Can anyone explain to me (a) how a modder has the manpower to add TB to Pathfinder: Kingmaker, (b) how Owlcat has the manpower to add TB as an on-the-fly toggle for WotR, and (c) how Obsidian has the manpower to add a fully-fledged TB mode to Deadfire, but Larian can’t leverage its 350-person team to balance a RTwP version?
Separately, can any of the Swen apologists explain to me how players will be able to experiment with diverse party builds in a four-person party system and why it makes sense from a gameplay perspective to limit the party to four in 5e?
I can explain ! Because adding two modes in the same game is completely retarded, two modes if done right are radically different . Larian team is not retarded, so they dont waste time on this and just doing a real D&D game, something that has not happened since kotc .
4characters party builds still alows many combinations, most real D&D 5E group are no bigger , more could make the combat too slow 4 is a good spot. There's probably technical limitations as well , balancing for 6 members means adding more monsters , someday they will have to port this on the switch too.