BruceVC
Arcane
Its a baby minotaur, it will get strongerBut why is its STR so low?This without considering mods. You can play as a minotaur in BG3 with mods
Its a baby minotaur, it will get strongerBut why is its STR so low?This without considering mods. You can play as a minotaur in BG3 with mods
Wait... WHAT???I also hate MotB because NWN2 makes me scream bloody murder and start throwing my shit around the room. It's probably cool but I absolutely fucking detest NWN2's graphics and interface and the crafting shit that it's in MotB and it all adds up to the point where I can't force myself to play it. It's weird because I made it through NWN2's base campaign, once, but all I can figure is I was in a dry spell for RPGs at the time. At least it had a few memorable parts like the evil ranger jerking off as he murders the pedophile elf party member.MotB is loved by combatfags and storyfags but is hated by "low level fags", the guys who believe that D&D should never be played above lv 3. RtWP haters also hate it.
Multi-headed Cow said:t's weird because I made it through NWN2's base campaign, once, but all I can figure is I was in a dry spell for RPGs at the time
KotOR was a storyfag game but looking back on it the story was absolute garbage. The whole starforge/rakata storyline was some of the dumbest stuff I've seen.Multi-headed Cow said:t's weird because I made it through NWN2's base campaign, once, but all I can figure is I was in a dry spell for RPGs at the time
It was the 00 drought. We all had to resort to... unsavory things, to get our RPG fix back then. None of those who survived it are proud of what they did. What they had to do.
Some people praised Storm of Zehir for its slight dialogue inventions. Some honestly believed Fable might be decent. Some even... gulp... some even claimed the original KotOR was a great game.
Dark times indeed.
There are people who claim Fallout New Vegas is a great game nowadays, the drought lives on.Multi-headed Cow said:t's weird because I made it through NWN2's base campaign, once, but all I can figure is I was in a dry spell for RPGs at the time
It was the 00 drought. We all had to resort to... unsavory things, to get our RPG fix back then. None of those who survived it are proud of what they did. What they had to do.
Some people praised Storm of Zehir for its slight dialogue inventions. Some honestly believed Fable might be decent. Some even... gulp... some even claimed the original KotOR was a great game.
Dark times indeed.
Wait how do you enjoy a game when your screen is on unholy blood fire at all times? Usually that means a new GPU...How can I enjoy a game if my whole screen isn't on unholy blood fire at all times
Yeah, he's taking about Bishop reaaally enjoying the murder of Elanee. Don't blame him, she's an elf.Wait... WHAT???I also hate MotB because NWN2 makes me scream bloody murder and start throwing my shit around the room. It's probably cool but I absolutely fucking detest NWN2's graphics and interface and the crafting shit that it's in MotB and it all adds up to the point where I can't force myself to play it. It's weird because I made it through NWN2's base campaign, once, but all I can figure is I was in a dry spell for RPGs at the time. At least it had a few memorable parts like the evil ranger jerking off as he murders the pedophile elf party member.MotB is loved by combatfags and storyfags but is hated by "low level fags", the guys who believe that D&D should never be played above lv 3. RtWP haters also hate it.
I... never got that part as I can't stand that whinny cunt Bishop.Yeah, he's taking about Bishop reaaally enjoying the murder of Elanee. Don't blame him, she's an elf.Wait... WHAT???I also hate MotB because NWN2 makes me scream bloody murder and start throwing my shit around the room. It's probably cool but I absolutely fucking detest NWN2's graphics and interface and the crafting shit that it's in MotB and it all adds up to the point where I can't force myself to play it. It's weird because I made it through NWN2's base campaign, once, but all I can figure is I was in a dry spell for RPGs at the time. At least it had a few memorable parts like the evil ranger jerking off as he murders the pedophile elf party member.MotB is loved by combatfags and storyfags but is hated by "low level fags", the guys who believe that D&D should never be played above lv 3. RtWP haters also hate it.
KotOR was a storyfag game but looking back on it the story was absolute garbage.Multi-headed Cow said:t's weird because I made it through NWN2's base campaign, once, but all I can figure is I was in a dry spell for RPGs at the time
It was the 00 drought. We all had to resort to... unsavory things, to get our RPG fix back then. None of those who survived it are proud of what they did. What they had to do.
Some people praised Storm of Zehir for its slight dialogue inventions. Some honestly believed Fable might be decent. Some even... gulp... some even claimed the original KotOR was a great game.
Dark times indeed.
Makes me wonder how they'll handle the different difficulty settings in the full version of the game. Will they go with the more enemies per encounter route or will they just pump up the health and AC of enemies?
I assume that the main difference will be dmg, hp and/or better AI (as in DoS2).
Why would they do that? This is not an online pvp game so not everything has to be 100% balanced.so you're telling me the difficulty levels won't be fully tested by release
Why would they do that? This is not an online pvp game so not everything has to be 100% balanced.so you're telling me the difficulty levels won't be fully tested by release
They have internal testers who will do most of the work.
About 2/3 of the game will also not be released until premiere.
I would expect that there will be no new big patch until release.
Having lots of negative reviews at the start is a bad idea, lots of games couldn't recover on Steam even after fixing their stuff.Why would they do that? This is not an online pvp game so not everything has to be 100% balanced.so you're telling me the difficulty levels won't be fully tested by release
They have internal testers who will do most of the work.
About 2/3 of the game will also not be released until premiere.
I would expect that there will be no new big patch until release.
That is a really bad idea, difficulty testing is a thing that a larger community will do better than internal testers because sample size and varied skill levels are important for it. Internal testers create extremely skewed perspectives for difficulty levels.
If the base game is easy as people say that it is then I want an option with extra enemies in each encounter. It's not really about being hyper challenged, just to calibrate that fun factor of using my abilities and stuff. Now, I'd rather higher difficulties not be exaggerated, or, worse, that higher difficulty means the goblins now have dragon stats. That the game has been in early access since the Crimean War and doesn't have other difficulty levels still makes me worry for the latter.Why would they do that? This is not an online pvp game so not everything has to be 100% balanced.so you're telling me the difficulty levels won't be fully tested by release
They have internal testers who will do most of the work.
About 2/3 of the game will also not be released until premiere.
I would expect that there will be no new big patch until release.