- Joined
- Jan 28, 2011
- Messages
- 100,038
In case you didn't WATCH THE STREAM yet:
It has barbarians. There, saved you an hour or so.Haven't watched it, not watching it, will not watch it
Desensitization is also a problem with exposure to porn.I remember that one time I went to watch a photo gallery from Emilio Salgado. The subject of most of his pictures were distressed populations around the world. One of his comments I read back then stuck with me, about how a common human trait he noticed traveling around the globe was people's ability to grow used to the point of indifference to even the worst forms of pain, hardship and abuse over time.
In my mind, that also explains people growing more and more accepting of the Larian toilet chain.
Indeed that's the only thing worth knowing unless you've been playing the EA, then you probably would also care about the UI changes. Other than this news, the stream is 1 hour of moronic Larian cosplay, and 2 hours Larian's streaming gameplay, which you either 1) could play yourself if you have the EA, or 2) can barely understand if you haven't played the EA, and it's not worth your time.It has barbarians. There, saved you an hour or so.
Is this the exhaustion talking?Despite Berserker Barbarian being absolute trash in the tabletop, literal bottom of the barrel
Interesting. I happen to be playing one in another game, I should see if this holds.Exhaustion mechanic makes the subclass literal garbage. I've had one player a few years back, who said that berserker gets a bad rep, and he's going to play it to prove it, and it's going to be great, because he's going to "manage exhaustion" or some shit. By level 6, he was begging me to allow him to change his subclass.
Luckily, Larian is better at balancing WotC's game than WotC, so we don't have garbage mechanics in the game of the century.
Can't the berserker just opt to rage instead of frenzying?Berserker is tolerable, if the DM is not running the game as intended (with multiple challenging encounters per day). As long as exhaustion doesn't come into play, you're fine. However, if you find yourself frenzying twice in the adventuring day, that's where the problems start. No other barbarian subclass gets punished for using his God-given features.
It has faggots. There, saved you an hour or so.Haven't watched it, not watching it, will not watch it
Yeah, I know. And even if it hardly makes a difference I appreciate the gesture.See what I mean, guys? We are doomed.
Few years of training to get used to shit and now we have even redditors majorly defending the chain system and downvoting criticism toward it:
https://old.reddit.com/r/BaldursGat...een_anyone_mention_this_yet_but_they/hx61ybk/
There's no light at the end of the tunnel.
I did some upvoting for you, but there is no hope.
It was my first time at that reddit and boy, what a brain cancer that is.
Still better than dragging squares around characters. That would be horrible. Also that's why I'm asking for more key bindings, it shouldn't be difficult to have a fixed key for each character, a key for group/ungroup, a combination of keys for select all, split group, specific commands, etc, and above all the ability to multiselect. Is ctrl + click such on outlandish concept?
"Still better than dragging squares around characters."
No, objectively and measurably not better. It's not even a matter of opinions, there are metric on which UIs and control schemes can be measured on ("benchmarked" if you want): how long it takes to make simple, continuous actions, how quick it is to do anything, how many clicks are needed to achieve a certain result, etc.
We have hundreds of posts on the official forum (and everything else this topic was debated, really, included this very same subreddit in the past) detailing a mountain of cases where the Larian chain is systematically, unquestionably and unarguably the least efficient option of the two.
And "dragging squares around characters" (which IS quicker, more intuitive and more efficient than dragging portraits around to chain/unchain them) is only ONE of the many possible ways to make a multiple selection, so I don't really see the point of keep hanging on that strawman beatdown.
It also seems that you are misunderstanding the main problem of the chain system, which is NOT the "selection method" for multiple units but the fact that it NEVER LET YOU select multiple units. It's a system where you are constantly allowed to have a single selected character and the others rely on some form of automation/imitation.
In case you didn't WATCH THE STREAM yet:
2-3 years later the game still looks like a divinity original sin mod.
Monks have no expenses and therefore no budget. Therefore there is no economic incentive to go adventuring, therefore monks are commies and hence not as superior as you claim.I'm starting to think Monks are superior.
Just kidding. I already knew that.
Well, I like this game. I am not a AD&D nerd though, so can't speak for them lol. But original BGs and IWD series are among my favourite games and I played them a lot.And it is not?
Just look to this thread. People who played BG1/2 multiple times are hating this game and Larian fans are loving. I really miss TSR. Even if you only play CRPG's. we had tons of amazing D&D CRPG's in SSI times. the true baldur's gate saga, Icewind dale, two games set in Dark Sun, two in Ravenloft, Krynn(...) And now with Woketards? Only generic wow clones, mobile cashgrabs and a DOS2 reskin
Keep it coming Victor2-3 years later the game still looks like a divinity original sin mod.
And it is not?
Just look to this thread. People who played BG1/2 multiple times are hating this game and Larian fans are loving. I really miss TSR. Even if you only play CRPG's. we had tons of amazing D&D CRPG's in SSI times. the true baldur's gate saga, Icewind dale, two games set in Dark Sun, two in Ravenloft, Krynn(...) And now with Woketards? Only generic wow clones, mobile cashgrabs and a DOS2 reskin
2-3 years later the game still looks like a divinity original sin mod.
And it is not?
Just look to this thread. People who played BG1/2 multiple times are hating this game and Larian fans are loving. I really miss TSR. Even if you only play CRPG's. we had tons of amazing D&D CRPG's in SSI times. the true baldur's gate saga, Icewind dale, two games set in Dark Sun, two in Ravenloft, Krynn(...) And now with Woketards? Only generic wow clones, mobile cashgrabs and a DOS2 reskin
2-3 years later the game still looks like a divinity original sin mod.
And it is not?
Just look to this thread. People who played BG1/2 multiple times are hating this game and Larian fans are loving. I really miss TSR. Even if you only play CRPG's. we had tons of amazing D&D CRPG's in SSI times. the true baldur's gate saga, Icewind dale, two games set in Dark Sun, two in Ravenloft, Krynn(...) And now with Woketards? Only generic wow clones, mobile cashgrabs and a DOS2 reskin
Liking Pathfinder is all fine and dandy, but don't come in here talking about 'Woketards' without prefacing it with a big dick disclaimer that you my friend, are a fucking hypocrite.
2-3 years later the game still looks like a divinity original sin mod.
And it is not?
Just look to this thread. People who played BG1/2 multiple times are hating this game and Larian fans are loving. I really miss TSR. Even if you only play CRPG's. we had tons of amazing D&D CRPG's in SSI times. the true baldur's gate saga, Icewind dale, two games set in Dark Sun, two in Ravenloft, Krynn(...) And now with Woketards? Only generic wow clones, mobile cashgrabs and a DOS2 reskin
Liking Pathfinder is all fine and dandy, but don't come in here talking about 'Woketards' without prefacing it with a big dick disclaimer that you my friend, are a fucking hypocrite.
Complains about "HP bloat" in BG3 are also a bit questionable in the context of praising Pathfinder in contrast.
therefore monks are commies and hence not as superior as you claim.