fantadomat
Arcane
Well 2E was always shit when it came down to leveling. You only get real value out of levelling with the casters because new spells and shit. The others just get some hp and lower takos if right level. In BG one the levelling is more spread out because different characters level at different time,thus making it feel like you are levelling more frequently. While here it will be worst because it will be levelling as a group,like anything modern. A good D&D campaign is 20 levels,it ends just before becoming retarded god levels,and you still could have a challenging encounters against strong enemies. Bashing demogorgon at level 20 was plenty of fun. If i had greater whirlwind on my three fighters,it would have ended in a turn or two.Well, if you take BG1 which covered the same range of levels basically and also take D:OS2, both had you level up at about that rate early on, but later it would take many hours in-between levels.Still 10 levels from a modern day rpg is weird,it will either be a very short game or very tedious one. I can't see it being an epic as promised by the larian trailers. You will not be fighting mind flayers or dragons in this one......or they just fuck it up and make them some weak copies of what they should be. Levelling up half the fun of a RPG,having only 9 level up,say an hour per level....that will be like 10 hour game. Spacing them farer it will make the game more of a slog than anything. What,killing kobolds and goblins for 10 hours,till you hit level 6?
Which I also don't like that much, tbh. I like to level up often AND I want those levels to feel meaningful, as well.
I want my damn cake and eat it, too!
Having multiple play sessions in a row without the reward of a lvl-up doesn't exactly motivate me to keep playing.
Anyway there is good reason that BG1 is the only(maybe) D&D game that is solely low level content.