Strange Fellow
Peculiar
- Joined
- Jun 21, 2018
- Messages
- 4,269
How has this bro survived to veteran levels without getting picked off by pesky poachers? I don't know, but he has, and look at him now
this is my f2H flail bro. he barely made that one. i made a stupid move to support that 2h sword bro. and then 2 pikeman came out from nowhereI hope the dude with the two handed flail thing has really good defenses and/or HP... These two pikemen are ready to rip him a new one
But there is a significant difficulty spike when you reach the late game heavily armored enemiesI've stabilized on my Ironman attempt right now. Thankfully the game gets easier once you leave the very early game behind. Those 5% extra hit/miss make more of a difference than one would think.
- 3 archers with 70+ ratk, mail armor, war bows
Why?
To assert your dominance.
Survival > Pride.
I was under the impression that axes are good generalist weapons, so I have roughly 2-3 spears and 3-4 axe guys plus 2-3 archers/crossbows.
Axes are good but no more than the rest (2 handed wise).
A good party takes advantage of every weapon (well, i rarely use flails but i might next time to try something different)
For example, my last company used 2x 2H swords (it just happened, i didn't plan to have 2), 1x (2H Hammer, 2H Mace, 2H Axe, 2H poleaxe, 2H Pike), 2x Archers, 1x shield/cleaver/whip and 1x Fencer.
Since i have been mistreated by Schrats, my backpack is full of different axes, just in case.
how the hell you made with bro with 100+ res?
this is my f2H flail bro. he barely made that one. i made a stupid move to support that 2h sword bro. and then 2 pikeman came out from nowhere
Swords are the most versatile though due to the attack variety(can AoE attack forward and in half-circle) and higher THC. I always have atleast 2 greatsword guys in my roster.
how the hell you made with bro with 100+ res?
My guess is he meant total res and not base res. That's not that difficult with perks + gear, even if you don't use someone like a Cultist, Noble or Squire.
how the hell you made with bro with 100+ res?
My guess is he meant total res and not base res. That's not that difficult with perks + gear, even if you don't use someone like a Cultist, Noble or Squire.
Right. I got a noble with 3 stars in Res + Fearless and he's now level 8 with Fortified Mind + Sergeant Sash.
Noble war is the hardest crisis if you don't know what you're doing. Noble armies don't have any particular strength, but they also have no weakness that you're able to exploit, they're just as versatile as your own company. That being said, the danger comes from their backline. Polearms and crossbowmen will wreck you if you don't take care of them first. Bring ample archers with good ranged attack (90+ ideally) so you can snipe their crossbows and billhooks. Your frontline needs 250+ gear in order to survive a few attacks. Their frontline isn't that dangerous, they're just there to keep you away from their backline. If you want to rely on melee only, it's much harder and the gear requirements go way up, you'd want 300+ gear / famed items to brutforce your way through the frontline.But there is a significant difficulty spike when you reach the late game heavily armored enemiesI've stabilized on my Ironman attempt right now. Thankfully the game gets easier once you leave the very early game behind. Those 5% extra hit/miss make more of a difference than one would think.
This is where I am right now. I thought I was in a pretty good spot with the following (Day 80-ish).
- 8 melee bros levels 6 to 8, 75+ matk, mail armor, 200HP helmets, heater shields and tier 3 weapons or pikes / billhooks
- Sergeant with 100+ res, battle standard, 200HP armor + helm
- 3 archers with 70+ ratk, mail armor, war bows
These guys breeze through bandits and have also consistently won against orc young & berserkers, goblin skirmishers and ambushers, nachzherers, direwolves, wiedergangers + necromancy, ancient dead, spiders, alps, hexen, unholds. Pretty much all low- and mid-tier enemies the game throws at you.
Then the Noble War starts and I took the "join a battle" contract or whatever it's called, where it was me and an allied noble house vs another noble house. And even though our side won the battle, I lost 6 guys and the allied house lost quite a few as well. In a hypothetical 12 vs 12 against professional soldiers, my bros would not be the favorite and even if we did pull off a win it wouldn't be without heavy casualties.
I reloaded to just before the war starts, but I'm a little shook because I thought we were ready and apparently that isn't the case. I know we definitely need better armor, and to start transitioning to 2H weapons. But other than that idk.
Yes. It really fucks up your trade.Noble war is the hardest crisis.
If you ve lost 6 guys and the noble ally less than half of their units, you re doing it wrong. Use them as screen / cannon fodder as much as you are able to and seeing as you only have mail shirts maybe give your frontliners polearms for such battles and keep them safe. Footmen can soak up damage pretty well, so a massive advantage in dps should easily turn the battle in your favour. Target enemy zweihanders with your polearms whenever possible but try not to get into the range of their "split" ability. Rotation works wonders for that. If you ve got a good archer, snipe their archers. In short try to achieve a superiority in certain aspect and then rely on said advantage to win the whole thing. After 2 battles you should have enough heavy armor to get involved in melee to your hearts pleasure.But there is a significant difficulty spike when you reach the late game heavily armored enemiesI've stabilized on my Ironman attempt right now. Thankfully the game gets easier once you leave the very early game behind. Those 5% extra hit/miss make more of a difference than one would think.
This is where I am right now. I thought I was in a pretty good spot with the following (Day 80-ish).
- 8 melee bros levels 6 to 8, 75+ matk, mail armor, 200HP helmets, heater shields and tier 3 weapons or pikes / billhooks
- Sergeant with 100+ res, battle standard, 200HP armor + helm
- 3 archers with 70+ ratk, mail armor, war bows
These guys breeze through bandits and have also consistently won against orc young & berserkers, goblin skirmishers and ambushers, nachzherers, direwolves, wiedergangers + necromancy, ancient dead, spiders, alps, hexen, unholds. Pretty much all low- and mid-tier enemies the game throws at you.
Then the Noble War starts and I took the "join a battle" contract or whatever it's called, where it was me and an allied noble house vs another noble house. And even though our side won the battle, I lost 6 guys and the allied house lost quite a few as well. In a hypothetical 12 vs 12 against professional soldiers, my bros would not be the favorite and even if we did pull off a win it wouldn't be without heavy casualties.
I reloaded to just before the war starts, but I'm a little shook because I thought we were ready and apparently that isn't the case. I know we definitely need better aarmor, and to start transitioning to 2H weapons. But other than that idk.
Funny, in my opinion they're the best fights the game has to offer. The slow tide of battle with shifting flanks, sending polearm-users to and fro protecting vulnerable areas, pinning down advancing troops, etc. They're as tactical as BB gets, and offer something different from the regular brawls, while retaining all the benefits of brigand fights. They do drag on, of course, but they haven't been too common in my runs, maybe 3-4 per war (of which I've only had 2 in total). The loot you get is great, but I would enjoy the noble war fights even if it weren't.For me the main challenge is the visual clusterfuck. But the loot is worth the pain.
Funny, in my opinion they're the best fights the game has to offer. The slow tide of battle with shifting flanks, sending polearm-users to and fro protecting vulnerable areas, pinning down advancing troops, etc. They're as tactical as BB gets, and offer something different from the regular brawls, while retaining all the benefits of brigand fights. They do drag on, of course, but they haven't been too common in my runs, maybe 3-4 per war (of which I've only had 2 in total). The loot you get is great, but I would enjoy the noble war fights even if it weren't.
Speaking of saving perk points, anyone got any tips on curing myself of that behaviour?