felipepepe
Codex's Heretic
Spoil us, cboyardee, the party menbers are for optional co-op? Will this be the new love of CDS?
Will this be the new love of CDS?
Codex Diversity Squad, our steamI hate to ask, but what's CDS?Will this be the new love of CDS?
Imagine the worst that GD has to offer, put them all together, put them on Steam, have them play the most non-Codexian games available and give them a chatroom. That's the CDS.Will this be the new love of CDS?
I hate to ask, but what's CDS?
Here's a top secret screenshot:
Haha, it's that identifiable, huh? He's from just outside Montreal. Almost half the people on the team are from Canada and Brian and I have seriously considered moving there for work.Which city in Quebec is your artist from?
Give my regards to my compatriot.
Haha, it's that identifiable, huh? He's from just outside Montreal. Almost half the people on the team are from Canada and Brian and I have seriously considered moving there for work.Which city in Quebec is your artist from?
Give my regards to my compatriot.
Haha, it's that identifiable, huh? He's from just outside Montreal. Almost half the people on the team are from Canada and Brian and I have seriously considered moving there for work.Which city in Quebec is your artist from?
Give my regards to my compatriot.
We have nearly 200% of our goal. We could not possibly complain. Things slow down after the first week.kinda slowing down
I'm not sure he's ever worked with them on their commercial titles, but he's good friends with them. He's also good friends with a lot of the dudes at Bioware Montreal, including the the senior designer on Mass Effect 4, who just happens to be a big fan of Barkley. He was apparently pretty surprised when he found out Frankie was working on Barkley. Frankie's actually streaming right now a bunch of the old games we've made together that are going to be in our $60 reward tier.Haha, it's that identifiable, huh? He's from just outside Montreal. Almost half the people on the team are from Canada and Brian and I have seriously considered moving there for work.Which city in Quebec is your artist from?
Give my regards to my compatriot.
I saw his French name and recognized where he was from right away.
I also know that there is another studio from Montreal which specializes in pixel art games, they released Wizorb, and they had a successful Kickstarter for a Metal Slug clone. No clue if he worked for them.
Sure there is lots of game studies in Montreal due to the ridiculous tax breaks, but it's mostly grunt work for low pay under bad conditions among gigantic 100-300 men teams on generic AAA megaproductions, so I'm not sure it would be that enticing to you.
Once again, Quebec is the sweat shop of North America. Some things never change. There would be no AAA industry without it, which is troubling.
If you're actually serious about this, email contact@talesofgames.com with some more info, but this isn't nearly as glamorous as it sounds. I know it looks like we have a lot of money, but we're going to be living on less than minimum wage for the duration of this project. We're hoping the "payoff" comes when the game is actually out. The real payoff is that we get to make our dream game, but if we actually make any money that's just a bonus.Pay? Grunt work?!
. . . How do I join?
Aaaaaa sorry for the late response. Been very busy, was hoping this announcement would be even bigger but it looks like we'll have to wait a little bit longer.Looking at the pictures of Barkley 2 it reminded me instantly at The Chaos Engine. Will the combat / weapons be like that if you know the game cboyardee?