Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
2,993
Location
Fairy land
4 lvl 20 5e character are the equivalent of lvl 30-40 of older editions.

just... no!!! :retarded:
at lvl 13-20 in 5e you can kill legendary liches (like acererak) archdevils (like zariel), demons princes(like orcus) and gods (like tiamat). If that aren't epic levels enemies then wtf a character is supposed to kill for be the equivalent of an epic tier?
Tiamat and her two lich buddies and their armies of undead. Tiamat also made an alliance with some archdevils for whatever reason who brought along some of their friends. Or you could fight some other characters who are level 18-20.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
image.png
so there will be actual trampling over old graves, good to know, since I became too positive after other replies like weapons and low level campaign.
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
There are feats, there is multiclassing and all of the classes are going to be included. How are people reaching the opposite conclusions?
People were also reaching conclusion that being attacked while camping at night would end with combat happening somewhere unrelated during the day despite there being a camp map which is night time.

People are weird this way.
 

Gyor

Savant
Joined
Dec 11, 2017
Messages
734
I don't doubt they'll do a BG4 in order to make their own "Bhaalspawn saga", but high level gameplay is ultimately boring and depends on mostly gimmicks to keep the challenge up.

To YOU its boring, to many of the rest of us its the most interesting fun part. Throne of Bhaal was way, way more fun then BG1.
 

Gyor

Savant
Joined
Dec 11, 2017
Messages
734
4 lvl 20 5e character are the equivalent of lvl 30-40 of older editions.

just... no!!! :retarded:
at lvl 13-20 in 5e you can kill legendary liches (like acererak) archdevils (like zariel), demons princes(like orcus) and gods (like tiamat). If that aren't epic levels enemies then wtf a character is supposed to kill for be the equivalent of an epic tier?

Oh you can fight Tiamat at level 20, or even sooner in some cases, but unless you bring an army of Metallic Dragons with you, you and your party will die. The rest might be killable or not, but remember they can always ramp up the numbers and danger of enemies, alter things to make them more challenging and create new types of enemies entirely.
 

Thunar

Educated
Joined
Dec 29, 2019
Messages
98
I don't doubt they'll do a BG4 in order to make their own "Bhaalspawn saga", but high level gameplay is ultimately boring and depends on mostly gimmicks to keep the challenge up.

To YOU its boring, to many of the rest of us its the most interesting fun part. Throne of Bhaal was way, way more fun then BG1.
I do not know how it is possible for a single human being to be so wrong.
 

Gyor

Savant
Joined
Dec 11, 2017
Messages
734
So no feat, no multiclassing and some of the classes are missing? Sounds like they killed the already limited customization of 5e.

Your confusing Early Access with Official Launch.

Early Access will have 15 sub/races, Cleric/Fighter/Rogue/Ranger/Warlock/Wizard for classes with 2 subclasses eaxh except for cleric that gets 3 subclasses, backgrounds, 5 origin Companions which can be played, Mindflayer Tadpole Skill Tree, Skills, Abilitity Scores.

Full Official Launch will have all 12 PHB classes, All PHB subclasses (there are 40 PHB subclasses), Backgrounds (most likely all of PHB background, but it could also take from SCAG or BG: DiA), Feats, somekind of Rituals, the Tadpole Skill Tree, Skills, Abilities Scores, Multiclassing.



They have aren't announcing what races will be in the Official Launch (I suspect because its not finalized), but in addition to the races from Early Access, the rest of the MTOFs Tiefling subraces, Gnomes, Half Orcs, Githzerai, Duergars, Deep Gnomes are almost certain, Aasimar, Lizardfolk, and Genasi are extremely likely, Goliaths, Tritons and Tabaxi are fairly likely, Gobliniods, Kobolds, Orcs, Yuan Ti have a fair chance. Races outside of that are possible but unlikely until BG4. Kenku are unlikely to be in at all, their Mimic ability without regular speech would be a nightmare to impliment, even Aarcrokra are more likely to get in and they have flight.

Plus while they are starting with the basics, DMG/MM/PHB, they are taking stuff from other books too. I suspect out side of what is essential to the story that requires something from outside the core (such as the Gith and Tiefling Archedevil subraces), I think core book stuff is being prioritized, but they will try to add whatever they can from other books, which is why races and none PHB races/classes/subclasses aren't being talked about because they don't know how much of it they will be able to have in the game by launch.

Oh for custom characters there seems to be certain racial groupings, Baldurians (regular Swordcoast races like Elves, Dwarves, Gnomes, Humans, Half Orcs, Half Elves, maybe Dragonborn and Tieflings) that are citizens of Baldur's Gate, Underdark Races (your character is native to somewhere in the underdark, Drow, Half Drow, Duergar and maybe Deep Gnomes), and whatever weird catogory Githyanki are in (perhaps unique or planar or something).
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,466
Location
Flowery Land
So no feat, no multiclassing and some of the classes are missing?
There are feats, there is multiclassing and all of the classes are going to be included. How are people reaching the opposite conclusions?
Because Larian has explicitly stated both.

http://archive.vn/wip/gVc1j

Note that Baldur's Gate 3 won't feature multiclassing in Early Access at launch

http://archive.vn/wip/PWuwU

Yes, we're doing Feats. But not immediately in Early Access though.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
So no feat, no multiclassing and some of the classes are missing?
There are feats, there is multiclassing and all of the classes are going to be included. How are people reaching the opposite conclusions?
Because Larian has explicitly stated both.

http://archive.vn/wip/gVc1j

Note that Baldur's Gate 3 won't feature multiclassing in Early Access at launch

http://archive.vn/wip/PWuwU

Yes, we're doing Feats. But not immediately in Early Access though.
"Yes, but not in early access"
"WOW THAT MEANS IT WON'T HAVE IT!"
big brains here
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,466
Location
Flowery Land
So no feat, no multiclassing and some of the classes are missing?
There are feats, there is multiclassing and all of the classes are going to be included. How are people reaching the opposite conclusions?
Because Larian has explicitly stated both.

http://archive.vn/wip/gVc1j

Note that Baldur's Gate 3 won't feature multiclassing in Early Access at launch

http://archive.vn/wip/PWuwU

Yes, we're doing Feats. But not immediately in Early Access though.
"Yes, but not in early access"
"WOW THAT MEANS IT WON'T HAVE IT!"
big brains here

A game doesn't get two releases. Launching without any real character customization is a mistake.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
So no feat, no multiclassing and some of the classes are missing?
There are feats, there is multiclassing and all of the classes are going to be included. How are people reaching the opposite conclusions?
Because Larian has explicitly stated both.

http://archive.vn/wip/gVc1j

Note that Baldur's Gate 3 won't feature multiclassing in Early Access at launch

http://archive.vn/wip/PWuwU

Yes, we're doing Feats. But not immediately in Early Access though.
"Yes, but not in early access"
"WOW THAT MEANS IT WON'T HAVE IT!"
big brains here

A game doesn't get two releases. Launching without any real character customization is a mistake.
do you not understand what early access is?
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
12,020
I fully expect it to copy BG1's structure closely. And that's not a bad thing. I just don't know why Belgian developers use miles, nobody outside of Kwanzania understands what that means without looking it up.
They're using the official measurement system of the people who walked on the moon.
The joke is that computer systems used during the moon landing actually used the metric system, right?
NASA adopted the metric system partially in 1990 and fully in 2007; before that, Imperial measurements only. :obviously:
 

HoboForEternity

sunset tequila
Patron
Joined
Mar 27, 2016
Messages
9,223
Location
Disco Elysium
Steve gets a Kidney but I don't even get a tag.
So no feat, no multiclassing and some of the classes are missing?
There are feats, there is multiclassing and all of the classes are going to be included. How are people reaching the opposite conclusions?
Because Larian has explicitly stated both.

http://archive.vn/wip/gVc1j

Note that Baldur's Gate 3 won't feature multiclassing in Early Access at launch

http://archive.vn/wip/PWuwU

Yes, we're doing Feats. But not immediately in Early Access though.
"Yes, but not in early access"
"WOW THAT MEANS IT WON'T HAVE IT!"
big brains here

A game doesn't get two releases. Launching without any real character customization is a mistake.
it's not launch. it's literally early access.

it's literally free testing. only idiots buy early access, but those who buy EA and expect a feature complete are even more idiotic.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,466
Location
Flowery Land
So no feat, no multiclassing and some of the classes are missing?
There are feats, there is multiclassing and all of the classes are going to be included. How are people reaching the opposite conclusions?
Because Larian has explicitly stated both.

http://archive.vn/wip/gVc1j

Note that Baldur's Gate 3 won't feature multiclassing in Early Access at launch

http://archive.vn/wip/PWuwU

Yes, we're doing Feats. But not immediately in Early Access though.
"Yes, but not in early access"
"WOW THAT MEANS IT WON'T HAVE IT!"
big brains here

A game doesn't get two releases. Launching without any real character customization is a mistake.
do you not understand what early access is?

Many devs that have released games in Early Access have confirmed there is little to no noticeable impact from the second launch. Even with WotC's rep on the hook, there's no guarantee this stuff will ever be added. First impressions are forever.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
So no feat, no multiclassing and some of the classes are missing?
There are feats, there is multiclassing and all of the classes are going to be included. How are people reaching the opposite conclusions?
Because Larian has explicitly stated both.

http://archive.vn/wip/gVc1j

Note that Baldur's Gate 3 won't feature multiclassing in Early Access at launch

http://archive.vn/wip/PWuwU

Yes, we're doing Feats. But not immediately in Early Access though.
"Yes, but not in early access"
"WOW THAT MEANS IT WON'T HAVE IT!"
big brains here

A game doesn't get two releases. Launching without any real character customization is a mistake.
do you not understand what early access is?

Many devs that have released games in Early Access have confirmed there is little to no noticeable impact from the second launch. Even with WotC's rep on the hook, there's no guarantee this stuff will ever be added. First impressions are forever.
Wow, you should go tell Larian that before they release D:OS2 into early access. Don't want to hurt their sales and stop it from becoming one of the best selling PC RPGs.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Wow, you should go tell Larian that before they release D:OS2 into early access. Don't want to hurt their sales and stop it from becoming one of the best selling PC RPGs.
It will never top Skyrim
We'll never know because the information just isn't released to the public. If only we count PC sales it's probably closer than most would think.
 

Riddler

Arcane
Patron
Joined
Jan 5, 2009
Messages
2,355
Bubbles In Memoria
I fully expect it to copy BG1's structure closely. And that's not a bad thing. I just don't know why Belgian developers use miles, nobody outside of Kwanzania understands what that means without looking it up.
They're using the official measurement system of the people who walked on the moon.
The joke is that computer systems used during the moon landing actually used the metric system, right?
NASA adopted the metric system partially in 1990 and fully in 2007; before that, Imperial measurements only. :obviously:

https://ukma.org.uk/why-metric/myths/metric-internationally/the-moon-landings/

As stated before, the actual systems used SI, only the readouts were imperial.
 

BarbequeMasta

Learned
Joined
Mar 6, 2020
Messages
511
Wow, you should go tell Larian that before they release D:OS2 into early access. Don't want to hurt their sales and stop it from becoming one of the best selling PC RPGs.
Lmao please tell me you're joking here...
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom