Completely new shift? 3rd person view?So the engine is the DOS engine, that is interesting. Thought I read somewhere they were going with something totally new, oh well. One thing though, DOS engine is based on Unity right, even for the second game? I'm having trouble finding information about it. I mean, if it is, it isn't their own in-house engine completely?
He has been following this thread I see.jesus nothing new, he even sounded nervous when he was asked about gameplay and he kinda skipped around the question
D:OS/2 is on their own engine.Completely new shift? 3rd person view?So the engine is the DOS engine, that is interesting. Thought I read somewhere they were going with something totally new, oh well. One thing though, DOS engine is based on Unity right, even for the second game? I'm having trouble finding information about it. I mean, if it is, it isn't their own in-house engine completely?
If I want an appraisal of those games' myriad content, I go to GameFAQs
While her propensity for acting like a member of the Trump dynasty gets rather tiresome at times
DECLINE AGENT SIGHTED.
DISASSEMBLE YOUR GRAPHICS CARD FROM YOUR COMPUTER AND FORFEIT ALL BITCOIN TO Commissar Draco
FAILURE TO COMPLY WILL RESULT IN EXTREME RETALIATION
YOU HAVE FIFTEEN SECONDS TO COMPLY
you can see flashbacks of steam forums in his tired belgian eyesjesus nothing new, he even sounded nervous when he was asked about gameplay and he kinda skipped around the question
That's false. Lycanthropes are immune to bludgeoning/piercing/slashing damage from weapons that aren't silvered. The same applies to several constructs and adamantine, and many creatures (such as liches and extremely powerful demons) are immune to non-magical bludgeoning/piercing/slashing damage in general. Also, over 150 creatures are at least resistant to non-magical weapon damage, so although magic weapons aren't mandatory, martial PCs will certainly struggle without one.
Not quite. Although most good buffs require concentration, there are good ones that don't: Mage Armour, Mirror Image, Aid, Blink, Freedom of Movement, Foresight, Crown of Stars, Mind Blank, and many others.
Also false. There's a manual/tome for each ability that increases the maximum score by 2, the Barbarian capstone increases the maximum STR/CON score to 24, Blessings increase stats above 20, and several items and artifacts put scores above 20.
Nonsense. It's a slightly AD&D-fied 3.5E, which is good, but very far from a third AD&D.
I hope to God it's going to be BG2 again, lololol. But it won't be.Will the game just be BG2 again?
Hmm I like BG2 but I already played it and so many other games that are a lot like it. I want something new. DoS was a nice idea with the magic and elements and shit but it isn't deep enough. Kingmaker is nice but it just feels like playing TOEE and stuff, again, only with lame town building gimmick and too many trash fights. I think BG3 needs to look and feel like BG in tone, but I think the gameplay needs to evolve.I hope to God it's going to be BG2 again, lololol. But it won't be.Will the game just be BG2 again?
The whole Time of Troubles affair was basically an in-setting justification for the changes in AD&D from 1e to 2e
AFAIK was no change between 1st and 2nd editions with regards to gods, if anything the 2nd edition took the idea of killing a god off the table - an idea which did exist in 1st edition.
After all, 2nd edition was not a re-write like the munchkin 3rd edition was, but a polished, marketable, organized and playtested 1st edition. The rules are the same between them, the tables are the same, the classes are the same - with some minor nips and tucks. It's perfectly reasonable to consider the 1st and 2nd edition to be the same game and the denomination 2nd edition fits very well.
The Times of Trouble affair was written with much fanfare from TSR, to change the setting, so TSR had a plausible reason to sell the Forgotten Realms setting again (now in a gold box!) and all the new source books. The map changed, new characters were introduced, the factions evolved and so on.
The Avatar trilogy was not written to clarify gods in the FR or their relationship with 2nd edition AD&D.
It was written for marketing reasons, to encourage people to buy the 2nd edition FR boxed set, because otherwise there wouldn't be a reason to do that - the difference between 1st and 2nd edition AD&D didn't really affect the FR setting.
More than likely, yeah.could that mean open world/sandbox?
Hmm I like BG2 but I already played it and so many other games that are a lot like it. I want something new.