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Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

Payd Shell

Arcane
Joined
Sep 26, 2017
Messages
831
They spawn shadow aids around your guys that spawn nightmares
nightmares die in one hit, their attacks always hit but the damage is mitigated by resolve. Alps themselves don't do shit once you reach them except spawning more miasma shadow aids. The most common tactic is equip everyone with spears and swords for the hit bonus, strip all armor and give everyone a dog. Then you slowly advance towards one alp at a time with 4-5 guys while they spawn their shit nonstop. It's tedious.
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,473
When 30 orcs and 20 necrosavants are less dangerious then 11 alps you know something is wrong.
 

Wyatt_Derp

Arcane
Joined
May 19, 2019
Messages
3,082
Location
Okie Land
Should be said, 'we who are about to sleep, salute you.' Goddamn Alps. Yeah, can we bring our boys some extra coke in their lunch sacks? This napping shit hurts.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,796
Location
Copenhagen
did they reduce the number of farmers available? I seem to recall relying on those guys early game but in my few test games so far they've been ultra rare.
 

Riel

Arcane
Joined
Apr 29, 2012
Messages
1,557
Location
Itaca
One skull contract ---> We need to be paid more for this ---> Accept ---> END THE NIGHTMARES ---> oh no no no no

I have found Alps only in the mission, I don't know if they appear by themselves in the wilds or in harder difficulty missions, but in my only experience with them they never cast sleep, they only created clones which are easy to dispose off as long as they don't outnumber you, I added some dogs to the fight and it was more tedious than challenging.
 

Wyatt_Derp

Arcane
Joined
May 19, 2019
Messages
3,082
Location
Okie Land
Is there a way to buff against Hexen kiss? High resolve check, maybe? I had one battle against 3 of them plus some undead. Lost almost half my team and had to retreat 'cause they kept getting kiss-flipped.
 

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,241
Steve gets a Kidney but I don't even get a tag.
Is there a way to buff against Hexen kiss? High resolve check, maybe? I had one battle against 3 of them plus some undead. Lost almost half my team and had to retreat 'cause they kept getting kiss-flipped.
High resolve is pretty much your only recourse, and even then it's a crapshoot. Better just to deal with bros as they turn.
 

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
20,860
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
Is there a way to buff against Hexen kiss? High resolve check, maybe? I had one battle against 3 of them plus some undead. Lost almost half my team and had to retreat 'cause they kept getting kiss-flipped.
High resolve is pretty much your only recourse, and even then it's a crapshoot. Better just to deal with bros as they turn.
Mood affects resolve, so boosting it via rounds of beer helps.
There's also a necklace that gives immunity to mind control effects.
 

Payd Shell

Arcane
Joined
Sep 26, 2017
Messages
831
Yeah you get the undead trophy which makes one bro immune to mind control and fear from the undead ambition (destroy 4 or 5 undead camps).
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
You guys ever play the Legends mod?

Seems fascinating so far.
Hasn't been updated for WOTN yet, but you can revert to B&E version of the game via Beta tab on steam (v. 1.2.x)
https://www.nexusmods.com/battlebrothers/mods/60

Fascinating stuff. A lot of the things people were asking for, like passive stats/skills for your company (barter skill, movement on different terrain types on the world map, an actual camp with lots of functions you can assign brothers to, had different starts before BB itself did).
It has leader starts and special perk trees for the leaders.
Custom items. My crusader start guy has a custom 2h sword that can also do regular slashes (i.e. 2 per turn) in addition to the regular overhead swing, split and that 3-guy swipe.

Pretty cool so far. Lots of options for map size and amount of cities, noble factions, water, landmass, snow, different difficulty scaling (you can encounter tiny groups at start now if you only have one-two guys... Though that doesn't seem to work as well for tombs and such).

Great stuff, shame there's no workshop integration on steam so more people would know about it.


For the camp you unlock tent types by visiting cities with their equivalent in them. Like a taxidermist/crafting tent.
Can buy upgrades for them as well.
You can stay out longer in the wild because you can now break down items into tools in your camp, hunt for food, gather herbs, train in camp (rare chance of stat increase, otherwise +20 percent xp in the next battle, but small chance of injury during training).
This also makes banditry much more interesting as a gameplay choice. Along with permanent destruction.

Different backgrounds now add different stuff, tools/med/ammo is now related to who's in your company.
I.e. some guy might give you +5 tool capacity, be good at hunting, give +landspeed in forests, whatever. Generally a lot of different boni per bro but only some may be high depending on background.
Perks for that exist as well on your leader.

Low tier bros (say, miners, farmers) also get special weapon perks for pickaxes (+15 melee skill if they have one, another skill for +damage), dunno about higher tier guys yet. For those of you who frequently have cannon fodder/weaklings in your group.
 
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hivemind

Cipher
Patron
Pretty Princess
Joined
Feb 6, 2019
Messages
2,386
by whip and chain they need be restrained to the ideal of elegance and QoL improvements while keeping in line with core visions
 

Darth Canoli

Arcane
Joined
Jun 8, 2018
Messages
5,737
Location
Perched on a tree
You guys ever play the Legends mod?

Seems fascinating so far.
Hasn't been updated for WOTN yet, but you can revert to B&E version of the game via Beta tab on steam (v. 1.2.x)
https://www.nexusmods.com/battlebrothers/mods/60

Fascinating stuff. A lot of the things people were asking for, like passive stats/skills for your company (barter skill, movement on different terrain types on the world map, an actual camp with lots of functions you can assign brothers to, had different starts before BB itself did).
It has leader starts and special perk trees for the leaders.
Custom items. My crusader start guy has a custom 2h sword that can also do regular slashes (i.e. 2 per turn) in addition to the regular overhead swing, split and that 3-guy swipe.

Pretty cool so far. [...]

I tried it on expert with the full party (because i didn't want to play 6 times to try them all), Paladin, Barbarian, Ranger, Mage, Leader and i'm not sure about the last one (or was it just 5 ?)
Very good, i didn't expand the team too much for "balance" reasons.

The mage is the Gheist's sourge, the ranger is a real monster with the additional skills and they all add something.

My run ended when i faced 13 Unhold and were about to wipe them out when the game crashed (very tough and tactical fight)

Apparently, the dev team has a real plan for future updates.

Is there a way to buff against Hexen kiss? High resolve check, maybe? I had one battle against 3 of them plus some undead. Lost almost half my team and had to retreat 'cause they kept getting kiss-flipped.

2/3 archers with warbows or heavy crosbows and they're history, besides the charm gets dispelled when they die.
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
Apparently, the dev team has a real plan for future updates.

I sure hope so. This could really help keep the game alive in addition to the smaller additions the actual devs are making.


Mod team seems much larger than the real dev team, too :D
 

Nirvash

Liturgist
Joined
Jan 20, 2017
Messages
1,705
Legends is way better than the barbarian shit.

Low tier bros (say, miners, farmers) also get special weapon perks for pickaxes (+15 melee skill if they have one, another skill for +damage), dunno about higher tier guys yet. For those of you who frequently have cannon fodder/weaklings in your group.

Shield maiden (rare fermale recruit from snow settlements) get +10mdef shield perk.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,277
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
First time I get attacked by brigands disguised as direwolves:

fU9STDm.png


EDIT: they drop direwolf-upgraded armors, how nice!
 
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Darth Canoli

Arcane
Joined
Jun 8, 2018
Messages
5,737
Location
Perched on a tree
I remember when the football boys ran into these guys. THEN THEY DIED DAYS LATER IN A HORRIBLE AMBUSH!

For their name alone, they deserved their fate!

It had to be said ... ;)

Meanwhile, The Celts have 2 casualties to report, one scoundrel i rescued and had killed a couple of battles later and a good sellsword axeman (51 days, 54 battles), turns out that guy was more expensive than the starting barbarians, good riddance!
Also, the flag bearer, the monk, got brain damaged ... Which boosts his resolve ... :positive:
 
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