is this game worth playing?
Ive recently played it, and got bored halfway through[i guess its halfway through]. Cumbersome and time consuming traveling between locations -it doesn't value the user time at all, game would be 200% more enjoyable if backtracking was instant, same animations of travel[going to location, traveling through warden] that take lot of time[you will spend 1-2 hours just wasting at looking the traveling between points...], lots of backtracking, some of the fetch quests and puzzles doesnt make sense and lack the versimilitude/authenticity[bringing some hunted rat to a computer to gain access to village WTF? xD], i dont like the techno-native setting -i hate african retarded native culture. Lots of hippie babbling in dialogues i've stopped paying attention after few hours, because they simply became boring -my only favourite dialogues were between your brother and the cyberdog, the rest is just drug-trippy filler that is incoherent and annoying -behind a religious babble it hides banal things about their boring society, but its shrouded behind a barrage of obtuse words and concepts, that is just annoying[like a fucking hakunin from F2]. Its like deciphering real historical happenings from religious scribes/mythos sources, or like making assumptions about advanced technological stuff from ezekiel books from bible, or vimanas from sanskrit. The locations and art is creative, but the game feels like schizophrenic fever dream, thing become weirder and weirder as the game progressed[a fucking talking train with flesh inside...infusing seeds with breast milk, that then are cultivated and smoked, this is some african tier shit, like the video with them blowing into the cow ass
https://www.youtube.com/watch?v=n8PYozPB-8I -sorry, but who likes such weird shit and stupid story snippets like that?]. Comical characters and voice acting was very uneven, some attrocious. You gradually don't take the world seriously until you lose all attention and dont care, get bored and skip through dialogues, sadly you have to read all the boring crap, because it has hints to complete the quests, so in the end you stop playing because its impossible to progress without reading dialogues, that you don't really want to read -even with option "cut to the point","stop talking hippie bullshit kak", characters tend to delve into their inane ramblings. My only motivating force was to leave this god forsaken place ASAP and finally return to south africa, sadly the story was feebly tied to this idea, and there was lack of progression in this regards, after the first part of the game -then you were thrown into a fetch quest loop, where you discover the world around you. For a person who don't give a shit about this native world, it was a chore to slough through, to get some moments of actual progress and building the array. Sadly these never came, even in half of the game -you either do all the quest and got into big finale getting all the parts, or get no other REAL progression throughout with building the array one by one.
Overall im very dissapointed after STASIS which was decent 6+/7 out of 10 game. This one is 4/10 at best, it starts as a 7/10 game, but then it goes downhill. If you like adventure games grounded in reality/real authentic setting this is not for you. If you are the guy/gal who is the type "the weirder and more obtuse, the better" then its your type of game.
Though given the art style,its beauty,uniqueness and attention to detail,isometric view and dialog box a'la fallout i hope they could in future make a game like fallout, maybe with combat elements?