Darth Canoli i summon thee!* ... if you have a few minutes to answer some questions that is.
Waiting for the new DLC i am trying Legends and i have a few questions. Let's start with:
1. Are there any broken perks? I don't ask about strong and weak perks but about not working as intended (or at all) or ridiculously overpowered ones.
2. I started with "dynamic perks" because it is the default but it looks a bit random on some bros. What is your opinion on those?
*or anyone else who played Legends mod not very long time ago.
There isn't any broken perk that I know of, that is if you stick with Legends ( with Magic Origins eventually)
Magic Origins evolves fast but any new feature that might be broken would be fixed in a matter of days.
PTR (Perk Tree Reworked) adds a shitload of features but some might be broken, less and less and it'll be soon included in Legends, It's mostly for people who played LEgends too much and want some change.
Dynamic Perk is the way to go, otherwise, you only get vanilla perks, I think.
Still, if you don't want to add too much tedium to the "best bro hunting" mini-game, you can use breditor for legends, which allows you to add perks individually or whole perk categories all at once, which you'd have to use perk points on (or you can cheat but most players use it to add perk families here and there)
Pity that competing mercenary companies don't seem to use varied origins.
It would be interesting to fight against both of the new company backgrounds.
There's a new feature in Legends, "free companies" which, in time might do exactly that, right now, it's scaling competing companies which are hostile to you.
There's a submod making it a cultist competing faction instead.
Might be sadomasochistic on my part, but never got into legends because it somewhat takes away two of the most enthralling features of battle brothers: difficulty and germanic balance autism. Many of the mod features are somewhat cheesy and exploitable.
About the balance autism, you're probably right.
About the difficulty, you're certainly wrong, enemies have new perks and if you add PTR, they also have PTR perks, making them way harder, Of course, you have access to powerful perks too but morale exploits have been fixed (with the berserker for example) and depending on the scenario difficulty (berserker is still strong) and the game difficulty, it could be way way harder than vanilla (it always have except for a few exploits, now fixed).
Fuck the balance, though, some encounters are impossible to win, champions lindwurms or stollwurms (super lindwurms) will eat you alive if you don't run and there's too many of them.
Just like Rock unholds or worse, a big pack of white wolves (they have 16 AP and they're angry)