Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,670
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
BG1 capping at a lower level was a great design decision. There are many things to be butthurt about in BG3, this isn't one of them as far as I'm concerned.
Leveling as a pure warrior in BG1 was super fun.
HP increased by x
THAC0 reduced by 1.
That's it.
I would never play through Kingmaker with a pure fighter as main character. Yet, I play through BG1 with a pure fighter once every couple of years
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
your weapon is broken
so buy 3 more
die to ogre
die to hobgoblins
kill flaming fist faggot, get his plate mail
kill enough gibberlings, sell enough blood stones to get +1 sword
skeletons. your +1 sword doesn't work.
die to poison spiders
die to poison traps
buy ton of antidotes
smash those nashkel mines
mustard jelly - your weapon doesn't work
reload 5 times, finally kill asshole with Varscona +2
sell all companion stuff. buy full plate.
feel like a god. but carry a bow anyway.
run prebuffed with protection from fire into swarm of enemies with boots of haste, party members throw explosive potions on u
solo whole firewine ruins just because.
an ogre mage. your weapon doesn't work. outlast them with 2 mag res potions.
wolverine. weapon doesn't work. again.
kill the shit with a fucking butterknife. A BUTTERKNIFE--
+3 bastard is against shifters. but +4 gold sword is against lycanthropes. THIS IS SOMEHOW IMPORTANT.
wrestle durlag level 1 boss in melee and die in 3 rounds.
wrestle sarevok and die in 1 round.
50% total party xp.
500 enemies killed.
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,172
Location
Fairy land
Level range of pubblished 5e campaigns:

starter set: 1-5
hoard of the dragon queen: 1-7
the rise of tiamat: 8-15 (second part of hoard)
elemental evil: 1-15
rage of demons: 1-15
curse of strahd: 1-10
Storm King's Thunder: 1-11
tales of the yawing portal: 1-14
Tomb of Annihilation 1-11
Waterdeep dragon heist: 1-5
waterdeep dungeon of the mad mage 5-20
Ghosts of Saltmarsh 1-12
Baldur's Gate: Descent into Avernus 1-13

only 10% of D&D player actually play above lvl 10.

dnd-beyond-level-range.jpg

the 0% levels–these aren’t levels with nobody making characters in them, just that they’re statistically insignificant out of the hundreds of thousands of characters they sifted through to mine all the data.
Good thing bg3 is a video game. A video game where you don't have to keep track of ever growing numbers, don't have to keep a schedule with 4 other people long enough to justify level 20, don't have to sit while the mage goes through a bunch of spells figuring out how each one works and the intricacies involved.
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,415
Divinity: Original Sin Divinity: Original Sin 2
and he defended the super-hero jumps by claiming they were spiced up that way to enable "seeing them"

and his statement is a measure of how good is he at bullshitting.

and level cap is at 10 because there will be DLCs to buy afterwards. it's not a decision driven by wise design choice, you slurping Larian faggots.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,917
Pathfinder: Wrath
A lot of old devs there,i wouldn't be surprised if some of them kicks it during the pandemic.
This whole thing just proves how incapable the majority (all?) of countries are at educating its citizens and spreading verified and useful information during a virus outbreak, relying instead on letting panic take hold and shutting down institutions and closing borders. What a circus.
 

Daidre

Arcane
Joined
Jan 30, 2019
Messages
2,003
Location
Samara
Pathfinder: Wrath I'm very into cock and ball torture
Storm King's Thunder: 1-11
Tomb of Annihilation 1-11

Heh, I wanted to write that PnP people had a good idea about lvl 11 being better cut-off tham lvl 10 since it is extra attack at 11 BAB and extra spell level.
Then I decided to check how BAB actually works here only to find out that BAB progression was axed and all classes in 5e has identical progression for attack bonus and saves through Proficiency bonus that depends only on character level.
Such a deep system, never fails to impress!
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,172
Location
Fairy land
and he defended the super-hero jumps by claiming they were spiced up that way to enable "seeing them"

and his statement is a measure of how good is he at bullshitting.

and level cap is at 10 because there will be DLCs to buy afterwards. it's not a decision driven by wise design choice, you slurping Larian faggots.
If there is a sequel or expansion that highers the level cap, all of a sudden these sell out Larian cucks will see the benefits of high level characters in a video game and will be super excited about it. I get in table top sometimes you don't want to get bogged down by it all but in a video game I would like to flex the abilities that are there but I never get to use in PNP.
 

Thonius

Arcane
Joined
Sep 18, 2014
Messages
6,495
Location
Pro-Tip Corporation.
Uninspiring.... 10 level max? Ugh this is a CRPG guys, 15th is a minimum here, unless they want to milk it hard. Oh wait they will 10th level BG3 15th level DLC 20 lvl DLC2+3.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,604
Location
Bulgaria
A lot of old devs there,i wouldn't be surprised if some of them kicks it during the pandemic.
This whole thing just proves how incapable the majority (all?) of countries are at educating its citizens and spreading verified and useful information during a virus outbreak, relying instead on letting panic take hold and shutting down institutions and closing borders. What a circus.
Yes,democracy is cancerous government that allows only unworthy people to get to power by lying and cheating. Still you can't educate people on that shit,people are pretty dumb in generally. The worst is the west where they are still dumb but think themself smart. Telling people to have a drink of alcohol once or twice a day would have had a lot of better effect than all that hysteria.
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
and he defended the super-hero jumps by claiming they were spiced up that way to enable "seeing them"

and his statement is a measure of how good is he at bullshitting.

and level cap is at 10 because there will be DLCs to buy afterwards. it's not a decision driven by wise design choice, you slurping Larian faggots.
If there is a sequel or expansion that highers the level cap, all of a sudden these sell out Larian cucks will see the benefits of high level characters in a video game and will be super excited about it. I get in table top sometimes you don't want to get bogged down by it all but in a video game I would like to flex the abilities that are there but I never get to use in PNP.
You get to use them, but when 4 lvl 13 character kill yeenoghu in 2 turns players at the table feel their character story arc is complete and they think about new characters.

the power level of 5e character is superior to older editions characters at the same level.
The tiamat campaign end at 15 because 4 character at 15 kill tiamat.

4 lvl 20 5e character are the equivalent of lvl 30-40 of older editions.
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,415
Divinity: Original Sin Divinity: Original Sin 2
Yes,democracy is cancerous government that allows only unworthy people to get to power by lying and cheating.

and at the opposite pole of worthiness what is?

open a history book and educate yourself before spewing dumb shit and you will find out that lying and cheating is universal.

Telling people to have a drink of alcohol once or twice a day would have had a lot of better effect than all that hysteria.
I hope you get the virus and you'll be the sole person on the planet where the only symptom is the swelling of the brain with the side effect of increased IQ afterwards.
It's your only chance to get well.
 
Last edited:

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,604
Location
Bulgaria
Yes,democracy is cancerous government that allows only unworthy people to get to power by lying and cheating.

and at the opposite pole of worthiness what is?

open a history book and educate yourself before spewing dumb shit and you will find out that lying and cheating is universal.

Telling people to have a drink of alcohol once or twice a day would have had a lot of better effect than all that hysteria.
I hope you get the virus and you'll be the sole person on the planet where the only symptom is the swelling of the rain with the side effect of increased IQ afterwards.
It's your only chance to get well.
fuck off retard
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,118
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
AMA summaries: https://wccftech.com/baldurs-date-3-multiple-huge-regions-custom-characters/

Baldur’s Gate 3 is Split into Multiple Huge Regions, Custom Characters are Fully Developed


Last month Larian Studios finally pulled the curtain back on Baldur’s Gate 3, revealing over an hour of detailed gameplay footage. Of course, Dungeons & Dragons fans are a pretty serious bunch, and so a lot of questions remain. Thankfully, Larian head honcho Swen Vincke, producer David Walgrave, BG3 lead writer Adam Smith, and more took to Reddit to participate in an AMA. They covered a wide range of topics, some of which will only be of interest to hardcore D&D nerds, but I collected up some of the more interesting revelations, below.

First up, Walgrave spoke briefly about the size and scope of the Baldur’s Gate 3 world, implying it won’t quite be an open world, but a series of large staging areas…

You're in a huge terrain, but between acts you will travel from one huge region to another.​

Swen Vincke provided some additional detail about the world’s layout.

The small portion of the adventure we’ve shown takes place many miles East of Baldur’s Gate, and the initial journey will take players along the banks of the river Chionthar, and surrounding wilderness and settlements, toward BG and the coast. You won’t be walking the whole way to BG in real-time, so there will be several large, open regions. Later, you’ll visit the city of Baldur’s Gate itself, of course. Other places I’m not going to spoil for you because discovery and exploration are part of the joy.​

One subject that was clearly of concern to fans participating in the AMA was custom characters. Of course, D&D is all about rolling your own character, but the BG3 demo we saw focused on a pre-determined “Origin” character. So, the question is, will custom characters have the same depth as Origin characters? Or are you better off playing with Larian’s creations?

This is our campaign, but it's absolutely your adventure. The small amount of gameplay we've shown focused on one of our Origin characters, but whether you roll a custom or Origin character, the choices you make and the actions you take carry the same weight. In Baldur’s Gate 3, ‘Origin characters’ are basically fully-fledged companions, that you can optionally play. Even if you’re not playing as an Origin, you can explore their backstories and personal quests by having them in your party. Custom characters will see the world react to them based on their chosen race, class and background. Creating a character gives a sense of who you are, but the heart of the game’s reactivity is based on what you do after character creation​

Writer Adam Smith provided some more detail on how Larian is handling custom characters.

This isn’t [Divinity: Original Sin II]. In BG3, custom characters have a much stronger connection to the world and the main arc of the story - whether they’re from Baldur’s Gate, further afield, or somewhere else entirely (hey, githyanki). The campaign is much more reactive to your actions - when we say there are serious consequences to your choices, we really mean it - and as you move through your adventure, you’ll discover quest-lines and stories that relate directly to the character you’re roleplaying, and the things that you’ve done. We’re confident that you won’t feel short-changed in terms of narrative breadth and depth if you choose to play as a custom character- we love our Origins, but this campaign is built for all of you.​

Speaking of customs, it seems like BG3 will have quite a deep character creator.

After you select a race and a class, you could be all set and ready to go, but if you want to, you can dive in deeper, and change all the abilities, spells, skills, cantrips… and customize visuals. You will be able to select a face type, hairdo, facial hair, skin colour. I cannot give numbers or details, because it's still a work in progress, but there won't be sliders. We have more diversity in creation than in any other game we’ve done before. You'll be able to mix and match a wide variety of defaults, to create something unique.​

Back to Origin characters, it sounds like there will be quite a few of them, and it doesn’t end there! You’ll also be able to recruit more generic mercenaries for your team.

We are trying to make all characters with backstory available as origin characters. Other than that, you will be able to recruit generic mercenaries and customize these. We’re also planning to allow you to build a custom party from the character creation screen though that most likely won’t be present in early access from the get go.​

Those were the main things covered by the AMA, but here’s a few more quickie answers. Will all D&D classes be available at launch?

Yes, all classes from 5e Player’s Handbook will be included at launch. In Early Access you’ll be able to play as a Cleric, Fighter, Ranger, Rogue, Warlock or Wizard.​

Can you create an entire custom party?

We’re planning to allow you to build a custom party from the character creation screen though that most likely won’t be present in early access from the get go.​

Will modding be available at launch?

We're focusing first on developing and finishing the main campaign, once we have some space, we can talk about that.​

What’s the initial level cap going to be?

We’re planning to cover levels 1 through 10 in full release.​

If you’ve got a few minutes to spare, you can wade through the full Baldur’s Gate 3 AMA, right here.

Baldur’s Gate III is coming to PC and Google Stadia. A release date has yet to be announced, but Google recently let slip that the game will arrive sometime in 2020.

https://www.rockpapershotgun.com/20...uild-on-the-series-existing-story-say-larian/

Yes, Baldur's Gate 3 will build on the series' existing story, say Larian
90


Baldur’s Gate 3 is well out of the bag now and despite the lengthy gameplay reveal that Larian hosted at PAX East last month I have oh so many questions. So do you lot, it seems. Larian hosted an AMA yesterday to answer them all and though there were a few things they declined to answer, we’ve mostly rolled well on our Persuasion checks and come out with new details. Most importantly, yes, Baldur’s Gate 3 will continue the story from Baldur’s Gate and its sequel. It isn’t a direct sequel, but Larian say “we wouldn’t call it Baldur’s Gate 3 if there wouldn’t be a link.”

That’s been a big question from the start. A lot of time has passed since the original Baldur’s Gate games developed by BioWare and plenty of time has passed in the Forgotten Realms as well. Larian have hinted previously that we may spot familiar characters but the ways that Baldur’s Gate 3’s actual plot ties back to the earlier games isn’t yet being shared. That hasn’t changed much with this new Q&A, but Larian CEO Swen Vincke did at least assure players that they are connected.

“Let me just say that we touch upon the story of BG 1 & 2 in meaningful ways,” Vincke says. “There are returning characters and what happened in BG 1/2/[Throne of Bhaal] leads to what happens in BG3. You won’t necessarily see that at the start of the adventure, but you will quickly understand once you get further into the game.”

jpg


There are a bunch of other details in the Reddit AMA thread as well. Here are some of the highlights, by my measure:

Character creation will be similar to Divinity: Original Sin 2. We already know that, as with D:OS2, players will be able to make a custom character or choose to play as one of the “canon” story characters. Customising faces will also be similar, relying mostly on face presets, hair and skin colors, and hair styles. You won’t be fiddling with a bunch of sliders. You’ll also be able to choose a voice style even for a custom character and they will be fully voice-acted just like origin characters.

As for how custom characters will compare with origin characters during the story, Larian say that compared with D:OS2, “custom characters have a much stronger connection to the world and the main arc of the story. … We’re confident that you won’t feel short-changed in terms of narrative breadth and depth if you choose to play as a custom character.” I always recommended to friends that they choose one of D:OS2’s origin characters rather than building their own for this reason, so it’s good to see Larian adjusting their approach.

When it fully launches (after the planned early access period), Baldur’s Gate 3 will let you play as any of Dungeons & Dragons’ character classes from the 5th Edition ruleset. During early access, you’ll be able to play as a Cleric, Fighter, Ranger, Rogue, Warlock or Wizard. One keen commenter asked about the distinction between long and short rests for Warlocks, who can regain their spell slot uses after only a short rest. Larian confirmed that yup, Warlocks will net back their spells between combat encounters, which in BG3 will count as a short rest. Your party will have to make camp to take a long rest though.

There’s a lot more that you can dig up in the Reddit thread, which you can do without my assistance. I’ve got to clear this stage before I get kicked off it, so here’s a last few details for ya.

Will there be a Dungeon Master mode? Maybe. Mod support? Maybe. Nearly every other question you could conceivably think of? Here ya go. When will Baldur’s Gate 3 launch in early access?



You can find Baldur’s Gate 3 on Steam.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom