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Bioshock Infinite - the $200 million 6 hour literally on rails interactive movie with guns thread

Sòren

Arcane
Joined
Aug 18, 2009
Messages
2,581
I was so impressionable as a kid.
When Fable was covered in video game magazines it said you'd be able to buy a peach, plant the seed, watch the peach tree grow, buy a market stand and then sell your peaches as you grow old. Or perhaps you expand into a fruit mogul and buy out the competition.

haha, yeah, i remember that. it was actually quite hilarious how the game turned out to be really.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,405
We acknowledge that. Everyone else doesn't.
They're gay.

It just that game was so shitty that left me in state of shock. So, I had to overanalyze and bitch about Lavine shit on the Codex. Jesus, I have to stop or a little more and I'm going to become as anal-retentive as Spoony.:lol:
 

Papa Môlé

Arcane
Joined
Dec 30, 2011
Messages
1,812
Location
Voodoo Hell
Seems like there's a lot of fags out there who can't figure out you aren't your character.

http://kotaku.com/some-dont-like-bioshocks-forced-baptism-enough-to-as-473178476

Baptism, thematically, is important to some of the questions Infinite poses: can a person find redemption? Can we atone for our sins? Can someone who has committed grave atrocities be forgiven? Traditionally in a work of art we understand baptism as a means of undergoing a rebirth, something which the game also touches on. And finally, Columbia wouldn't quite be the awful place that it is without espousing white supremacy and religious zealotry.
What I'm saying is, one could argue that the game has justifiable reasons for forcing players to accept baptism…but that doesn't make the scene any less uncomfortable for some, like Breen Malmberg—a gamer and a Christian.
"As baptism of the Holy spirit is at the center of Christianity - of which I am a devout believer - I am basically being forced to make a choice between committing extreme blasphemy by my actions in choosing to accept this 'choice' or forced to quit playing the game before it even really starts," Malmberg explained to Kotaku.
"Of course I cannot hold true to my beliefs and also commit this act, so I am therefor[e] forced to not play the game."
....

Some people might feel inclined to dismiss Malmberg's concerns because he is religious, but the non-religious might feel conflicted about the scene too. "That was one of the few scenes in Infinite that I didn't necessarily enjoy. I'm not a religious person, so I didn't like being forced to think that baptism is a significant event. I filed it away as a storytelling mechanism and moved on," Kotaku's Tina Amini told me while discussing the scene.
 

Gozma

Arcane
Joined
Aug 1, 2012
Messages
2,951
Contemporary antiracism in art is a universal middlebrow supplement - it makes anything more socially esteemed and, at the least, wards off critics from kicking the tires before giving the ideological thumbs-up. The game would dig through a shitpile for a soggy corn kernel of respectability and video game critics want to dive in facefirst to help.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,405
Baptism, thematically, is important to some of the questions Infinite poses: can a person find redemption? Can we atone for our sins? Can someone who has committed grave atrocities be forgiven? Traditionally in a work of art we understand baptism as a means of undergoing a rebirth, something which the game also touches on. And finally, Columbia wouldn't quite be the awful place that it is without espousing white supremacy and religious zealotry.
What I'm saying is, one could argue that the game has justifiable reasons for forcing players to accept baptism…but that doesn't make the scene any less uncomfortable for some, like Breen Malmberg—a gamer and a Christian.
"As baptism of the Holy spirit is at the center of Christianity - of which I am a devout believer - I am basically being forced to make a choice between committing extreme blasphemy by my actions in choosing to accept this 'choice' or forced to quit playing the game before it even really starts," Malmberg explained to Kotaku.
"Of course I cannot hold true to my beliefs and also commit this act, so I am therefor[e] forced to not play the game."
....

Some people might feel inclined to dismiss Malmberg's concerns because he is religious, but the non-religious might feel conflicted about the scene too. "That was one of the few scenes in Infinite that I didn't necessarily enjoy. I'm not a religious person, so I didn't like being forced to think that baptism is a significant event. I filed it away as a storytelling mechanism and moved on," Kotaku's Tina Amini told me while discussing the scene.

LOL. Damn LARPERS. I guess that Infinite managed to attract part of Bethesda fan base!!:lol:
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,773
Tried to play this. The world-building is interesting but the gameplay is so shitty I don't think I will finish it.

Can someone please link me to the page in this giant thread where someone does a good job of explaining the plot and why anyone should care? I got to the 7th(?) point where you go unconcious and need to find guns to trade a black lady to get your ship back. Even though I could have probably just shot her like all of the noble firefighters, soldiers, and police officers I was forced to slay to progress up to that point.

Also, is the presence of female equality in the enemy composition compared to the world's treatment of irish blacks ever explained?
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Can someone please link me to the page in this giant thread where someone does a good job of explaining the plot and why anyone should care? I got to the 7th(?) point where you go unconcious and need to find guns to trade a black lady to get your ship back. Even though I could have probably just shot her like all of the noble firefighters, soldiers, and police officers I was forced to slay to progress up to that point.

Even people who say they like the plot don't really like the plot. They like the atmosphere, the twist at the end and especially how "omg cute and adorable" Elizabeth is for them.
 

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
The plot itself is so fucking forced, contrived, over-extended, badly paced, and full of billions of holes (that apologists and fans have no good answers for), that it's impossible to really take seriously. The fact that the game left an impression on me at the end is in spite of the atrocious problems it has throughout almost its entire length.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,405
Tried to play this. The world-building is interesting but the gameplay is so shitty I don't think I will finish it.

Can someone please link me to the page in this giant thread where someone does a good job of explaining the plot and why anyone should care? I got to the 7th(?) point where you go unconcious and need to find guns to trade a black lady to get your ship back. Even though I could have probably just shot her like all of the noble firefighters, soldiers, and police officers I was forced to slay to progress up to that point.

Also, is the presence of female equality in the enemy composition compared to the world's treatment of irish blacks ever explained?
I can't wait until you encounter your first Handy Man fight, and the staged fight afterwards where you if you die and don't have money you have to repeat all the three waves , if you already think the gameplay is shit, you didn't saw anything yet, if you don't give up from boredom, you should win +1 of endurance...
 

ohWOW

Sucking on dicks and being proud of it
Dumbfuck Queued
Joined
Nov 15, 2011
Messages
2,449
If you finish this, you loose -1 of intelligence and -10 faith in humanity, on the other hand. The choice is yours.
 

Pika-Cthulhu

Arcane
Joined
Apr 16, 2007
Messages
8,337
Why is a baptism some horrible thing for a Christian? I don't get it.

Participating in a virtual Baptism = BLASPHEMY!!!! Murdering hundreds of virtual racists = Doing the lords work

Not going to click to Kotaku to even find out if its just their usual DumbShitForClicks trick
 

Admiral jimbob

gay as all hell
Joined
Sep 29, 2009
Messages
9,225
Location
truck stops and toilet stalls
Wasteland 2
FI7D7eX.jpg
 

Azarkon

Arcane
Joined
Oct 7, 2005
Messages
2,989
Is backtracking from dead ends fun? How about spending 30 minutes running in circles because each corridor looks the same?

Map design doesn't say everything. I played enough Doom back in the day to know that. The sophisticated maps look great on paper, but the play through experience is not.

Great level design DOES require multiple paths, which Bioshock Infinite is lacking in. But just because a map looks complicated =/= the level design is solid.
 

Taxnomore

I'm a spicy fellow.
Patron
Joined
Oct 28, 2010
Messages
10,116
Location
Your wallet.
Codex 2013 PC RPG Website of the Year, 2015
Killing thousands of people, laying ruin to a town, playing as a character that commited atrocities
and who will ultimately build a racist society
is perfectly fine, but BAPTISM ?!?!

GET OUT OF MY GAME ! Religions are so intolerant !
 

chestburster

Savant
Illiterate
Joined
Jul 2, 2012
Messages
711
Was hoping there was going to be some accidental incest between the protagonist and that anime chick he rescues, followed by discovery of the fact that he's her father and then regret, alcoholism, etc. Never happened. Also, space-time bullshit physics story was bullshit. And tiring. Otherwise game was purty and shooting americans is always pleasurable.

That's Robert Heinlein's novel "All You Zombies." Now THAT is a great science fiction of space-time dimension hopping.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,998
Location
Swedish Empire
Killing thousands of people, laying ruin to a town, playing as a character that commited atrocities
and who will ultimately build a racist society
is perfectly fine, but BAPTISM ?!?!

GET OUT OF MY GAME ! Religions are so intolerant !

you basically fought your drunk alternative alcoholic religious self.

i wonder what i am like in different universes? is there a giant floating Luzuria up in the sky where everyone is dressed in 18th century clothing, behave like gentlemen and have big completed RPG collections?
 

Gelbvieh

Educated
Joined
Mar 22, 2013
Messages
142
Divinity: Original Sin Torment: Tides of Numenera
Is backtracking from dead ends fun? How about spending 30 minutes running in circles because each corridor looks the same?

Map design doesn't say everything. I played enough Doom back in the day to know that. The sophisticated maps look great on paper, but the play through experience is not.

Great level design DOES require multiple paths, which Bioshock Infinite is lacking in. But just because a map looks complicated =/= the level design is solid.
Ironically in the face of all this streamlining, they added needless and frustrating backtracking and getting lost to Bioshock Infinite in the form of (badly designed) side missions. :roll:
 

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,440
Location
Jersey for now
God, it shows how much of an unimaginative douche Levine really is.
The people that helped make him semi-famous, the real talent, do you think he talks down to them?
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
Is backtracking from dead ends fun? How about spending 30 minutes running in circles because each corridor looks the same?

Map design doesn't say everything. I played enough Doom back in the day to know that. The sophisticated maps look great on paper, but the play through experience is not.

Great level design DOES require multiple paths, which Bioshock Infinite is lacking in. But just because a map looks complicated =/= the level design is solid.

You say "backtracking from dead ends". I say "exploration".

Besides, you literally have to be a retard to get lost in either SS2 or Bioshock, they both have extremely clear and precise maps that show you exactly where you are. I marvel at how people who think these are complicated manage to find their way in their school or office building.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,405
Is backtracking from dead ends fun? How about spending 30 minutes running in circles because each corridor looks the same?

Map design doesn't say everything. I played enough Doom back in the day to know that. The sophisticated maps look great on paper, but the play through experience is not.

Great level design DOES require multiple paths, which Bioshock Infinite is lacking in. But just because a map looks complicated =/= the level design is solid.
Common, this 30 minutes running in circles is a very silly complain. SS2 had more complex levels but the places on the ship where clearly delimited with signs on the walls or floor (when there is a big arrow in the ground written cargo bay A in it, it isn't hard to know where cargo bay A is) ,you can learn the layout of the level very fast. I didn't looked to the map and knew exactly where to go. SS1 is way more maze like but even then, I had all the medical level layout in my head without problem or getting terribly lost.
 

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