But NO ONE is asking for extensive and detailed NPC scheduling that changes between day and night.
That's so fucking stupid then.
That's what you want, a filter with minimal graphics whoring to it?
You don't want a proper, immersive game that is designed around the day and night cycle?
I thought you were asking for a completely different take on RPGs, but I guess that was too much.
Good thing they aren't listening then.
Seriously, when you meet a vampire in BG3 just turn down the monitor's lighting. Same effect. Same level of 'CoSmEtIc VaRiAtIoN' as in BG1.