Pyke
The Brotherhood
Yeah.
Bro.... This is so good.
My idea for a Mass Effect style ARPG.
how many copies of this game do I need to buy to speed up development of your scifi RPG?
All of them.how many copies of this game do I need to buy to speed up development of your scifi RPG?
The only answer is yes.how many copies of this game do I need to buy to speed up development of your scifi RPG?
more like a south african Numenera setting.
This only has 162 reviews on steam...
I'm curious why it's not getting more of an audience.
Too weird/hard to relate (as opposed to Disco's drunk loser protag haha/unfamiliar themes as opposed to Disco's pseudo real-world political overtones / art style for characters too weird)?
Gameplay not interesting to people after watching streamers/Cohh play it?
Too little engagement with the wider gaming audience/too little advertising well ahead of release?
Attracting RPG fans at first only for them to realize it's not an RPG (i.e. appealing to the wrong audience at first)?
Or is the number of reviews just uncommonly low and it actually sold well?
Or maybe because its just a mediocre adventure game but with pretty isometric graphics no more no less. Also what DE got to do with anything? Why not compare BD to Grim Fandango, Full Throttle or Syberia?This only has 162 reviews on steam...
I'm curious why it's not getting more of an audience.
Too weird/hard to relate (as opposed to Disco's drunk loser protag haha/unfamiliar themes as opposed to Disco's pseudo real-world political overtones / art style for characters too weird)?
Gameplay not interesting to people after watching streamers/Cohh play it?
Too little engagement with the wider gaming audience/too little advertising well ahead of release?
Attracting RPG fans at first only for them to realize it's not an RPG (i.e. appealing to the wrong audience at first)?
Or is the number of reviews just uncommonly low and it actually sold well?
did you type this with a straight face?One of the smarter things the Disco Elysium devs did is move to London. If you want to become an underground sleeper hit, it helps to ingratiate yourself with the Brit PC gaming journalism establishment (RPS, PC Gamer, Eurogamer).
Or maybe because its just a mediocre adventure game but with pretty isometric graphics no more no less. Also what DE got to do with anything? Why not compare BD to Grim Fandango, Full Throttle or Syberia?This only has 162 reviews on steam...
I'm curious why it's not getting more of an audience.
Too weird/hard to relate (as opposed to Disco's drunk loser protag haha/unfamiliar themes as opposed to Disco's pseudo real-world political overtones / art style for characters too weird)?
Gameplay not interesting to people after watching streamers/Cohh play it?
Too little engagement with the wider gaming audience/too little advertising well ahead of release?
Attracting RPG fans at first only for them to realize it's not an RPG (i.e. appealing to the wrong audience at first)?
Or is the number of reviews just uncommonly low and it actually sold well?
Well maybe because DE is simply a better game. Doesn't even meter if its RPG or adventue or interactive novel. Unfortunately BD isn't some underrated gem everyone needs to play. I completed it once, took me under 11 hours and I doubt i will play it ever again. Also how many sold copies would you consider a success for BD?Or maybe because its just a mediocre adventure game but with pretty isometric graphics no more no less. Also what DE got to do with anything? Why not compare BD to Grim Fandango, Full Throttle or Syberia?This only has 162 reviews on steam...
I'm curious why it's not getting more of an audience.
Too weird/hard to relate (as opposed to Disco's drunk loser protag haha/unfamiliar themes as opposed to Disco's pseudo real-world political overtones / art style for characters too weird)?
Gameplay not interesting to people after watching streamers/Cohh play it?
Too little engagement with the wider gaming audience/too little advertising well ahead of release?
Attracting RPG fans at first only for them to realize it's not an RPG (i.e. appealing to the wrong audience at first)?
Or is the number of reviews just uncommonly low and it actually sold well?
Mediocre games of various types frequently sell quite bit and store page screenshots showing off a striking art style seem to help in general.
DE was released fairly recently and is also a talk-heavy weird adventure game which attracted part of the the RPG crowd. It seems to have sold rather well, so it's not like this general type of game has no hope of selling on Steam.
It's the truth, connections and getting the word out is much more important than the quality of the actual game when it comes to sales. If not for this thread I'd never have found out about this game, which is really excellent btw, Pyke.did you type this with a straight face?One of the smarter things the Disco Elysium devs did is move to London. If you want to become an underground sleeper hit, it helps to ingratiate yourself with the Brit PC gaming journalism establishment (RPS, PC Gamer, Eurogamer).