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Baldur's Gate Baldur's Gate 3 RELEASE THREAD

BlackAdderBG

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Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Codex USB, 2014 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
"get more worms in the head" is actually not contradictory to getting on that chair given the lore and what you learn.

Here, I will spell it to you slowly so you understand. All frog's life the worms are enemies-> she is infected by them-> you can Persuade her to let more of them infest her brain so she can serve her queen better (reason given with the skill check in the dialog) ->
she will fight the MC to death if you don't let her on the machine that will remove all the worms
making the reason she chugged them contradictory, as so she didn't want to serve her queen or what? What you find out after that doesn't matter to the initial reasoning and motivation so far, it's pure ex post facto reasoning.
 

fizzelopeguss

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talking alien creatures with swords, pew-pews, and magic/psychic abilities. ... Seriously. They are all the same in tone. Marvel, Star Wars, Dungeons & Dragons, Star Trek, and on and on. They are all the same. Corporate, ESG funded shlock.
Nigger, comic books had all of this shit back in the 70s. As did Star Trek and Star Wars.

D&D had it since at least 1989 - mind flayers in general since 1st Edition.

ESG has been around less than 10 years.

Yag Kosha, gribblies from the outer dark are as old as sword and sorcery itself.
 

jackofshadows

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32005945B180B8CE1AA8FD7CD3971C6D0BFB77CD

What the fuck, Larian? That's not "deva".
 

AwesomeButton

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Because your premise is retarded and highly subjective. Is your point really that players shouldn't use the game mechanics designed by the devs, because that would make them a munchkin? lol Was Larian's intent to make all the systems, items, stats etc. just to fuck around or what?
No, that's not my point. My point is that the game was more or less intended to be roleplayed. If you concentrate on maximum combat efficiency in your character build, you'll be far ahead of the challenge curve. And with that challenge curve being constant, you will be disappointed if you expect the challenge to match your character's potential.

I didn't expect to have to spell it out, but here you go.
 

Shaki

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Combat and balancing is... more or less good for a casual audience but will be completely broken by someone with a brain.
You are catching on the tryhard language of resident edgelords. Someone with a brain would first understand the designer's intent, and then play this as a PnP with maximum RP his choices. Minmaxing and munchkinning this game is a path to sorrow, unless undertaken out of pure curiosity how far you can push it.

Expecting a game which strongly signals its design intent to adapt to your expectations is not a sign of "someone with a brain", it's a sign of a burnt-out retard. The game is already coded and designed, no it will not adapt to you.
You shouldn't be required to actively try to ruin your characters to get some challenge out of the game. Growing your characters, getting more levels, better items and spells, and becoming stronger, is the main driving force behind an RPG. If I have to ignore all the good spells, good items, good classes, and purposefully only use the weakest shit and walk on eggshells to avoid accidentally trivializing the game, this is simply bad design, and you're doing what zoomers refer to as "coping".

If Swen gave you thunderweave, abundant aoe push arrows and shove as a bonus action, then placed multiple tough enemies right next to a massive chasm, then he obviously intended for the player to find the very hard and creative solution of pushing a button to instakill them. Saying "hurr durr you're being an edgelord you can just roleplay a retard and fight them as intended rather than using obviously non intended exploit of pushing them into a chasm" doesn't make a shred of sense. The game doesn't require any advanced munchkining and minmaxing to trivialize it, it only requires use of spells,, abilities and items it gives you and having above 50IQ to make it completely trivial. Even without pushing enemies or utilizing barrels or high ground, it's still extremely easy and full of broken OP stuff like haste (which you don't even need to cast as there are 9000 potions of speed available). It obviously has a problem with balance, and you can't deny that without either being disingenuous or a retard, and I know you're not a retard.
 

AwesomeButton

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Growing your characters, getting more levels, better items and spells, and becoming stronger, is the main driving force behind an RPG.
In which RPG? This is valid for some RPGs but less so for others. The trick is to know which kind you are playing.
 

Shaki

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Growing your characters, getting more levels, better items and spells, and becoming stronger, is the main driving force behind an RPG.
In which RPG? This is valid for some RPGs but less so for others. The trick is to know which kind you are playing.
Every RPG, even a full roleplaying normie casual gets excited about a levelup and tries to pick spells and abilities that look strongest for him, stop pretending dude
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
So is it confirmed that going 0 Illithid does fucking nothing and gets you no reaction?
99% of the people who "0 illithid" used tadpole to let shadowheart out of the pod.
Likely true, I know I certainly used it. It's a bad excuse for not adding the reactivity so that it's binary and 1 use is the same as "used it every chance you got".
 

AwesomeButton

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Growing your characters, getting more levels, better items and spells, and becoming stronger, is the main driving force behind an RPG.
In which RPG? This is valid for some RPGs but less so for others. The trick is to know which kind you are playing.
Every RPG, even a full roleplaying normie casual gets excited about a levelup and tries to pick spells and abilities that look strongest for him, stop pretending dude
No, here you're wrong and the proof you are wrong is the fact you end up dissatisfied. Or you're going to claim BG3 is not an RPG because it doesn't support your play style?

See, if you think of yourself as of some kind of a competitve e-sports player of single player games, I want no part in that conversation :lol:
 

AwesomeButton

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If I have to ignore all the good spells, good items, good classes, and purposefully only use the weakest shit and walk on eggshells to avoid accidentally trivializing the game
I'm ok with the challenge I get when playing on Balanced with a single class paladin of vengeance as PC. My party is Shadowheart, Laezel, Gale. Level 6. Tell me how do you trivialize the game with this configuration, and I'll tell you if I'd be ok to do this for RP reasons.
 

prodigydancer

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The game doesn't require any advanced munchkining and minmaxing to trivialize it, it only requires use of spells,, abilities and items it gives you
Bro, you're describing every CRPG in existence here. If you know what you're doing, any video game is easy because it's just a video game. If you want combat where it may be mathematically impossible to win a particualr fight, try roguelike games.

However, roguelikes aren't necessarily more difficult than CRPGs, they simply redefine success from winning every fight to knowing how to maximize your chance to win.
 

Eisenheinrich

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It's a good game, but it can't hold a candle to IE titles or Kingmaker imo. Even Wrathfinder, with all its cringe, is a far more enjoyable and challenging experience than this. It might be that I'm more inclined to RTwP combat, but there's always something off-putting about Larian games, it's hard to describe. It's a well-made RPG, don't get me wrong, just not one I'll be coming back to for years to come.

Kingmaker suffered it's fair bit due to the limitiations of Owlcats aesthetics and level design, giving you the same map again and again with just one or two trash mobs, a secret to find and nothing much else going on in points of environmental storytelling.
I remember I was impressed by that one early on dungeon beneath the big tree with the two rivaling factions inside, but other content felt kinda shortcoming in comparison. The re-usage of the same cheap assets didn't help to spark my excitement for exploration.
Level design was so-so, but in all honesty, encounter and level design like in the Grymforge or Moonrise towers in BG3 shits all over Kingmaker. It also didn't help that we played the PnP campaign years ago and what ever I conjured up in my mind how these locations look and feel could not be met by the presentation in the video game.
Which of course was expected, but still. In never really felt motivated to explore in Kingmaker, after fidning out that all those cool sounding locations on the awesome travel map are just bascially the same encounter maps copy-pasted ad nauseam.

So did that get better in WotR? I never played beyond opening map (that destroyed city) because I found the aesthetics so bland. There is a certain disconnect in the whacky and over the top style of Owlcat's (or in this case, Paizo's) companions/NPCs and the vanilla sameness of the exteriors and interiors Owlcat used to bring Golarion to life.
You can already see the same problem coming up in Rogue Trader with it's overabundance of reused assets. Like really, there is only one carpet model in the whole fricking galaxy and it's the red one with the golden outlines?
 
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Konjad

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WHAT THE FUCK

I removed Gale from the party to join Minthara. Then sleep, wake up and realize my on-going romance with Shadowheart disappeared, so to speak, and GALE TALKS AS IF HE WAS SLEEPING WITH ME. WHAT THE FUGUUJVOGHOURGHKJHIDFNO
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
WHAT THE FUCK

I removed Gale from the party to join Minthara. Then sleep, wake up and realize my on-going romance with Shadowheart disappeared, so to speak, and GALE TALKS AS IF HE WAS SLEEPING WITH ME. WHAT THE FUGUUJVOGHOURGHKJHIDFNO
That's what I call a plot twist :lol:
 

Shaki

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Growing your characters, getting more levels, better items and spells, and becoming stronger, is the main driving force behind an RPG.
In which RPG? This is valid for some RPGs but less so for others. The trick is to know which kind you are playing.
Every RPG, even a full roleplaying normie casual gets excited about a levelup and tries to pick spells and abilities that look strongest for him, stop pretending dude
No, here you're wrong and the proof you are wrong is the fact you end up dissatisfied. Or you're going to claim BG3 is not an RPG because it doesn't support your play style?

See, if you think of yourself as of some kind of a competitve e-sports player of single player games, I want no part in that conversation :lol:
Ok, maybe you weren't pretending and you are legit retarded.

I don't minmax, I barely even change equipment on my chars because it's already so easy it feels pointless, I'm in act 3 and Laezel still runs with the +1 sword that I took from the "paladin" in the toll house in act 1. I play single class sorcerer, with single class cleric shadowheart, single class thief astarion, single class eldritch knight Laezel. 0 munchkining, 0 minmaxing, 0 putting actual effort into making game easier for myself, and I'm pretty sure every class I play other than sorcerer is pretty bad and low in "class tierlist". Am I a fucking competitive esport player because I picked haste, fireball, thunderweave and shatter on levelups rather than using some dogshit spells that do nothing? Or shadowheart using bless or Leazel rightclicking on enemies with astarion makes me a competitive player? Or the fact that I use lvl 1 command spell on Shadowheart to CC more dangerous enemies, is the sweaty tryhard behaviour? Is this an esport for mentally challenged? Please tell me which of these things is "minmaxing", because this is literally 99% of what I used for the whole game to autowin every fight. Bless, haste, command, thunderweave, fireball, shatter, rightclicking. That's it, my whole uber minmaxed masterplan.

I'm dissatisfied with combat, because despite 0 effort other than not doing obviously retarded shit like picking weak spells on purpose, or running with my sorcerer into a melee range of 4 enemy fighters, the combat on tactician is still piss poor easy.

I'm ok with the challenge I get when playing on Balanced with a single class paladin of vengeance as PC. My party is Shadowheart, Laezel, Gale. Level 6. Tell me how do you trivialize the game with this configuration, and I'll tell you if I'd be ok to do this for RP reasons.

Haste on yourself or Laezel or both by utilizing scroll/potion, use shadowheart to bless yourself, gale and laezel, then gale uses thunderweave/shatter/fireball, shadowheart uses command and you and laezel are rightclicking enemies to death. Remember to position Gale and Shadowheart in relative safety and prioritize and focus fire dangerous enemies. Congratulations, you just autowin every single combat in the fucking game. Probably have an even easier time than my party, since wizard gets more spellslots than sorcerer and Paladin is a far better rightclicker than thief. What exactly is so RP breaking here?
 

Swen

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WHAT THE FUCK

I removed Gale from the party to join Minthara. Then sleep, wake up and realize my on-going romance with Shadowheart disappeared, so to speak, and GALE TALKS AS IF HE WAS SLEEPING WITH ME. WHAT THE FUGUUJVOGHOURGHKJHIDFNO
 

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