Reinhardt
Arcane
- Joined
- Sep 4, 2015
- Messages
- 31,998
i somehow doubt people do evil so they can do more fetch quests for some random hobos later. i thought their aim is completely opposite, no?Because the eternal trope of "you get nothing for being evil" is extremely tiresome. Especially since the main actual motivator for people being "evil" is hunger for power/greed which gets completely thrown out of the window when heroic decisions and "sacrifices" give you more material rewards than the opposite.Why is losing content a bad thing? Game seems huge.
C&C done right.
Also it's not good C&C when one type of decisions has no consequence other than loss of content because you have no motivation to pick it then. It's not about an individual choice making you miss out, it's about an endemic disparity of content between different thematic paths.
"if i rape this swedish chick i can at last do my 180 hours of community service!"