Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

Payd Shell

Arcane
Joined
Sep 26, 2017
Messages
831
You also get the strange meat drop from donkeys iirc. So if you're in dire need of some food, there you go.
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
Yes there is. I once failed a 'go kill that caravan from a rival noble house and leave no one alive' mission because I hadn't killed the donkey and the noble quest giver concluded that this donkey was going to tell everyone what happened.:negative:

It was a while ago though, so it might not be the case anymore.

How long ago was it?
It used to be the case that you needed to kill the donkeys, but it was patched out after people complained about it.
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
You also get the strange meat drop from donkeys iirc. So if you're in dire need of some food, there you go.
I used to be so paranoid that my guys would get sick or something that I never looted strange meat/always threw it away... Even when low on food in the wilderness.
Still don't ever use it, and with Legends mod you can hunt, thankfully.
 

Darth Canoli

Arcane
Joined
Jun 8, 2018
Messages
5,737
Location
Perched on a tree
Same here, and i think it can (could?) decrease the troops morale so i never loot it, i wish you had an auto-loot option/button that excludes strange meat or filter low value loot.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,356
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Poison doesn't seem to affect donkeys, probably because poison damage gets resolved at the end o units turn and donkeys never have turns.
247.gif
 

Payd Shell

Arcane
Joined
Sep 26, 2017
Messages
831
You also get the strange meat drop from donkeys iirc. So if you're in dire need of some food, there you go.
I used to be so paranoid that my guys would get sick or something that I never looted strange meat/always threw it away... Even when low on food in the wilderness.
Still don't ever use it, and with Legends mod you can hunt, thankfully.
Strange meat is just a catch all term for unprocessed, raw meat I think. Probably pulped beyond recognition. You get it from direwolves, too. The obvious downside is that it spoils extremely fast, but still, no reason to not take it along when you find it, your bros eat the stuff that's fastest to spoil first anyways.
 

Dr Skeleton

Arcane
Joined
Nov 9, 2014
Messages
848
Steve gets a Kidney but I don't even get a tag.
So I hired a beggar just to have 1 more guy for an alp quest
DU2Y67T.jpg
These reworked alps are less annoying than the first version but I still don't like them.


I also don't like how recruiting works, too many people with nonsensical talent stars. I think I might use the try out mod for the next run.
Same. Showing talents at try out should be a standard feature, I never use try outs now, there is just no point.
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
Actually after playing for a while with the try out mod for the stars, I found it a bit too "cheaty". Basically you'd never get anyone before trying out and you'd never have to fight with kinda crappy guys against odds etc
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,277
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I am finally forming a serious looking band of mean mercs. Got my first Cuman smiling helmet. I've always wanted to get some of those, I find them the most intimidating.
 

Prime Junta

Guest
Okay now I'm sure the RNG hates me. I rolled > 50 nine times in a row in the first round of combat. Odds of that happening are 1/2^9 = 1/512.
 

Wyatt_Derp

Arcane
Joined
May 19, 2019
Messages
3,082
Location
Okie Land
So what DLC will push us into gunpowder age? Seeing another field full of ancient armored legionaries has me dreaming of a holy hand grenade or two.

Skeletons don't understand spatial awareness. This should be exploitable.
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
Okay now I'm sure the RNG hates me. I rolled > 50 nine times in a row in the first round of combat. Odds of that happening are 1/2^9 = 1/512.
Iirc the RNG is more or less perfect with the small exception that it somehow produces slightly less streaks than it should.

So... Don't ever play the lottery, man. Your ticket would probably explode and kill you, or something equally improbable.
 

Zanzoken

Arcane
Joined
Dec 16, 2014
Messages
4,079
What perk do you guys recommend at Level 5 for melee bros? I use a standard progression of Pathfinder --> Steel Brow --> Rotation in the beginning but nothing at the next tier really jumps out.

I was thinking about Dodge for more defense or Colossus for more HP since I will eventually transition everyone to 2H weapons, but just wanted to make sure I wasn't missing something critical.
 

Country_Gravy

Arcane
Patron
Joined
Mar 24, 2004
Messages
3,407
Location
Up Yours
Wasteland 2
I finally made it past day 50 with a party intact. Playing beginner economy and veteran combat. Most bros are level 5-6 with a 7 and an 8.

I got a poleaxe for my 2H axe dude and gave him the axe mastery and headhunter skill.

I really like lopping off heads.

Haven't seen much undead or goblins. I am allied with a town that sells amber, but it's still 328 ans says it's worth 280.

This game already has me. I'm sure I'll be 200-300 hours before I'm through. Great value.
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,241
Steve gets a Kidney but I don't even get a tag.
At long last, I'm ready to try out this new DLC!

I know this gets asked every other page, but might as well sample some fresh data: what are people's favourite company origins?
 

Prime Junta

Guest
I've come to the conclusion that these new starts need some serious balancing. Most of them are super grindy, even by BB standards which are already grindy. It's just a different type of grind for each of the starts. And once that grind is past and you have enough resources to start actually building a company, it's just like any other BB game.

The notable exception is Lone Wolf which is genuinely fun, and Cultists which have their own special twist. But with the others I'm having less fun than with the plain ol' Hoggart start, and that's kind of a shame.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
What perk do you guys recommend at Level 5 for melee bros? I use a standard progression of Pathfinder --> Steel Brow --> Rotation in the beginning but nothing at the next tier really jumps out.
I never use those as I don't see much value in them (waste of points). Pathfinder is nice but not important, steel brow is for dodgers as it's nothing a good helmet won't provide, rotation is good for getting out of tough situations but killing them fast enough not to get in tough situations in the first place is even better (the rest can be handled with careful position). For tier 1 I prefer Colossus (more HP, fewer crits on you), Crippling Strikes for certain builds (goes well with Executioner), or Student for faster leveling. Tier 2 - Executioner (for 2H builds), Dodge for high initiative guys, or Gifted. Tier 3 - Backstabber (for low THC guys and polearmers), Brawny for heavy armor, Tier 4 - Overwhelm (good for those 25-40 orcs fights to keep the frontliners in good shape), Underdog for two-handers.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom