First off, the UI and general look:
- Is there a way to remove the Borderlands-like outlines on my characters? When I first saw how everything looked,
I was horrified - is this Baldur's Gate: Telltale Games Edition? Even after I've turned off sprite outlines, highlights and whatever else in an attempt to restore the old look, it's still different, the characters still have outlines and look blurry. Screenshots for comparison -
old and
new. Can't I simply have the 1.3. look back?
- I see that I can turn off the new selection circles (that make it look like there's something wrong with the perspective) which is nice. However, even when the "classic" ones are enabled, the circles and ground markers are different than before - I liked the nice and clean double-circles. Not a big thing, but can't I simply have the 1.3. circles back?
- Where is the rolling piece of parchment when you highlight an item or character? Now, there's some alien-looking neutral plain gray box instead. How could you have removed such an iconic thing? Can't I simply have my 1.3. rolling parchment back?
- Why were the clicking sounds, so characteristic to Baldur's Gate, removed from so many activities they were tied to for 20 years? Like right clicking an item to see its description or assigning stats during character creation? Can't I simply have my old clicking sounds back?
- Switched saved game order? For 20 years, the newest saves were on the bottom, now it's upside down. Why? Can't I simply have my 1.3. save order back?
- Minor thing - different font. It seems like my setup I've had in baldur.ini does not work, but I guess I could make it happen through editing baldur.lua? Can't I simply have my 1.3. font size back? Well, in this case, I think I just might! Too bad it's the most minor of my complaints.
More specific UI stuff:
- Inventory is laggy and you can't use mouse scroll to scroll up/down when there are a lot of items on the ground. Instead there are pages. Why? Can't I simply have my old 1.3. inventory back?
- Dialogue window - again, no mouse scroll usage to simply scroll around. Instead, I have to now open the upper thingy and have another, small part of the chat window where I can use the mouse scroll. Why? It worked perfectly fine before! Can't I simply have my old 1.3. dialogue system back?
- The spell menus are so much worse. Being able to see the spells in a list, sorted by alphabetical order sounds like a nice, OPTIONAL thing to include, but to change the whole spellbook/cleric scroll feel and implement this horrendous looking, small row of icons of memorized spells just makes me wonder - why? Even such a basic thing as memorizing a spell requires more clicks now - it seems you can't simply click on a spell to have it memorized. Instead, you have to select it, then click "memorize" and only then it works. Maybe I'm missing something obvious, but that doesn't seem like improving anything. Have fun switching many spells for different encounters/dungeons. Can't I simply have my 1.3. spell menus back? -- Edit here: actually, a single click works if you click on the spell ICON, but not on the spell NAME. Wow.
- Character info - I've seen that there are already threads about that, with polls indicating that most preferred the 1.3. look so I'm not going to go into it. But still - can't I simply have my 1.3. character info back?
Removal of lists:
- Am I to understand that the new, "improved" way to assign a custom portrait to a character is to click one by one through my list of 300+ portraits, instead of quickly scrolling through a list, looking for a specific NAME I made for a portrait I wanted to use? What sense does that make? Can't I simply have my 1.3. portait list back?
- Another list removed - while improting a character for a new game, the list of character files, with NAMES I remembered them by (as I was the one who made and named those files in the first place!) is now replaced by generic showcase of portaits with minimal info. What happened to the simple convenience of seeing file names - was it too easy to choose what character I wanted to import and so it was made into a challenge of its own? Can't I simply have my old 1.3. import list back?
- I really can't get over that. Is the intended way to have easy access to a portrait/import character is to name it like "zzz01" so it's the last one and thus, appearing as first when you scroll left while choosing a portrait? Just explaining that sounds convoluted beyond any necessity, especially compared to how easy it used to be for 20 years.
In general, it seems like most of those changes were forced. Completely unnecessary, but introduced so that "something's different". Change for the sake of change. Slightly different look of saved games + reversed order, zooming in and out when activating the minimap, different selection circles. Why, why, why?
I really appreciate the options to turn off things like health bars, journal pop-ups and other ridiculous "innovations", but that's not enough. The UI isn't "highly customizable", as it was described in some threads I've read. There are a few options, but most changes seem to be unrevertable.
It would be nice to enjoy some of the new features like the fixed "seletion sound upon failed banter" bug, achievements or easier weapon switching, but as it stands now, unless you wonderful people can provide me with some baldur.lua info or mods, I think the only thing left is to revert to 1.3. through the beta option on Steam and forget the new patch even happened. This isn't a satisfactory solution for the long term, however, so if there's any knowledge about the above topics anyone could share, I'd greatly appreciate it. Thank you!