Longes
Augur
- Joined
- Jan 13, 2013
- Messages
- 440
Review.
Overall, Baldur's Gate 3 is a great game. Larian has mastered the immersive sim approach to RPGs, and Baldur's Gate 3 has a lot of reactivity, alternate solutions, options, methods, etc. The combat is fun, if rather easy, the writing is mostly good, and the voice acting is consistently great. On the technical side, the game is very good-looking, but Larian got greedy and performance in act 3 is abysmal. This is something that needs urgent patching. I get that they wanted to show the bustling lively streets of the city, but their implementation can not handle it. It's unplayably bad for some people.
In terms of the narrative, I have mixed feelings. The central story is excellent up to act 3, where the pacing falls apart. Once again Larian can not stick the landing, and once again the final act is the worst one. The branching narrative promised by act 1 isn't actually real, as all branches converge back into a single stream, and one of the branches is much more rewarding than the other. And ultimately, I can not help but feel that Larian's adherence to Origins is a mistake that holds their storytelling back. In having to write a narrative applicable to everyone, it ends up being a narrative fitted to no one. All of us are John Baldursgate now. Outside of self-contained personal sidequests, no one character can have story-changing moments. For all that Dark Urge is Tav+, Dark Urge still ends up with plenty of loose ends at various points because no one else could have those interactions so they can not be resolved for the Dark Urge either.
Now, onto the specific characters. Spoilers ahead. I'll start with the major villains:
In conclusion, Baldur's Gate 3 is definitely a great game. It does a lot of things very right, and even if it chokes a bit by the end, it has much more good than bad in it. Is it my favorite RPG ever? No, I think Wrath of the Righteous has a stronger narrative in many ways. But as a game, Baldur's Gate 3 is decidedly one of the best ever made.
Though it could do with some patching and an expansion or two.
Overall, Baldur's Gate 3 is a great game. Larian has mastered the immersive sim approach to RPGs, and Baldur's Gate 3 has a lot of reactivity, alternate solutions, options, methods, etc. The combat is fun, if rather easy, the writing is mostly good, and the voice acting is consistently great. On the technical side, the game is very good-looking, but Larian got greedy and performance in act 3 is abysmal. This is something that needs urgent patching. I get that they wanted to show the bustling lively streets of the city, but their implementation can not handle it. It's unplayably bad for some people.
In terms of the narrative, I have mixed feelings. The central story is excellent up to act 3, where the pacing falls apart. Once again Larian can not stick the landing, and once again the final act is the worst one. The branching narrative promised by act 1 isn't actually real, as all branches converge back into a single stream, and one of the branches is much more rewarding than the other. And ultimately, I can not help but feel that Larian's adherence to Origins is a mistake that holds their storytelling back. In having to write a narrative applicable to everyone, it ends up being a narrative fitted to no one. All of us are John Baldursgate now. Outside of self-contained personal sidequests, no one character can have story-changing moments. For all that Dark Urge is Tav+, Dark Urge still ends up with plenty of loose ends at various points because no one else could have those interactions so they can not be resolved for the Dark Urge either.
Now, onto the specific characters. Spoilers ahead. I'll start with the major villains:
- Auntie Ethel. Easily the most memorable villain in the game. Despite only showing up in two side quests, Auntie Ethel is charismatic, funny, you can have a ton of different interactions and outcomes with her, and the decisions you make regarding her in act 1 carry over to act 3. A show-stealer.
- Goblin Horde. Act 1 doesn't really have a proper villain. Your opponent is the threat of the goblin horde, and its actual leaders are bit players with no development. If you are playing a good guy, it's entirely possible you've never even talked to any of them. Minthara gets more development if you choose evil, but she's not really worth it. In the end, Act 1 is a slow-burning introduction to the central conflict, a very Baldur's Gate 1 Nashkel Mines affair.
- Raphael. Absolute joke. For all the billing this chump cambion got, the dude shows up exactly three times in the game, one of which is to give you a side quest. Waste of space this guy.
- Ketheric Thorm. The most well-developed of the Three, Ketheric gets an entire act to himself and it works wonderfully. Top marks to Ketheric.
- Lord Gortash and Orin the Red. I'm putting them together because they are the chump duo of act 3. Both are rushed, neither gets much development. Hope you like reading random books if you want to learn who the main villains are. Orin gets slightly personal for the Dark Urge, but even then, it's not what I'd call a developed villain.
In conclusion, Baldur's Gate 3 is definitely a great game. It does a lot of things very right, and even if it chokes a bit by the end, it has much more good than bad in it. Is it my favorite RPG ever? No, I think Wrath of the Righteous has a stronger narrative in many ways. But as a game, Baldur's Gate 3 is decidedly one of the best ever made.
Though it could do with some patching and an expansion or two.