Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Baldur's Gate Baldur's Gate 3 RELEASE THREAD

Eisenheinrich

Scholar
Joined
Apr 16, 2018
Messages
806
Location
Germania
There's a fuckbillion ton of content in Act 3 - it will be the act I've spent the most hours in by far. I suspect people burning out as well as the fact that bugs and a very, VERY messy structure makes people react poorly to the act.

Well, good for me then my vacation just ended. I will progress much slower now and not being able to sink hours in the game every day.
 

Takamori

Learned
Joined
Apr 17, 2020
Messages
905
I was checking Nexus to see what's coming around in the modding scene and jesus christ this shit is depressing.
Reminds me when Dragon Age Origin came around and all the dreams to see its modding tools put to good use shattered against the reality of "better vulva textures for Morrigan".

Aside for the usual bunch of cock-starved degenerates with their tsunami of "futa mods", the overwhelming majority of what's been puked out from the community at the moment seem to be basically a bunch of cheats. "Remove restrictions for this", "all your spellslots refreshed after every fight", "buff your stats at will", "No crime system in place for stealing everything", "remove Concentration from everything".
And so on.
Told you man any gameplay mod that ain't a cheat code basically will take at least 1 year to arrive. I hope at least the basic RAW rule stuff arrive in 2-3 months.
Also whoever was looking for different haircuts for Shadowheart fucking told you day 1 available.
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
Another reason I suspect people dislike Act 3 is that the pacing is very odd. You're becoming more and more powerful in a story about high cosmological planar epic fantasy that goes all out on D&D camp, and then your culminating Act is mostly placed in... a city? Doing a lot of "normal RPG city quest" type stuff?

Nothing wrong with much of the content in itself, but it does feel like some of the content should be Act 2.
They should let players go to other places in act 3 instead of running around in a generic looking city. Chapter 1 and 2 are much better in this regard.
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
2,831
So did that get better in WotR? I never played beyond opening map (that destroyed city) because I found the aesthetics so bland. There is a certain disconnect in the whacky and over the top style of Owlcat's (or in this case, Paizo's) companions/NPCs and the vanilla sameness of the exteriors and interiors Owlcat used to bring Golarion to life.
Even though I think areas and encounter design are better in Wrath, if you didn't like Kingmaker, you won't like Wrath either. There's still a lot of trash mobs to go through. And if you didn't like the starting area from design perspective, you probably won't like the others, either. Although Act 4 has some striking visuals.
 

Eisenheinrich

Scholar
Joined
Apr 16, 2018
Messages
806
Location
Germania
The lack of generic fantasy places was much bemoaned by many earlier on tho, which furthers my impression that anything could be held against Larian. But that's the subjective part of online criticism, so no slander.
What's not subjective are bugs, pacing issues or lacking in content.

But maaaaaybe thing's should have been reversed? Baldurs Gate at the beginning, then Act 1 wilderness, then Shadowlands?
 
Last edited:

BlackAdderBG

Arcane
Patron
Joined
Apr 24, 2012
Messages
3,207
Location
Little Vienna
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Codex USB, 2014 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
They had to completely redo Arx in D:OS II. Never made it there so have no idea if it was an improvement.

It's Larian, 99% guarantee it was for the worst. Didn't they change the whole premise of the story in first Original Sin with the Enhanced Edition, played that shit to the end 2 times and vaguely remember been confused about it the second time. It was 6-7 years ago so I my be mistaken, but the disconnected feel is present in every of their games. Don't they have Leads that should impose some sort of structure. All their game are like made by giant mega studio with 15 departments that don't communicate between each other.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,753
Location
Copenhagen
The lack of generic fantasy places was much bemoaned tho by many earlier on tho, which furthers my impression that anything could be hold against Larian.

Before game release the majority complaint (also partly voiced by me) was that the game would have too little to do with the BG series thematically and story-wise. Now that people are playing Act 3, this has been changed to criticism that the game is bound way too much to the BG-verse :lol:
 
Joined
Jun 6, 2010
Messages
2,385
Location
Milan, Italy
Side rant, but holy fuck if the "Unstoppable" buff on enemies isn't the worst "Larianism" I've witnessed in the game so far.

Just to be clear, this is not a complaint about "excessive difficulty". I already beaten all the encounters I've crossed up to this point where this ability was used (and it wasn't even that much of a struggle once I stopped the first time to read what it did and what I was supposed to do).

It's just that the mechanic itself (that as far as I'm aware is NOT a D&D thing by any stretch) is spectacularly unenjoyable.
The annoyance in having to waste a certain amount of hits on these characters before any other action with any meaning can be performed on them reminded me of the infamous DOS 2 armor system.
Hell, in some way it's actually worse, since you could at least OUT-DPR that one, while with this is just rolling your eyes and wasting a bunch of attacks to "get to the point".
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,753
Location
Copenhagen
Side rant, but holy fuck if the "Unstoppable" buff on enemies isn't the worst "Larianism" I've witnessed in the game so far.

Just to be clear, this is not a complaint about "excessive difficulty". I already beaten all the encounters I've crossed up to this point where this ability was used (and it wasn't even that much of a struggle once I stopped the first time to read what it did and what I was supposed to do).

It's just that the mechanic itself (that as far as I'm aware is NOT a D&D thing by any stretch) is spectacularly unenjoyable.
The annoyance in having to waste a certain amount of hits on these characters before any other action with any meaning can be performed on them reminded me of the infamous DOS 2 armor system.
Hell, in some way it's actually worse, since you could at least OUT-DPR that one, while with this is just rolling your eyes and wasting a bunch of attacks to "get to the point".

git gud
 

Eisenheinrich

Scholar
Joined
Apr 16, 2018
Messages
806
Location
Germania
The lack of generic fantasy places was much bemoaned tho by many earlier on tho, which furthers my impression that anything could be hold against Larian.

Before game release the majority complaint (also partly voiced by me) was that the game would have too little to do with the BG series thematically and story-wise. Now that people are playing Act 3, this has been changed to criticism that the game is bound way too much to the BG-verse :lol:

Haha yes, I noticed every criticism brought up here has been already contradicted by another criticism bemoaning the exact opposite.

Anyway sorry for bad spelling, working from home office and being daydrinking.
 

Tacgnol

Shitlord
Patron
Joined
Oct 12, 2010
Messages
1,871,876
Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Another reason I suspect people dislike Act 3 is that the pacing is very odd. You're becoming more and more powerful in a story about high cosmological planar epic fantasy that goes all out on D&D camp, and then your culminating Act is mostly placed in... a city? Doing a lot of "normal RPG city quest" type stuff?

Nothing wrong with much of the content in itself, but it does feel like some of the content should be Act 2.

I'm of the opinion that the entirety of the city should have been in the game and split between Act 2 and 3. Act 2 could have been set in the lower city and Act 3 could have been set in the upper city.

I was disappointed at how little of Baldur's Gate we got to explore overall.
 

Eisenheinrich

Scholar
Joined
Apr 16, 2018
Messages
806
Location
Germania
I was disappointed at how little of Baldur's Gate we got to explore overall.

Compared to what? Baldurs Gate 1? That would be ridiculous, because the interpretation of the city there was highly abstract.
Judging from trailer material and concept arts, I was under the impression they basically rebuilt the whole of Baldurs Gate city accoring to the current campaign module maps of it.
 

Takamori

Learned
Joined
Apr 17, 2020
Messages
905
Side rant, but holy fuck if the "Unstoppable" buff on enemies isn't the worst "Larianism" I've witnessed in the game so far.

Just to be clear, this is not a complaint about "excessive difficulty". I already beaten all the encounters I've crossed up to this point where this ability was used (and it wasn't even that much of a struggle once I stopped the first time to read what it did and what I was supposed to do).

It's just that the mechanic itself (that as far as I'm aware is NOT a D&D thing by any stretch) is spectacularly unenjoyable.
The annoyance in having to waste a certain amount of hits on these characters before any other action with any meaning can be performed on them reminded me of the infamous DOS 2 armor system.
Hell, in some way it's actually worse, since you could at least OUT-DPR that one, while with this is just rolling your eyes and wasting a bunch of attacks to "get to the point".
Its basically a magic missile fodder mechanic peel the banana before you nuke it. I didn't get bothered as much by it but at the same time if the intention was to give some effective hp pool to enemies would be better play around with resistances instead of this?
 

Shaki

Arbiter
Joined
Dec 22, 2018
Messages
1,678
Location
Hyperborea
The lack of generic fantasy places was much bemoaned by many earlier on tho, which furthers my impression that anything could be held against Larian. But that's the subjective part of online criticism, so no slander.
What's not subjective are bugs, pacing issues or lacking in content.

But maaaaaybe thing's should have been reversed? Baldurs Gate at the beginning, then Act 1 wilderness, then Shadowlands?

It should be wilderness -> baldur's gate -> shadowlands
 
Vatnik
Joined
Apr 10, 2018
Messages
7,609
Location
澳大利亚
Insert Title Here Strap Yourselves In
Andrew Anglin (lead editor of the prestigious Daily Stormer news outlet) is enjoying BG3, apparently.

1692028124196.png
 

Justicar

Dead game
Glory to Ukraine
Joined
Apr 15, 2020
Messages
4,609
Location
Afghanistan
I'm going to grab a few beers before continuing my playthrough, this was too demoralizing.
My friend who bought this tranny game had the same shadowheart first kiss scene play 3 times after long rests.

It's not buggy goys the gayme is 10/10 best writing best story GAYMING INDUSTRY IS PWNED.

THIS IS HOW IT'S DONE.
 

Tacgnol

Shitlord
Patron
Joined
Oct 12, 2010
Messages
1,871,876
Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
I was disappointed at how little of Baldur's Gate we got to explore overall.

Compared to what? Baldurs Gate 1? That would be ridiculous, because the interpretation of the city there was highly abstract.
Judging from trailer material and concept arts, I was under the impression they basically rebuilt the whole of Baldurs Gate city accoring to the current campaign module maps of it.

Upper city is missing and (judging by the 5e maps) some sections of the lower city.

Upper city really feels like something that should have been in.
 
Self-Ejected
Joined
Aug 10, 2023
Messages
691
Location
Dalmasca
I'm going to grab a few beers before continuing my playthrough, this was too demoralizing.
My friend who bought this tranny game had the same shadowheart first kiss scene play 3 times after long rests.

It's not buggy goys the gayme is 10/10 best writing best story GAYMING INDUSTRY IS PWNED.

THIS IS HOW IT'S DONE.
You seem upset :D
 

JamesDixon

GM Extraordinaire
Patron
Dumbfuck
Joined
Jul 29, 2015
Messages
11,318
Location
In the ether
Strap Yourselves In Codex Year of the Donut
I'm going to grab a few beers before continuing my playthrough, this was too demoralizing.
My friend who bought this tranny game had the same shadowheart first kiss scene play 3 times after long rests.

It's not buggy goys the gayme is 10/10 best writing best story GAYMING INDUSTRY IS PWNED.

THIS IS HOW IT'S DONE.
You seem upset :D

So do you.
 
Last edited:

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom