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Beamdog working on a new D&D CRPG (cancelled)

Ramenos

Literate
Joined
Apr 4, 2018
Messages
18
Location
Montréal, Canada
Hi everyone,

I was wondering if Beamdob would be interested by doing an enhanced version of Arcanum. Just to be playable normally, that would be great.. Don't you think?
 

thesheeep

Arcane
Patron
Joined
Mar 16, 2007
Messages
10,098
Location
Tampere, Finland
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Serpent in the Staglands Dead State Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Dressed kind of....sad? I dunno, he was over 30 and had a videogame shirt on.
Wtf is wrong with that?
Nothing unusual or sad at all, especially not for people that have any interest in games.

Of course, if it was a shit game, it is inexcusable.
Except if it was a very shit game - are there Big Rigs shirts?!

And what else should he wear? Suit and tie, like a braindead corporate drone? And during a talk about harassment? :lol:
Are you ashamed of your hobby? How sad.
 
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Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,042

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Looks like the Wild West game had some kind of multiplayer element: https://www.linkedin.com/in/apepers/

After launching the Client I moved to working on new projects, and in September 2017 transitioned roles from programmer to game designer. As acting lead designer on an unannounced UE4 project, I worked closely with the rest of the team and took responsibility for mechanics design including narrative, combat, exploration, and multiplayer. Flexibility and fearlessness were key as I took on a wide variety of tasks including running the development and iteration of our combat prototype, encounter design, pitching, and working with production to map the mechanics required for the entire game.

I organized a small team for a two-day game jam to create Sword Coast High, a Dungeons and Dragons dating simulator, acting as the team lead, producer, and lead designer. We created a solid and polished experience that was shared through the Beamdog and Dungeons and Dragons twitch channels. I also started and run the lunch and learn program, where employees volunteer to give a presentation over lunch that shares their knowledge in a topic they are passionate about.

https://www.linkedin.com/in/carson-mcconnell-76041569/

Lead writer on Sword Coast High: a Dating and Dragons Game.

Copywriting and marketing support for Baldur's Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, Icewind Dale: Enhanced Edition, and Neverwinter Nights: Enhanced Edition.

Narrative design for an unannounced project.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Looks like the Wild West game had some kind of multiplayer element: https://www.linkedin.com/in/apepers/

There's also a date, September 2017. This all happened pretty recently!

And to think that their concept artist started posting the Unraveled concept pieces in August 2017.

I wonder how much work has done for Unraveled, and, thinking that Gaider was joined in February 2016 and started recruiting writers in June that year, if there was yet another canceled project before that.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Probably not related to their projects: https://www.artstation.com/artwork/GomXQ

zQL5YOx.jpg


Beholder Attack - for Beamdog
Marketing artwork done for Beamdog.

Copyright © 2018 Beamdog
All Rights Reserved

It's an artwork for the website redesign: https://www.beamdog.com

 
Self-Ejected

Lilura

RPG Codex Dragon Lady
Joined
Feb 13, 2013
Messages
5,274
That big beholder makes me want to buy all of the EEs immediately!

Also, a 66% discount on 20 year old games that they've made worse is irresistible!
 
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Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,042
Isn't that Aribeth's sword? Making her Aribeth?
Looks more like the Neverwinter sword. Not necessarily Aribeth's.
It is Aribeth's sword. That eye icon is unique to the lizardfolk chumps that was behind everything in NWN1OC. That was refered to several times throughout the OC (including the yuan-ti you need to kill in Chapter 1 for the cure). The sword with the eye was given to Aribeth when she became a Blackguard, IIRC.
 

Ramnozack

Cipher
Patron
Joined
Jan 29, 2017
Messages
900
Isn't that Aribeth's sword? Making her Aribeth?
Looks more like the Neverwinter sword. Not necessarily Aribeth's.
It is Aribeth's sword. That eye icon is unique to the lizardfolk chumps that was behind everything in NWN1OC. That was refered to several times throughout the OC (including the yuan-ti you need to kill in Chapter 1 for the cure). The sword with the eye was given to Aribeth when she became a Blackguard, IIRC.
Oh is that how the OC ends? I could never finish it on account of me literally falling asleep while trying to play it.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,732
Pathfinder: Wrath
No, the OC ends by killing what's-her-face, the lizardfolk goddess/queen. I don't remember what happens to Aribeth after she becomes a Blackguard.
 

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