DeepOcean
Arcane
- Joined
- Nov 8, 2012
- Messages
- 7,404
I think a balance between the rule of cool and having clear and logical rules for the setting is what makes BattleTech interesting. I don't like animu mechs too with their completely ridiculous super awesome world ending firepower that ruins suspension of disbelief but going too realistic would mean weapon systems firing guns at each other from huge distances what wouldn't be as dramatic as two mechs shooting each other on close range.