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Baldur's Gate Baldur's Gate 3 RELEASE THREAD

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
2,124
More from BAFTA:



What a party! Join BAFTA winner Andrew Wincott, and fellow BAFTA-nominated/longlisted performers Neil Newbon, Amelia Tyler, Dave Jones, and Tracy Wiles in a Masterclass where they reveal their acting secrets; what the Baldur's Gate community means to them; and perform some VERY unexpected lines... Hosted by Ali Plumb.

Neil Newbon looks exactly like the untrustworthy type of guy who sells dodgy ecstasy at the rave club
 

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,320
Arguably a spicy take from a smaller channel. He seems to want a narrower scope of choices derived from pre-fabricated nature of video games as means to offset his problems with tabletop roleplaying? He seems to prefer having to choose between clear cut option A or option B over making up his own choices in a sandbox scenario.

 

Infinitron

I post news
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Staff Member
Joined
Jan 28, 2011
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth

Borislav Slavov on composing the Baldur's Gate 3 soundtrack, including exclusive footage of his pitch to Larian for Down by The River. He discusses how main themes should be scalable and shares an example of an unreleased epic version of Song of Balduran; as well as taking risks when working on music for games and collaborating with the whole team.
 

processdaemon

Scholar
Patron
Joined
Jul 14, 2023
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617
Slavov is capable of writing some great music, I always loved the main theme for D:OS2 despite being a bit lukewarm on the game itself, but it's true that a lot of the BG3 tracks are a bit uninspired. I particularly dislike 'Down by the River', 'Song of Balduran' and that nonsense Alfira sings (although at least you can do something about the latter). The music they released as part of the teaser for Patch 7 is pretty good though.
 

Hydro

Educated
Joined
Mar 30, 2024
Messages
501
Tbh music is on par with the game itself: bland and generic. Sound design though is great, but only in the act I. Closer to the act III they gave up on quality completely.
 

Swen

Scholar
Shitposter
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May 4, 2020
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Belgium, Ghent
congratulations to anybody who was able to play this more than 30+ hours. I will never be fooled into buying another Larian game again. Bunch of overly horny , exploding barrel loving fags
Keep coping, you lost.

afbeelding.png
 

destinae vomitus

Educated
Joined
Apr 25, 2021
Messages
144
Has this gotten any sort of worthwhile balance/difficulty overhaul mod yet, akin to say Divinity Unleashed for Original Sin 2? I'd be willing to finally murderhobo my way through this thing if that were the case.
 
Joined
Jun 6, 2010
Messages
2,386
Location
Milan, Italy
It got an Honour mode months ago, which is basically "extra difficulty plus mandatory ironman mode" just in case it was meant as a serious request.
It's also one of the smartest implementations of the idea of ironman, since it doens't entirely wipe your savefile in case of partywipe/gameover.
It lets you continue (still on a single-save mode) and it just disables your achievement/award for completing the "Honor run".

Which is a decent compromise, since having to actually start over in a game that lasts dozen of hours would be too annoying.
 

ERYFKRAD

Barbarian
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Joined
Sep 25, 2012
Messages
29,876
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
It got an Honour mode months ago, which is basically "extra difficulty plus mandatory ironman mode" just in case it was meant as a serious request.
It's also one of the smartest implementations of the idea of ironman, since it doens't entirely wipe your savefile in case of partywipe/gameover.
It lets you continue (still on a single-save mode) and it just disables your achievement/award for completing the "Honor run".

Which is a decent compromise, since having to actually start over in a game that lasts dozen of hours would be too annoying.
Well I just finished it in tactician, so thanks for the info. Might as well give it a go.
Or I could look for some mods first...
 
Joined
Jul 8, 2006
Messages
3,025
congratulations to anybody who was able to play this more than 30+ hours. I will never be fooled into buying another Larian game again. Bunch of overly horny , exploding barrel loving fags
Keep coping, you lost.

afbeelding.png
I totally agree, that is my point. I lost 30 hours I will never get back playing a hoarding simulator that had no focus or direction. I was hoping being constrained by D&D rules might make the game bearable, but 5th edition sort of sucks for video games and Larian can't overcome their leader/ceo's goofy and embarrassing humor, unfocused game direction and cringe horny nature and general overly woke inclinations.
 
Joined
Jul 8, 2006
Messages
3,025
congratulations to anybody who was able to play this more than 30+ hours. I will never be fooled into buying another Larian game again. Bunch of overly horny , exploding barrel loving fags
Overly horny yes, plenty of strategies besides barrels. They don't need to be touched.
I never use the barrels in any of their games unless they make sense for why they might be there, which I am not sure has ever actually happened. More than I don't like the strategy of them is I hate how much they break my 'immersion' or ability to take the game seriously. By that I mean why in the world would there be so many barrels filled with crap exploding or corrosive crap everywhere? Even worse, how can a barrel of oil and some barrels of acid be explained to be on some deer path in the middle of nowhere? BG 3 was not as bad at this as Larian's Divinity Sin games I will admit, but it just turns me off. Also the hoarding, I hate the type of hoarding that exists in BG3.
 
Joined
Jun 6, 2010
Messages
2,386
Location
Milan, Italy
I know a lot of people on this forum can't get over their own crippling autism, but under several metric there are multiple aspect of this game that are genuinely of exceptional quality compared to pretty much anything else on the market.
This is the type of game some of you nutjobs would have begged to get 15 years ago. At a time before senile dementia started to kick in and some of you mongoloids started to revise more fondly your memories of complete shitstains like NWN 1 and 2.

The production value is stellar for a title in the genre, the engine is very solid (and I'm glad there's still some developers around who aren't just swapping to Unreal), the combat is MOSTLY tight and enjoyable in any of its parts (bar a couple of annoying "Larianisms" that could have been easily avoided, but that's beating a dead horse at this point) and interestingly enough for all the rabid spergning some you people love to raise about the inadequacies of D&D 5th edition, very few of the problems with the game actually come from it (maybe the relatively poor variety of "builds" offered, but there's still more than you'd get in a lot of titles in the genre in the end).

For all its over-simplifications, after both Solasta and this one it turns out that 5th edition actually works great in a tactical videogame, with a relatively quick pace and still enough depth to be enjoyable. it surely beats the pre-buffing and the over-reliance of "lucking out with the rolls" considered a mandatory part of the Pathfinder videogames, for example.

Party controls outside of combat are trash, but that's also beating a dead horse given that I complained about them since BG3 was in EA in the first days. No, since DOS 1 and 2 in fact.

The story is whatever. The premise could be intriguing and there are occasionally great character moments, but there's also a lot of missteps in the final attempts to tying everything together and I genuinely hate some of its keypoints (i.e. "the emperor" and almost everything tied to him as a character).

Characters and in particular companions are also a mixed bag, with the latter in particular being almost uniformingly a bunch of annoying sex pests.
I'm not even annoyed at the fact that everyone in the main cast is "playersexual" and romanceable as I am toward the "minor detail" that everyone is actively pestering me about it all the time.
The fact that most of the dialogue options with them seem to assume a flirty back-and-forth almost by default and that I have to CAREFULLY avoid triggering some sweet, sweet buttfuckery when conversing with companions feels genuinely grating after a while.
 
Joined
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Messages
2,386
Location
Milan, Italy
This is the type of game some of you nutjobs would have begged to get 15 years ago.

Strong doubt has entered the chat.
You can go and tell that slimy faggot to fuck off. Also, follow him as we are on it.

Shit writing = shit RPG.
That's just something a wimpy, whiny storyfag would say.
Not to mention I'd be ready to bet big money on the fact you couldn't tell what count as "good writing" if Victor Hugo was shitting on your chest while finishing Les Misérables.
 

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