinger is a wizard who can fight. The problem is, while he gets insane bonuses to his defence and an extra attack, he doesn't really get any mechanical incentives to get into the enemy's face and swing his sword. The optimal way to play Bladesinger is to play him as the normal wizard, except far more tanky. Hexblade suffers from a similar problem, no incentive for actually swinging his sword.
Then there's Bard - two subclasses, Valor Bard and Sword Bard. I can say utterly nothing about them, I've never heard of anyone playing either and reporting on the results. Lore Bard too strong.
Eldritch Knight 5e Guide | Arcane Eye , thats a good guide for it. Most of it still apply in BG3.
Wait, really?when I finally got a girlfriend.
multiclassing is dumb