TheImplodingVoice
Dumbfuck!
Or delusions of grandeurIs there something in the water recently that causes this boundless optimism and/or naivete?
Or delusions of grandeurIs there something in the water recently that causes this boundless optimism and/or naivete?
Is there something in the water recently that causes this boundless optimism and/or naivete?
We started by taking the ruleset that's in the Player's Handbook. We ported it as faithfully as we could, then there were some number of things that we saw that doesn't work that well, and so we started looking for solutions to do that. The hardest part—and this is the most interesting part also about it, because there's a lot of stuff from the rules that actually ports quite well, so—but the most interesting part is the role of the Dungeon Master...
Whatever is not in the book he'll say "Well, I'll do this," and the Dungeon Master says "Sure!" And then he'll think about what type of check he's going to make you do, and then that's going to be what you're going to roll with, and the entire party will work with that. In a video game, you don't have that, so in a video game you have to make systems that allow you to do this. And so, coming up with those systems has been a lot of fun, and making them link to the ruleset as it is has been the interesting bit about that.
That means the TB aspect didn't work that well. Along with the Vancian system of course.From Vincke's interview...
https://arstechnica.com/gaming/2019...k-dd-turn-based-rpgs-and-dreams-coming-true/#
We started by taking the ruleset that's in the Player's Handbook. We ported it as faithfully as we could, then there were some number of things that we saw that doesn't work that well,
Swen's personal wishes don't feed 200 people in 5 countries.Nothing's changed recently. There are still the idiots who think it'll be akshun RPG just cos it has high budget and there are the realists who knows what Swen would like to make + additional logical reasons
Swen's personal wishes don't feed 200 people in 5 countries.
200 people is not AAA development in 2019. AAA games are made by 500 to over 1000 people these days.
That many people touch them in some fashion, but not that many are full time working on it the whole development period. Also whether it's "AAA" or not, 200 people ain't making a fucking Pillars of Eternity style game.
D:OS1 and 2 didn't have 200 people working on them.
What I fear will happen is that they'll try to go mainstream by doing something stupid like making it like Twitcher
like making it like Twitcher, instead of continuing their success and propagating RPGs
And as you said the game won't be a low budget POE it will be something like Dragon Age Origins which also had a team of 180 people.
What I fear will happen is that they'll try to go mainstream by doing something stupid like making it like Twitcher
And why they would do that ?
They got working recipe for TB cRPG's that sells really really good and now they got license for BG games why would they go full retard ?
Oh, you sweet summer child (and/or agent of decline).The Witcher is a RPG
Pretty sure Witcher was not written by CDPR they only relied on the original books and wrote some spin of type of quests
Oh, you sweet summer child (and/or agent of decline).The Witcher is a RPG
CDPR just wrote Witcher fan fiction they didnt have to invent the setting or characters from scratch