EvilWolf
Learned
- Joined
- Jul 20, 2021
- Messages
- 265
Baldur's Gate 3 is literally Star Citizen that didn't have a $300 initial buy in and actually had an achievable scope and storyline that could be iterated and released into Early Access in parts. That's the "secret sauce" of BG3 that "major devs" will have to deal with in the future. Come up with a broad idea that you think is markatable, cut away the useless parts, start development, release a small part of your game into "Early Access" make changes to appease your, perceived, customer base as you go, repeat incrementally until you're ready for a full release, and ride it out until completion. It's that simple. You don't have to deal with QA either since your initial and incremented audience is constantly providing QA as they play, you CHARGE people to do literal QA for you.