Lacrymas
Arcane
- Joined
- Sep 23, 2015
- Messages
- 19,014
The problem with upgrade is that they don't make sense in a lot of cases and only adds tedious micromanagement. They were introduced in HoMM2 to curb the strength of units such as the minotaur and the black dragon, or at least keep them in check for a time, not all units had an upgrade. It wasn't the best solution, but you could understand the idea behind it. In HoMM3, everything got an upgrade and you ask yourself why don't the units just start as their upgraded versions and skip the nonsense that only wastes time and gets on your nerves by overcrowding the UI and makes you backtrack.