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Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

tindrli

Arcane
Joined
Jan 5, 2011
Messages
4,477
Location
Dragodol
Trying Legends (second attempt), anyone knows why most of "scenarios" won't work? I have the newest Legends + newest MSU and nothing else. Most freeze when trying to load them but others work normally. Not that it is very important, i'm starting a new campaign just wanted to try those "scenarios".
ask on discord. the community is friendly
I know, they are indeed friendly, i even talked about something there once, so i'll ask. However, being a Codex patriot i ask here first. :obviously:
Seriously, discord confuses me sometimes, despite using it for some time.
well i agree on that to. discord is a mess don't like it either but you get your answers relatively fast
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,421
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Space Hell
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Joined
Mar 3, 2010
Messages
9,303
Location
Italy
last time i played this it was 1.0, or perhaps earlier. did old age take its toll or has difficulty been ramped up severely with all the dlcs? i've been trying this cultists start and my men are eaten alive even by common bandits.
 

Shaki

Arbiter
Joined
Dec 22, 2018
Messages
1,712
Location
Hyperborea
There were a lot of balance changes to perks etc, but it mostly affects mid/late game, and I don't recall any big buffs to brigands that would make them any harder than on release. You probably just forgot how to play the game and need to git gud.
 

Agesilaus

Antiquity Studio
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Developer
Joined
Aug 24, 2013
Messages
4,510
Grab the Codex by the pussy Codex USB, 2014 Steve gets a Kidney but I don't even get a tag.
What sort of bandit? Were they thugs or raiders? Maybe you forgot the difference, but raiders can definitely wipe you out early on. Watch out for poachers and especially the marksmen, they can be a pain sometimes.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,949
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Small but great planet of Potatohole
last time i played this it was 1.0, or perhaps earlier. did old age take its toll or has difficulty been ramped up severely with all the dlcs? i've been trying this cultists start and my men are eaten alive even by common bandits.

Cultists? I never played them but aren't they on the weak side when it comes to early game? As i understand, in time, you can get some tasty bonuses for your people but the early game is hard. I might be wrong on that.
 
Joined
Mar 3, 2010
Messages
9,303
Location
Italy
the problem was in hitting chances. i got this guy with throwing lances who'd routinely 100% hit my shielded front line men, while my archer at best has 35% and my melees have an average of 40%. i can hit a fully surrounded, white flagged enemy at best at 60%.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,057
the problem was in hitting chances. i got this guy with throwing lances who'd routinely 100% hit my shielded front line men, while my archer at best has 35% and my melees have an average of 40%. i can hit a fully surrounded, white flagged enemy at best at 60%.
oh, you probably met barbarians.
 
Joined
Mar 3, 2010
Messages
9,303
Location
Italy
nope, it was the second mission, 1 skull, a couple palisades and 4 bandits. standard veteran difficulty. i redid the mission like 10 times, in the end i accepted two losses and got done with it. everything is too bloody too expensive, but i'm afraid anything easier is going to be too easy.
 

Agesilaus

Antiquity Studio
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Developer
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Aug 24, 2013
Messages
4,510
Grab the Codex by the pussy Codex USB, 2014 Steve gets a Kidney but I don't even get a tag.
If you can't take out 4 brigand thugs, then just uninstall. It's not going to get easier.

My only suggestion is to bring shields and superior numbers. Spears and swords increase your hit chance. I'd say get better armour but don't thugs have sticks and farming equipment? surprised they're even reaching your hit points tbh
 
Joined
Mar 3, 2010
Messages
9,303
Location
Italy
i'm facing people with military weapons and armors here :V twoshotting my men.
i can rarely bait them into the wall of spears (it still does wonders against werewolves), all my front line has shields, the second line does pitiful damage, and both can't hit shit. while enemies just walk into my defenses and hit consistently, well over 50%. i can win battles, but if i have to replace 2-3 men every single one i'm going broke soon.
i'll probably restart, as a peasants wave.
 

Agesilaus

Antiquity Studio
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Developer
Joined
Aug 24, 2013
Messages
4,510
Grab the Codex by the pussy Codex USB, 2014 Steve gets a Kidney but I don't even get a tag.
i'm facing people with military weapons and armors here :V twoshotting my men.
i can rarely bait them into the wall of spears (it still does wonders against werewolves), all my front line has shields, the second line does pitiful damage, and both can't hit shit. while enemies just walk into my defenses and hit consistently, well over 50%. i can win battles, but if i have to replace 2-3 men every single one i'm going broke soon.
i'll probably restart, as a peasants wave.

If the "bandits" have metal armour and good weapons, you're fighting brigand raiders. Just run away from them, you want to fight the ones called "thugs", and if it's night time you can go beat up the poachers and marksmen too. Raiders are not a joke, especially for a weak, early-game party. OTOH, if you need some decent gear and you greatly outnumber them, try your luck (although it doesn't sound like you have any).

Once you're comfortable beating up thugs, maybe go rough up some weidergangers.
 

Shaki

Arbiter
Joined
Dec 22, 2018
Messages
1,712
Location
Hyperborea
i thought i could pick the sacrifice, instead i can chose only among a random couple. no, cultists can't be played.

It checks for 3 lowest level brothers in your group, then let you pick between 2 of them. That's why as a cultist you always want to drag 3x lvl1 sacrifices in your reserve. Indebted work best for it, since they cost no upkeep, can't leave because of low morale, and arer excluded from events converting them to cultist, so the event has a bigger chance to fire on brothers you actually want to convert.

Cultist are one of the strongest late-game origins, if not THE strongest, but they require heavy metagaming to survive early/mid game with them.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,949
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Small but great planet of Potatohole

MadMaxHellfire

The best, classic so to speak, very early game is chasing thugs and eventually starting to kill small amount of raiders (sometimes mixed with thugs) using knives/daggers to get their armours. Once your party is (mostly) equipped with brigand level stuff - the game opens up, sky is the limit. It is even more important for difficult starting origins. If you played the game so long ago I suggest skipping origins like Cultists, Slavers or Anatomists for the first game in very long time. Take the basic start, "southern classic", Poachers (though they might be hard with low starting funds)... stuff like that. At least that's my advice.
 

Covenant

Savant
Joined
Aug 3, 2017
Messages
369
Once I started playing Lone Wolf, I couldn't go back. There's something really awesome about building your way up from one guy, to getting a squire, and slowly building up to a full cadre. Though the limit of 12 - with no reserves available to cover injuries, etc - is rough.
 

k0syak

Cipher
Joined
Sep 24, 2013
Messages
423
i'm facing people with military weapons and armors here :V twoshotting my men.
i can rarely bait them into the wall of spears (it still does wonders against werewolves), all my front line has shields, the second line does pitiful damage, and both can't hit shit. while enemies just walk into my defenses and hit consistently, well over 50%. i can win battles, but if i have to replace 2-3 men every single one i'm going broke soon.
i'll probably restart, as a peasants wave.
Your men are all cheap, get a lot of them and swarm the raiders with daggers for their gear. Spearwall is bad against raiders, maybe one dude at most for zoning. Use nets and surround to increase hit chance. Early game double gripped flails are kang, the basic attack ignores shield bonus and the second one always hits the head, just be mindful of stamina consumption.
 

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