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Baldur's Gate Baldur's Gate 3 RELEASE THREAD

Ryzer

Arcane
Joined
May 1, 2020
Messages
7,395
Encounter design is good but it gets way too easy past lvl 4-5 imo. Feats are big powerspike and sadly game doesn't really take that into account. Probably to accomodate shitty multiclass builds.
The only time I was threatened in Tactician mode, was at low level 1-2, otherwise it was a brise.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
16,943
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Encounter design is good but it gets way too easy past lvl 4-5 imo. Feats are big powerspike and sadly game doesn't really take that into account. Probably to accomodate shitty multiclass builds.
Not much required to fix it for once. A simple numbers buff would go a long way.
I already feel like I'm mopping the floor in my last two encounters - Marcus and the Duergar in front of the cave-in. But for me that was always part of the deal, because I'm playing on Balanced, and for another thing, it's a triple-A game, it's for the lowest common denominator when it comes to difficulty, and difficulty means combat. It's mostly only combat that can set you back in frustration and needing to reload, and frustration is a no-no in modern game design.
 

Rhobar121

Scholar
Joined
Sep 22, 2022
Messages
1,274
Encounter design is good but it gets way too easy past lvl 4-5 imo. Feats are big powerspike and sadly game doesn't really take that into account. Probably to accomodate shitty multiclass builds.
I think the enemies just need more HP. In terms of AI and available tools, they are doing quite well.
There are a lot of dangerous enemies that, if given a chance, could be really fun fights.
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
7,395
Lots of tryhard autists on the codex (though KotC1 is really good, 2 is where encounter design falls of the edge)
To be fair, he doesn't say he approached it with the expectation to be as hard as KOTC2, which is something someone else claimed he did. Which just outs him as either a liar or an idiot.
KOTC2 is just a giant Battle Royale, into an RPG coat of paint.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,135
We truly live in a post bear sex world. All developers and publishers will have to adjust to the new normal.
View attachment 40197
In 10 years this shit will be expected and "radical" thing will be sex with children. In RL at the time you will be called alt right Nazi if you do not let teachers at school show children how to have sex with them. You will be Minor Attracted Person hate speech spreader.
 

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,890
Encounter design is good but it gets way too easy past lvl 4-5 imo. Feats are big powerspike and sadly game doesn't really take that into account. Probably to accomodate shitty multiclass builds.
I think the enemies just need more HP. In terms of AI and available tools, they are doing quite well.
There are a lot of dangerous enemies that, if given a chance, could be really fun fights.
Possible give a selection of them the alert feat too - to make initiative not so easy to win consistently,
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,135
Lots of tryhard autists on the codex (though KotC1 is really good, 2 is where encounter design falls of the edge)
To be fair, he doesn't say he approached it with the expectation to be as hard as KOTC2, which is something someone else claimed he did. Which just outs him as either a liar or an idiot.
KOTC2 is just a giant Battle Royale, into an RPG coat of paint.
To be BR it needs to be MP.
 

Justicar

Dead game
Glory to Ukraine
Joined
Apr 15, 2020
Messages
4,610
Location
Afghanistan
Lol you subhumans still shilling this shit?

Great quests btw.

Creche no matter what you do you will have to fight everyone decide to do what the frog queen wants and kill the nigger in the prism:
Nigger: I expected better from you im glad you changed you mind forced into fight vs everyone in the creeche.

Listen to the nigger in the prism forced in the fight vs everyone.

GREAT CHOICES BITCH BOYZ.
 
Self-Ejected
Joined
Aug 10, 2023
Messages
691
Location
Dalmasca
Lol you subhumans still shilling this shit?

Great quests btw.

Creche no matter what you do you will have to fight everyone decide to do what the frog queen wants and kill the nigger in the prism:
Nigger: I expected better from you im glad you changed you mind forced into fight vs everyone in the creeche GREAT CHOICES BITCH BOYZ.
Why you are even here? Oh no you are likining someone i don't! How dare you!!!
 

Justicar

Dead game
Glory to Ukraine
Joined
Apr 15, 2020
Messages
4,610
Location
Afghanistan
Lol you subhumans still shilling this shit?

Great quests btw.

Creche no matter what you do you will have to fight everyone decide to do what the frog queen wants and kill the nigger in the prism:
Nigger: I expected better from you im glad you changed you mind forced into fight vs everyone in the creeche GREAT CHOICES BITCH BOYZ.
Why you are even here? Oh no you are likining someone i don't! How dare you!!!
Im here to shit on your retarted gayme shill.
 
Last edited:

Rhobar121

Scholar
Joined
Sep 22, 2022
Messages
1,274
Encounter design is good but it gets way too easy past lvl 4-5 imo. Feats are big powerspike and sadly game doesn't really take that into account. Probably to accomodate shitty multiclass builds.
I think the enemies just need more HP. In terms of AI and available tools, they are doing quite well.
There are a lot of dangerous enemies that, if given a chance, could be really fun fights.
Possible give a selection of them the alert feat too - to make initiative not so easy to win consistently,
It can be very slippery and can easily turn into one turn death.
Modifying other stats is also dangerous due to 5e. It may turn out that a large part of the spells will then become useless (as in WoTR on higher difficulty levels).
A simple HP modification is the safest option especially since the combat design is really good.
Possibly, you could increase the damage dealt, but it's slippery again.
 

Justicar

Dead game
Glory to Ukraine
Joined
Apr 15, 2020
Messages
4,610
Location
Afghanistan
TRULY ONE OF THE GAMES OF ALL TIME.
IGN

BIG CHUNGUS JOHN BALDUR BUY NOW.
GAMESPOT

WONDERFUL USE OF DIVERSITY TO SUBVERT THE GAYMERZ.
POLYGON

IF YOU IGNORE THE TRANNY SHIT, RETARTED WRITING, COMBAT THAT IS BANAL SHIT BORING EVEN ON TACTICIAN, STORY THAT DOESENT MAKE ANY SENSE IT'S THE BEST RPG GAYME IN MILENIUM.
RPG COPEDEX
 

Eisenheinrich

Scholar
Joined
Apr 16, 2018
Messages
806
Location
Germania
Lol you subhumans still shilling this shit?

Great quests btw.

Creche no matter what you do you will have to fight everyone decide to do what the frog queen wants and kill the nigger in the prism:
Nigger: I expected better from you im glad you changed you mind forced into fight vs everyone in the creeche.

Listen to the nigger in the prism forced in the fight vs everyone.

GREAT CHOICES BITCH BOYZ.

stfu up already you human pos.


mqR6AQH.png
 

Swen

Scholar
Shitposter
Joined
May 4, 2020
Messages
2,177
Location
Belgium, Ghent
TRULY ONE OF THE GAMES OF ALL TIME.
IGN

BIG CHUNGUS JOHN BALDUR BUY NOW.
GAMESPOT

WONDERFUL USE OF DIVERSITY TO SUBVERT THE GAYMERZ.
POLYGON

IF YOU IGNORE THE TRANNY SHIT, RETARTED WRITING, COMBAT THAT IS BANAL SHIT BORING EVEN ON TACTICIAN, STORY THAT DOESENT MAKE ANY SENSE IT'S THE BEST RPG GAYME IN MILENIUM.
RPG COPEDEX
Utterly buck broken
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,386
Location
Space Hell
Neverwinter as a city is rather small compared to behemoths like million-strong Waterdeep+Scullport, thriving Baldur's Gate and Athkatla, with two million pops.
 

Arthandas

Prophet
Joined
Apr 21, 2015
Messages
1,537
Can you throw around crates, vases, weapons, books etc like in DOS? Is every item interactable?

Edit: Fuck, I absolutely despised it in DOS...
Complaining that the game offers an interactive environment is really weird.
Not if it ruins the game. You can trivialize combat by setting up shit before triggering an encounter.
And since all containers are interactable, I feel the need to check them all out because of the random loot table - you never know, there may be a magic item, a skill/spellbook, hidden note or even a quest item. Feels like a chore, I much prefer the classic implementation of IE games or Dragon Age where only a few crates/chests per area can be opened.
 

Zayne

Scholar
Joined
Feb 13, 2018
Messages
129
Location
Yekaterinburg
Creche no matter what you do you will have to fight everyone
Actually, after fighting the Gith Inquisitor you can go grab Blood of Lathander and teleport outside from there, sparing dozens of innocent Gith. Game doesn't acknowledge that, but it is THE moral choice.
 

Justicar

Dead game
Glory to Ukraine
Joined
Apr 15, 2020
Messages
4,610
Location
Afghanistan
Lol you subhumans still shilling this shit?

Great quests btw.

Creche no matter what you do you will have to fight everyone decide to do what the frog queen wants and kill the nigger in the prism:
Nigger: I expected better from you im glad you changed you mind forced into fight vs everyone in the creeche.

Listen to the nigger in the prism forced in the fight vs everyone.

GREAT CHOICES BITCH BOYZ.

stfu up already you human pos.


mqR6AQH.png
Hey subhuman respond to the great creeche quest that ends the same way no matter what you do. You are a retarted shill who activated to just to push the tranny game.
 

Rhobar121

Scholar
Joined
Sep 22, 2022
Messages
1,274
Can you throw around crates, vases, weapons, books etc like in DOS? Is every item interactable?

Edit: Fuck, I absolutely despised it in DOS...
Complaining that the game offers an interactive environment is really weird.
Not if it ruins the game. You can trivialize combat by setting up shit before triggering an encounter.
And since all containers are interactable, I feel the need to check them all out because of the random loot table - you never know, there may be a magic item, a skill/spellbook, hidden note or even a quest item. Feels like a chore, I much prefer the classic implementation of IE games or Dragon Age where only a few crates/chests per area can be opened.
There is nothing essential in random containers. Virtually every important item is in a fixed place and is usually found in chests not in random crates.
 

Justicar

Dead game
Glory to Ukraine
Joined
Apr 15, 2020
Messages
4,610
Location
Afghanistan
Actually after fighting the Gith Inquisitor you can go grab Blood of Lathander and teleport outside from there, sparing dozens of innocent Gith. Game doesn't acknowledge that, but it is the moral choice.
INNOCENT GITH :lol:

If you do that frog companion permamently leaves your party and attacks you btw. :lol:
 

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