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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,278
The ironic thing is that you would think that the Codex, of all places, would understand the importance of a name. Of being part of a franchise.

I mean, I like Larian's games. I liked Original Sin 1 and 2, both, and I even played them more than once. (And I bet I will even play again in some years.) I think turn games are better, by definition, than RTWP games (assuming the same level of effort was used in both). I like the visual style of Larian's games, and I don't think Baldur's Gate is a particularly amazing series - to be honest, I find it a bit boring. I never finished Throne of Bhaal because of it.

That said, the name of the game is Baldur's Gate 3. So it's completely, totally, fully understandable the disappointment of all the people here (and everywhere) who are watching the series turn into something different than what it once was. I mean, I probably will like this game more than I would like a real successor to the series, but I completely respect the anger and frustration that I'm seeing here. It's totally legitimate.

And to be honest I'm even surprised, I actually believed Larian would really go for a third-person game this time with action elements, despite its recent game history. So, in a way, the end result is "less bad" than what it could have been, right? Not that it's any consolation, but still. To be honest I'll probably buy and enjoy the game. But for everyone disappointed here, you have my support.

This is what happens when you have a sequel developed nearly 20 years after the last installment, by a completely different team on a different continent. Honestly, I'm not too surprised that a developer best known for their turn-based RPGs has decided to, surprise, make a turn-based RPG. What I'm hoping is that they leave their DOS-style environmental effects (It's DnD, not everything should be covered in goopy-looking fire all the time) and bring some better writers. DOS 2's writing was only tolerable at best, and DOS 1 wasn't even that.
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
The reason why RTwP exists was because the devs want to attract the casuals but thinks turn based won't be able to do that. It's the same reason why Bethesda goes with first person shooter in Fallout 3.

It's a huge decline from the day it was born. It's hard to believe that some people here actually think it's a incline comparing to turn based.
 

Saravan

Savant
Joined
Jul 11, 2019
Messages
926
qi4tj092mhj41.png
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Looks like shit, Divinity Original Sin 2: Baldur's Gate Edition.

How can they fuck up the looks of a game so easily is beyond my comprehension when Obsidian got it right in their first try.

Unlike Obsidian, they weren't shooting for "looks like BG2." Not everyone thinks that's the way to go in 2020.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,843
And obsidian DIDN'T do it right first time. Combat in PoE was retarded clusterfuck. In old IE game you always could understand what happens on the screen.
 

Goromorg

Savant
Joined
Aug 23, 2015
Messages
278
When you call your game "Baldur's Gate" — you make it RTWP.
When you call your game "Chess" or "X-COM" — you make it turn-based.
There is no room for what ifs and maybes, its a simple rationale.
 
Self-Ejected

Daze

Red Panda Alt
Joined
Dec 10, 2019
Messages
173
Is there any evidence that they will use dnd (5e probably) rules so they can't implement stupid ideas like armor system?

And even if that's the case they could still come up with random loot and gimmicky encounter design.
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
Something that I'm noticing currently in the images....

In this one:
oAaPQCb.jpg

It says "TURN-BASED" on top. They don't seem to be exactly in combat though? More likely have sprung some trap? Why would they say "turn-based"? You can toggle it even outside of combat?

Here where they are actually in combat:

rPPA08Q.jpg

There's no mention of "TURN-BASED", it only says "IN COMBAT". Also there is clearly a lack of a turn order unless I'm missing something. We can see the enemies on the top left but that's it. The button with the hourglass would obviously indicate an "end turn" but I'm curious if they actually have some hybrid system and therefore no turn orders? But rounds? And you can toggle turn-based mode somehow?
 

Theodora

Arcane
Patron
Glory to Ukraine
Joined
Feb 19, 2020
Messages
4,636
Location
anima Bȳzantiī
There's no mention of "TURN-BASED", it only says "IN COMBAT". Also there is clearly a lack of a turn order unless I'm missing something. We can see the enemies on the top left but that's it. The button with the hourglass would obviously indicate an "end turn" but I'm curious if they actually have some hybrid system and therefore no turn orders? But rounds? And you can toggle turn-based mode somehow?

That would be pretty dope if they did it right. I hope you're right.
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
There's no mention of "TURN-BASED", it only says "IN COMBAT". Also there is clearly a lack of a turn order unless I'm missing something. We can see the enemies on the top left but that's it. The button with the hourglass would obviously indicate an "end turn" but I'm curious if they actually have some hybrid system and therefore no turn orders? But rounds? And you can toggle turn-based mode somehow?

That would be pretty dope if they did it right. I hope you're right.
I don't think there's a big chance for it but I'm still a bit curious
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,627
Location
Bulgaria
When you call your game "Baldur's Gate" — you make it RTWP.
But then how are boomers going to play it? You should be more tolerable toward old people with shit hand eye coordination. From now on everything should have a TB mode so all those poor disabled people could feel included:smug:.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,843
When you call your game "Baldur's Gate" — you make it RTWP.
But then how are boomers going to play it? You should be more tolerable toward old people with shit hand eye coordination. From now on everything should have a TB mode so all those poor disabled people could feel included:smug:.
And story mode for millenials. We don't want to offend anyone, after all.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,278
Something that I'm noticing currently in the images....

In this one:
oAaPQCb.jpg

It says "TURN-BASED" on top. They don't seem to be exactly in combat though? More likely have sprung some trap? Why would they say "turn-based"? You can toggle it even outside of combat?

Here where they are actually in combat:

rPPA08Q.jpg

There's no mention of "TURN-BASED", it only says "IN COMBAT". Also there is clearly a lack of a turn order unless I'm missing something. We can see the enemies on the top left but that's it. The button with the hourglass would obviously indicate an "end turn" but I'm curious if they actually have some hybrid system and therefore no turn orders? But rounds? And you can toggle turn-based mode somehow?


There's some speculation this means there's a RTwP mode.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,627
Location
Bulgaria
When you call your game "Baldur's Gate" — you make it RTWP.
But then how are boomers going to play it? You should be more tolerable toward old people with shit hand eye coordination. From now on everything should have a TB mode so all those poor disabled people could feel included:smug:.
And story mode for millenials. We don't want to offend anyone, after all.
I really wanted to comeback at you with some funny joke about past on the rpg codex....but then i remembered that all you do is post sometimes(rarely) funny one liners and larp as a german. It is a shame how little i know about you and your taste in games after 3 years of being here.
 

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,369
I'll be shocked beyond belief if we don't get to choose between real-time and turn-based, though. Seems to be a rising fad these days.
 

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