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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,732
Pathfinder: Wrath
Lacrymas i do believe that some classes will be missing for the final release and the feats will be fucked up in some way,most likely there will be quite a few missing or changed. I don't get your blind optimism about larian?
Uhm, because they said they are going to implement everything? That's not blind optimism, that's informed optimism. If they turn out to be lying at the end, then it's riot time, but I don't think they would lie at all. Blind pessimism doesn't help anyone in this case.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
Location
Bulgaria
Lacrymas i do believe that some classes will be missing for the final release and the feats will be fucked up in some way,most likely there will be quite a few missing or changed. I don't get your blind optimism about larian?
Uhm, because they said they are going to implement everything? That's not blind optimism, that's informed optimism. If they turn out to be lying at the end, then it's riot time, but I don't think they would lie at all. Blind pessimism doesn't help anyone in this case.
Blind pessimism,really??? The game haven't shown a single good thing since the gameplay got shown. Every few days there is something new that is always a decline like 4 people party or no cycle. Saying that all of them will be in could mean a lot of different things. It is naive to think that a studio that can't get mind flayers right could do justice to the feats and classes,there is a good reason to be not shown in the early access. Geeee mate,you suck at the bulgar class,you do lack any sense of skulduggery.
 

Spectacle

Arcane
Patron
Joined
May 25, 2006
Messages
8,363
I'd say mid level starts at 5 and everything 11 and above is high level. Which is why 10 is a great place to finish a campaign that starts at first level. Go higher than that and the opposition needs to be so powerful that it hardly makes sense for 1st level characters to even think about fighting them.

Why would there be a scenario where 1st level characters would fight level 10+ characters? Why would a cap of 14 take away from 1 to 10 gameplay? If they are making the biggest budget DnD crpg in 15 years what enforces them to make it end at level 10? The argument that they are planning a sequel and want to constraint themself is not good enough for me personally, as that is more about milking a situation then making the best game possible. Mid-level or "higher"-level 5e DnD is fun if you make encounters and gameplay fun. What is not fun is having a too slow progression if the game is exceptionally big, which it should be, or is this Solasta with some extra millions of dollar sprinkle on top of it? The 5e classes are too much at different power at level 10 and more equal at 13-15 when they finish their archetypes.

Why settle for "comfortable" if you have the capability to do something great? I don't buy this DnD is best at 1-10 bs. It's what you make it. I'm sick of mediocrity per default.
Many of us genuinely prefer a more grounded campaign with a reasonable story, than a "dunce to demigod" game where you start off fighting goblins but the endboss is an ancient god. Its not so much about the gameplay as the kind of story that fits a 1-10 game than a 1-20 game. It's of course possible to write a campaign where the constantly raised stakes makes sense, but it would have to be the entire focus of the game to work well, and really limit what kind of story elements fit.

High level D&D can be really fun, but it's going to be even more fun as a dedicated 11-20 game than as the probably rushed second half of a 1-20 game.
 

Riddler

Arcane
Patron
Joined
Jan 5, 2009
Messages
2,389
Bubbles In Memoria
Lacrymas i do believe that some classes will be missing for the final release and the feats will be fucked up in some way,most likely there will be quite a few missing or changed. I don't get your blind optimism about larian?
Uhm, because they said they are going to implement everything? That's not blind optimism, that's informed optimism. If they turn out to be lying at the end, then it's riot time, but I don't think they would lie at all. Blind pessimism doesn't help anyone in this case.
Blind pessimism,really??? The game haven't shown a single good thing since the gameplay got shown. Every few days there is something new that is always a decline like 4 people party or no cycle. Saying that all of them will be in could mean a lot of different things. It is naive to think that a studio that can't get mind flayers right could do justice to the feats and classes,there is a good reason to be not shown in the early access. Geeee mate,you suck at the bulgar class,you do lack any sense of skulduggery.

While I agree with you about what's been shown they haven't actually been lying about anything. We have no reason to believe that they won't implement all base classes imo.
 

Daidre

Arcane
Joined
Jan 30, 2019
Messages
2,003
Location
Samara
Pathfinder: Wrath I'm very into cock and ball torture
Wow, you should go tell Larian that before they release D:OS2 into early access. Don't want to hurt their sales and stop it from becoming one of the best selling PC RPGs.
It will never top Skyrim
We'll never know because the information just isn't released to the public. If only we count PC sales it's probably closer than most would think.

Don't be ridiculous. From the Steam leak at July 2018:
The Elder Scrolls V: Skyrim, 13,235,488
The Elder Scrolls V: Skyrim Special Edition, 4,398,897
Divinity: Original Sin 2, 1,688,895
Divinity: Original Sin - Enhanced Edition, 1,501,547
Divinity: Original Sin (Classic), 1,208,170

Pre D: OS 2 EE numbers but it is close to Skyrim only in the dreams of wild fanboys.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,732
Pathfinder: Wrath
Blind pessimism,really??? The game haven't shown a single good thing since the gameplay got shown.
The *only* bad things concerning combat they have said so far are team initiative and a party of 4. Which we knew from the demo already. There has been no further decline, only incline ad astra.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,624
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


We got the chance to chat with Adam Smith, Senior Writer from Larian Studios for Baldurs Gate 3. Join us as we talk about the excitement of the con, what to expect from Baldurs Gate 3, and the thousands of hours you can lose in the branching story.
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Larian intentionally wants to ruin
Nope.
a great and beloved series
Nope.
or they're just incompetent?
Nope.
Well, they are a bit (stat bloat, item fever, great mechanical ideas buried under piles of stupid ones for stupid reasons, not understanding abstractions, whatever made them write DOS1 the way they did) but not in ways that are above the baseline or that should be relevant to BG3.
 
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Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
Oh you can fight Tiamat at level 20, or even sooner in some cases, but unless you bring an army of Metallic Dragons with you, you and your party will die. The rest might be killable or not, but remember they can always ramp up the numbers and danger of enemies, alter things to make them more challenging and create new types of enemies entirely.
There is a written adventure where you fight tiamat at 14-15.
Direct copy paste
Tyranny of Dragons: The Rise of Tiamatreaches its conclusion at the Well of Dragons, where dragons, giants, spellcasters, and armies clash spectacularly around the risen Temple of Tiamat. As they do, the adventurers take on the crucial assignment of infiltrating the temple and making a final stand against the servants of the Dragon Queen and their dark goddess. The climactic finale of The Rise of Tiamat should be played only after all the other chapters of the adventure are complete and the characters have reached 14th or 15th level.
escalate more? there is already 2 armies with all the colors and metals of dragons, giants, harpers, zentharim, red wizards, the lord’s alliance army and a flying castle too.


Instead in BG: descent into avernus at lvl 13 you face Zariel while you are in the middle of the BLOOD WAR!!
“But we can escalate more!! Add more enemies””
IT’S THE BLOOD WAR!!!
“But you can add more enemies”

MORE THAN 2 INFINITE ARMIES???

“Yep you have no fantasy it’s easy to do!!! You can just create more stuff!!”
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043
Lacrymas i do believe that some classes will be missing for the final release and the feats will be fucked up in some way,most likely there will be quite a few missing or changed. I don't get your blind optimism about larian?
Uhm, because they said they are going to implement everything? That's not blind optimism, that's informed optimism. If they turn out to be lying at the end, then it's riot time, but I don't think they would lie at all. Blind pessimism doesn't help anyone in this case.
Well “all the PHB “mean they will not implement a lot of subclasses,races and the artificer.
 

User0001

Savant
Joined
Jun 9, 2018
Messages
530
Location
Nangilima
Many of us genuinely prefer a more grounded campaign with a reasonable story, than a "dunce to demigod" game where you start off fighting goblins but the endboss is an ancient god. Its not so much about the gameplay as the kind of story that fits a 1-10 game than a 1-20 game. It's of course possible to write a campaign where the constantly raised stakes makes sense, but it would have to be the entire focus of the game to work well, and really limit what kind of story elements fit.

High level D&D can be really fun, but it's going to be even more fun as a dedicated 11-20 game than as the probably rushed second half of a 1-20 game.

I'm not disagreeing that a 5e 1-10 campaign can be fun! I'm against Larian doing what already is being done by another game in development (Solasta), so I anticipate something different with Larian's amount of resources. I'm also not arguing for a 1-20 campaign! The milestones that are offered to classes at 13-15 is a better cut off for there to be meaningful and fun character progression with all classes for the presumable and expected (contra Solasta) scale of the game. There are no ancient god end boss at this stage and neither are you some demigod. The experience and story you have during 1-10 does not magically disappear if there are 3 to 5 more levels after it.

Waiting 5 years to have a continuation of the story presented in BG3 does not interest me. For all we know, there could be fuck all of a sequel due to whatever reason.
Make it a 1 to 14 campaign and have the story of BG3 end there. If they want to make another game in the series they could then do a 5 to 20 (or whatever) campaign with a totally new start and story (as they've done with Divinity games).

At this point in development, the level 10 cap is what they're "planning". We'll see what happens.
 
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Saerain

Augur
Patron
Joined
May 27, 2011
Messages
499
Lacrymas i do believe that some classes will be missing for the final release and the feats will be fucked up in some way,most likely there will be quite a few missing or changed. I don't get your blind optimism about larian?
Uhm, because they said they are going to implement everything? That's not blind optimism, that's informed optimism. If they turn out to be lying at the end, then it's riot time, but I don't think they would lie at all. Blind pessimism doesn't help anyone in this case.
Well “all the PHB “mean they will not implement a lot of subclasses,races and the artificer.
I'm pretty confused anyway because it's already inconsistent with the claimed 15 races counting subraces. With the PHB plus drow, half-drow, githyanki, and at least two tiefling subtypes, that number would be 17.
 

Jedi Exile

Arcanum
Patron
Joined
Oct 10, 2010
Messages
1,179
Project: Eternity Shadorwun: Hong Kong
Yeah, I think you can't have zero intelligence. Even with int 1 there is some sort of brain which can be consumed.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
A game doesn't get two releases. Launching without any real character customization is a mistake.
do you not understand what early access is?

Many devs that have released games in Early Access have confirmed there is little to no noticeable impact from the second launch. Even with WotC's rep on the hook, there's no guarantee this stuff will ever be added. First impressions are forever.

In case of D:OS 2, substantially more people have waited for the full launch and skipped EA.

Peak players:
Early Acces launch - 2,836
Full launch - 93,701

I see no reason BG3 would be different.
 

Thonius

Arcane
Joined
Sep 18, 2014
Messages
6,495
Location
Pro-Tip Corporation.
Game start with fukken dragon chasing last fukken ilitid ship and you claim 10 lvl is ok cuz it muh grounded adventure lmao... Cope.
Every good game starts with low epicness then moving to something bigger. Larian being retardo Larian as usual starts with interdimensional war. Cringe.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,587
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Game start with fukken dragon chasing last fukken ilitid ship and you claim 10 lvl is ok cuz it muh grounded adventure lmao... Cope.
Every good game starts with low epicness then moving to something bigger. Larian being retardo Larian as usual starts with interdimensional war. Cringe.
We don't know yet how the beginning of the game will unravel. Yes, the intro video is quite high on the "epic scale", but so was the beginning of BG1: you met the most powerful human being on the entire planet within the first ten minutes of gameplay.
You can still have a fairly low-epic adventure even if your premises are exaggerated: The Lord of the Rings starts with the premise "Yeah, we have this ring and the most powerful demigod on earth wants it to rule the world", but the beginning of the adventure is all but epic.
 

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