Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

NSFW Best Thread Ever [No SJW-related posts allowed]

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
10,125
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
80s games, sure, but late 90s, early 00s WTF
To be fair, both system shock and x-com have fan made enhanced edition that add in all reasonable modern sensibilities such as tooltips, high resolutions, mouselook etc.

And it is really hard to get into SS without mouselook, at least for me.
 

markec

Twitterbot
Patron
Joined
Jan 15, 2010
Messages
50,831
Location
Croatia
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I dont mind people not being able to play old games due dated visuals or UI but I do mind this shit:

I've seen a few people complain that Firaxis's versions are a little too simple relative to the original, but I don't think there's any shame in modernising something that people loved so more people can enjoy it, not when that team has such obvious love for the original games

This reminds me of gaming journalists that often said that "Fallout 3 is a necessary evolution of Fallout series". Which is nothing but an excuse of retards who are unable to leave rat caves so they want games to hold their hands.
 

Grimlorn

Arcane
Joined
Jun 1, 2011
Messages
10,248
Soon Oblivion will be too complex for the "modern audience".

But yeah, PoliticallyCorrect Gamer. Pretty much anything from them reads like "old games sucked, play new games from the developers that pay our wages".
It kind of already was by Skyrim's release, that's why they removed stats, and created that annoying quest compass that showed every place around you on it.
 

Zenith

Arbiter
Joined
Apr 26, 2017
Messages
296
The thing to realize here is that the contents of that article is what they thought to be an acceptable public-faced truth, while the reality is probably even worse. Basically, we're just "officially" catching up to what was true a decade ago.
"Polygon plays Doom4/Cuphead/Duke3D" videos aren't some aberration, they're the very best effort they can muster, and it's going to get worse every year.
 

Pika-Cthulhu

Arcane
Joined
Apr 16, 2007
Messages
8,125
Find me a stealth game with as mechanically sound and capable as Thief released in the last 10 years. These dipshit fuckwads are concerned with how the game looks and not how mechanically sound it is, purely because their puerile tastes are all about the form over function. Long passed are the days when game reviews would mention how the games mechanics interact with the world, how the player character, the players avatar, interacts and functions with the game world and logic. Its all about FPS, rounded corners, cinematic experience and cutscenes with AWESOME BUTTONS.

These fascile fascists have forgotten about how a game plays because they are too busy with their heads up their arse talking about political and societal parallels with a game world instead of HOW THE GAME FUCKING PLAYS. They dont write reviews for games and how they play, they write critiques about how the games world is presented, and thus cannot comprehend mechanics. Fuck this gay earth
 

SupremeLaziness

Barely Literate
Joined
Dec 15, 2018
Messages
4
Man, reading that PC Gamer article I kinda wonder how much of that is legit and how much of it is clickbait. Some spicy picks there with impressive mental gymnastics to justify them. It also reminds me just how much I look forward to a good recession so these places go under and we don't get bombarded with idiotic articles anymore.
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,031
Location
Djibouti
Its all about rounded corners
But it's most important part in cover shooters. It's what you see 90% of playtime.

and chest high walls, nothing says impending firefight like convenient architecture that you can duck behind and fire a gun over

4689B35700000578-5100087-image-a-67_1511180004201.jpg
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
28,528
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
At least they talk about a topic most players avoid like the plague: admitting that old games aren't necessarily better.

No mainstream publication wants to tear down a big AAA release after a major hype train unless safely vindicated by an ongoing public outcry; in the same way, no one wants to rake up downvotes, dislikes and unsubs by shit-talking a "classic", to the point where you cannot tell whether someone truely likes or dislikes a game, because they might just as well be worried about their standing in whatever community they are a part of.

I'm surprised that they picked the games they did (though me needing to mention it is precisely the problem I'm talking about) but I have played a lot of old games during my night shifts and I have done a lot of catching up on "classics" and "legendary games". Many of them are pure garbage, and since I have no nostalgia to clog my eyes, I find myself unable to relate to all of the people who swear by them.

The fact that the best games ever are somehow always the ones they played when they were kids is probably just a coincidence. The fact that they replayed a game countless times is probably because the game was just that good, not because they had like three games and wouldn't be getting a new one until Christmas four months away.

Wait, actually behind all their posturing, I do relate to them: notice how almost all Steam reviews for old games follow the same pattern? Positive review, "I played it countless hours as a kid"... and time played: 23 minutes. Because the game is so fucking awesome that they ran it and barely a few minutes in they went "actually, fuck that shit".

You hope to recapture the "magic", but the "magic" was simply you being a fucking kid. Only a dumb kid cries when Aeris dies, only a dumb kid is afraid of going down that ladder in Eternal Darkness, only a dumb kid finds the plot and characters of Tales / Final Fantasy to be anything other than vapid Japo bullshit.

Notice none of these examples have anything to do with the evolution of technology, because it doesn't matter, it doesn't change the fact that they would have fetishized any game that checked the proper boxes at the right moment in their videogame personal history. In high-school with the only 2600 on the campus? NEET with your 486 and no Internet? Only one NES game from your uncle? Withdrawn abused kid with your Game Boy Color as your only friend? Freshly moved in after a divorce and you brought your Saturn? The games could be the shittiest piles of shit ever and you would still revere them.

Nostalgia is a hell of a drug: The novel.

"We had been staring at the Ocean Loader for 6 minutes on the Commodore 64, when the drugs began to take hold."

It's amazing to watch small groups whose interests are centered around a specific old console or home computer. On one hand such a group has a lot of resources on hand for dealing with hardware issues or refreshing people's memories, as this helps keep the platform alive. Hell, with luck there's someone in there building neat little devices to help overcome some of the platform's hardware shortcomings and offer some modern amenities. But on the other hand there's always a certain self-delusion going on, how they're talking about game titles either exclusively as they appeared on that platform, or only in relation to similar platforms of the day. Very rarely does anyone speak of them in the Big Picture, and those that do tend to get shushed at a lot.

A good example I saw recently were people in such a group talking about all the fond memories they had with the bundled software that came with a brand new, store-bought computer... a bundle I was unfamiliar with personally, so I looked closer at the software in that bundle... and despaired. There's a fun game in there alright, but everything else is truly horrible. One of them is even consistently voted "Worst Game of All Time" for the platform... and it's bundled with the computer! That goes a long way towards setting the bar for people's expectations: The launch titles are shit, so upcoming titles that even rate as average are gonna seem awesome by comparison (which most of them ended up being) and people liked them as a result.

So it was interesting to see a guy pop up in that group a while back who pointed out the obvious: The platform is plagued with either bad games or bad conversions, and finding a decent title on the platform was actually a challenge. It turns out he didn't get the bundled software package with his machine, but got a handful of store-bought titles instead from the previous owner... who clearly had some
rating_prestigious.png
taste, as those handful of titles are the ones consistently voted among the Top Games of the platform. For the longest time he thought those handful of games set the bar for the overall quality of the platform's software, but once he realized the truth he decided to share with the others his discovery about the Emperor Not Wearing Any Clothes. (That didn't end well.)

And you would be in your right to do do, until you decided to wall yourself off many potentially great more recent games because they failed to recapture the feeling that you lack the introspection to accurately identify and swear just has to be an undescribable "magic" that was miraculously only ever present in whatever you played when you were extraordinarily receptive.

Because games didn't lose their magic, you did.

This is where we differ in opinion, at least somewhat.

If anything, the ratio of Good Games among All Games has been somewhat consistent through the decades, though the sheer volume of titles nowadays is bringing the ratio down. Worse than that, the number of games that are copying one another to the point that you can't tell them apart anymore is making a lot of people realize just how similar many games are. If you've played one 'tactical' FPS game, odds are really good you've played them all. There's no magic at all involved in playing a Battlefield title, then a Medal of Honor game, then a Halo game, then a Rainbow Six title, then PUBG and then CS:GO. It's masochism, if anything.

And then it gets downright depressing once you realize that there were some truly deep and engrossing games released 20+ years ago that sold well back in the day, but have no modern contemporaries... solely because the Marketing department doesn't see them as viable financial investments. This creates a trickle-down effect that discourages developers from taking risks, meaning we end up with scores of titles that are All The Same... and there's no magic to be found in that.

Games did lose their magic, and as such we lost our magic as well. That's one of the reasons I'm doing the same thing you are: Sifting through the games on these older platforms to try to find some decent titles worth playing today. It's a challenge, but a fun one that offers up plenty of surprises.
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
At least they talk about a topic most players avoid like the plague: admitting that old games aren't necessarily better.

Oh, yeah, most players totally avoid that, that's why the general consensus on everything that's not the Codex and maybe a couple of other places is "new = good, old = shit". But they're not happy with that, sometimes they have to come here too with this retardation and cry that's not everyone on the planet shares the same views.

Also this was not in any way about "admitting that old games aren't necessarily better". If you can actually read, it's about retarded newfags who can't into old games because hurr graphix durr keyboard controls. Unless of course you think that a newfag not being able to play it makes it "pure garbage". But I'd expect that from an Obsiditard.

Many of them are pure garbage, and since I have no nostalgia to clog my eyes, I find myself unable to relate to all of the people who swear by them.

Well, what a surprise, coming from an Obsiditard.

I'm sure the games you like now, though, they are objectively awesome and you have no subjective reasons to like them. And surely in time, you will realize that they are actually shit and instead you will love objectively the games of the future, right? Just like a nice, good consumerist should do.
 
Last edited:

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
5,348
At least they talk about a topic most players avoid like the plague: admitting that old games aren't necessarily better.

No mainstream publication wants to tear down a big AAA release after a major hype train unless safely vindicated by an ongoing public outcry; in the same way, no one wants to rake up downvotes, dislikes and unsubs by shit-talking a "classic", to the point where you cannot tell whether someone truely likes or dislikes a game, because they might just as well be worried about their standing in whatever community they are a part of.

I'm surprised that they picked the games they did (though me needing to mention it is precisely the problem I'm talking about) but I have played a lot of old games during my night shifts and I have done a lot of catching up on "classics" and "legendary games". Many of them are pure garbage, and since I have no nostalgia to clog my eyes, I find myself unable to relate to all of the people who swear by them.

The fact that the best games ever are somehow always the ones they played when they were kids is probably just a coincidence. The fact that they replayed a game countless times is probably because the game was just that good, not because they had like three games and wouldn't be getting a new one until Christmas four months away.

Wait, actually behind all their posturing, I do relate to them: notice how almost all Steam reviews for old games follow the same pattern? Positive review, "I played it countless hours as a kid"... and time played: 23 minutes. Because the game is so fucking awesome that they ran it and barely a few minutes in they went "actually, fuck that shit".

You hope to recapture the "magic", but the "magic" was simply you being a fucking kid. Only a dumb kid cries when Aeris dies, only a dumb kid is afraid of going down that ladder in Eternal Darkness, only a dumb kid finds the plot and characters of Tales / Final Fantasy to be anything other than vapid Japo bullshit.

Notice none of these examples have anything to do with the evolution of technology, because it doesn't matter, it doesn't change the fact that they would have fetishized any game that checked the proper boxes at the right moment in their videogame personal history. In high-school with the only 2600 on the campus? NEET with your 486 and no Internet? Only one NES game from your uncle? Withdrawn abused kid with your Game Boy Color as your only friend? Freshly moved in after a divorce and you brought your Saturn? The games could be the shittiest piles of shit ever and you would still revere them.

And you would be in your right to do do, until you decided to wall yourself off many potentially great more recent games because they failed to recapture the feeling that you lack the introspection to accurately identify and swear just has to be an undescribable "magic" that was miraculously only ever present in whatever you played when you were extraordinarily receptive.

Because games didn't lose their magic, you did.
Is that why gamejournos constantly talk about how games more than 3 years old "don't hold up" and how the newest release that's coming in 2 weeks is always "the best game in the genre/series!".

But they're right, games released before the 360PS4 are unplayable garbage and "nostalgia" is the only reason anyone could like that old shite. Obviously nobody plays those shitty old games so nobody knows just how bad Jagged Alliance 2, Deus Ex and X-COM really are.

Hurry up and buy your PS4 games now before they magically become unplayable trash when the PS5 is released.
 

SpoilVictor

Educated
Joined
Feb 25, 2018
Messages
84
Location
My room, sometimes other rooms


Yeah breaking news: it was like that since BF3 and it's fugged netcode. Shoot 15 bullets at target, get 4 hit-markers. But from your point of view it's always like insta-kill. Bf4 was even worse with hit-boxes lagging behind players models. Looks like BF V suffers just as much but in new, surprising way:salute:

The thing to realize here is that the contents of that article is what they thought to be an acceptable public-faced truth, while the reality is probably even worse. Basically, we're just "officially" catching up to what was true a decade ago.
"Polygon plays Doom4/Cuphead/Duke3D" videos aren't some aberration, they're the very best effort they can muster, and it's going to get worse every year.


Well that is painful to watch really. Many times I tried to convince myself that "console gamer = retard" it's just nasty joke to jab in platform wars, but it is sad truth.

What even worse is that those guy don't even try to showcase what made those games great, strongest aspects (like Thief's realistic level design or Morrowind's spell crafting or world building). But instead they go "Hurrr durrr this wall ugly, look at this guy huehuehuehue, are you kids laughing yet?":retarded:

And in 5 years the very same guys will write "games are too samey today, where all creativity went?" But why try to broaden horizons and show that games can be something more than press X to be awesome.



EDIT: Edited due to missing quotation mark.
 
Last edited:

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom