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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,321
Is there something in the water recently that causes this boundless optimism and/or naivete?

Nothing's changed recently. There are still the idiots who think it'll be akshun RPG just cos it has high budget and there are the realists who knows what Swen would like to make + additional logical reasons :smug:
 

hexer

Guest
From Vincke's interview...

https://arstechnica.com/gaming/2019...k-dd-turn-based-rpgs-and-dreams-coming-true/#

We started by taking the ruleset that's in the Player's Handbook. We ported it as faithfully as we could, then there were some number of things that we saw that doesn't work that well, and so we started looking for solutions to do that. The hardest part—and this is the most interesting part also about it, because there's a lot of stuff from the rules that actually ports quite well, so—but the most interesting part is the role of the Dungeon Master...

Whatever is not in the book he'll say "Well, I'll do this," and the Dungeon Master says "Sure!" And then he'll think about what type of check he's going to make you do, and then that's going to be what you're going to roll with, and the entire party will work with that. In a video game, you don't have that, so in a video game you have to make systems that allow you to do this. And so, coming up with those systems has been a lot of fun, and making them link to the ruleset as it is has been the interesting bit about that.

So BG3 either was TB or still is...
 
Self-Ejected

Lichtbringer

Self-Ejected
Joined
Jun 12, 2019
Messages
100
Baldur's Gate has a faithful implementation of D&D while Sword Coast Legends (also RTwP-based) doesn't. IIRC that is the main reason why SCL failed.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,825
Pathfinder: Wrath
From Vincke's interview...

https://arstechnica.com/gaming/2019...k-dd-turn-based-rpgs-and-dreams-coming-true/#

We started by taking the ruleset that's in the Player's Handbook. We ported it as faithfully as we could, then there were some number of things that we saw that doesn't work that well,
That means the TB aspect didn't work that well. Along with the Vancian system of course.


Nothing's changed recently. There are still the idiots who think it'll be akshun RPG just cos it has high budget and there are the realists who knows what Swen would like to make + additional logical reasons :smug:
Swen's personal wishes don't feed 200 people in 5 countries.
 

Dodo1610

Arcane
Joined
May 3, 2018
Messages
2,172
Location
Germany
200 people is not AAA development in 2019. AAA games are made by 500 to over 1000 people these days.

That many people touch them in some fashion, but not that many are full time working on it the whole development period. Also whether it's "AAA" or not, 200 people ain't making a fucking Pillars of Eternity style game.

DOS 2 was already made by 130 devs source: https://www.pcgamer.com/how-larian-studios-skirted-bankruptcy-before-making-divinity-original-sin/) when they can get the new generation of DND players + people who only watch D&D streams to buy the game they will make tons of money. Back in the 2000s Bioware had to sell their games to a much smaller number of DND players and was very successfull with it.
And as you said the game won't be a low budget POE it will be something like Dragon Age Origins which also had a team of 180 people.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,321
D:OS1 and 2 didn't have 200 people working on them.

So? They pay their employees with previous games' success and DOS2 was too successful.

Prolly DOS2 had more people working on it than DOS1, double maybe?
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,825
Pathfinder: Wrath
What I fear will happen is that they'll try to go mainstream by doing something stupid like making it like Twitcher, instead of continuing their success and propagating RPGs, then crash and burn, and go bankrupt.
 
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PrK

Savant
Patron
Joined
May 5, 2018
Messages
249
I'm very into cock and ball torture
You all don't get it, do you? It will be to Baldur's Gate exactly what Fallout 3 was to Fallout: complete, downright decline that will sell millions and casuals will love it.
 

Atchodas

Augur
Joined
Apr 23, 2015
Messages
1,047
What I fear will happen is that they'll try to go mainstream by doing something stupid like making it like Twitcher

And why they would do that ?
They got working recipe for TB cRPG's that sells really really good and now they got license for BG games why would they go full retard ?
 

S.torch

Liturgist
Joined
Jan 4, 2019
Messages
1,143
like making it like Twitcher, instead of continuing their success and propagating RPGs

The Witcher is a RPG, if they did that, they still would be "propagating RPGs". But Baldur's Gate can't be like The Witcher because of the inmature tone and the setting of BG.
 
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Jack_Deth

She/Her
Patron
Joined
Dec 13, 2002
Messages
275
Insert Title Here
What I fear will happen is that they'll try to go mainstream by doing something stupid like making it like Twitcher

And why they would do that ?
They got working recipe for TB cRPG's that sells really really good and now they got license for BG games why would they go full retard ?

Larian went full retard with the games they made before D:OS, they might be wanting to complete the circle.
 
Joined
Dec 17, 2013
Messages
5,397
Lol @ Larian "doing something stupid" and making a Witcher-like game. CDProjekt has tons of talented writers. Larian has writers that write about cats. And imps. I don't think we are in any danger of that.

Also, "I was in the shower, wondering: We're going to compete with Blizzard on an action RPG, we can not compete with Blizzard, we do not have the resources, but nobody does more turn based RPGs, maybe we should go there. "

Is it any wonder that action combat in RPGs is so shit? They think they are competing against Blizzard. What was the last action RPG that Blizzard made? Are they talking about a hack-slash game like Diablo? Or World of Warcraft? Wut? Not Dark Souls, or Gothic or Risen, but BlizzarD? They don't even know what to copy. These people are so clueless, it's hard to understand how they get put in positions of decision making, but it explains why RPG combat is the way it is.
 

S.torch

Liturgist
Joined
Jan 4, 2019
Messages
1,143
Pretty sure Witcher was not written by CDPR they only relied on the original books and wrote some spin of type of quests

You didn't read the books, did you? the story from the games is completly different from the books. Witcher writers have their own merit.

The Witcher is a RPG
Oh, you sweet summer child (and/or agent of decline).

Yeah, Witcher is a RPG. And one with some of the best tone out there.
 

Atchodas

Augur
Joined
Apr 23, 2015
Messages
1,047
CDPR just wrote Witcher fan fiction they didnt have to invent the setting or characters from scratch
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,815
You still have to give credit where credit is due. Great source material means jackshit if the adaption isn't done properly.
 

S.torch

Liturgist
Joined
Jan 4, 2019
Messages
1,143
CDPR just wrote Witcher fan fiction they didnt have to invent the setting or characters from scratch

There is no "fanfiction", the games are a separated universe from the novels. Some characters even completly different backgrounds and personalities, they just take a few core elements like any adaptation. Is the same for these games based on D&D, the setting is already made, but the story itself need mastery to work.
 

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