Castanova
Prophet
There won't be a PC version.
No?
There won't be a PC version.
The industry don't give much of a fuck about the scene that upload the gaem to the pirates. They get mad at the massive numbers of downloads from the hardcore pirates(mostly on PC).Fucking PC pirates destroying gam... er.
That's still fewer than 2 million and it would have sold a lot less if it were made by a non-Japanese company. With few exceptions, western games hardly sell in Japan.Except for the part where the 1.2 million of Dark Souls specifically doesn't include the Japanese sales. So yeah, Dark Souls sold a hell of a lot better when you add in an extra half million. Not to mention the PC release, though that's an unknown quantity (but probably a significant one if the sequel is going PC on day 1).
There might be a PC port, but no PC version.
The latest issue of GameMaster UK magazine will arrive on March 26. Just a few hours ago, the publication on its official Twitter account shared cover of their latest issue with a simple but informational question "Bioshock Infinite: This Generation Greatest Game?"
Almost every PC console port is better than the console version by default. So the real question is how much better the port for PC is.Are you guys high? The PC version is released on same day as console ones, and they said it's not a port. Even the paid IGN review said the PC version is superior to console.
That's still fewer than 2 million and it would have sold a lot less if it were made by a non-Japanese company. With few exceptions, western games hardly sell in Japan.Except for the part where the 1.2 million of Dark Souls specifically doesn't include the Japanese sales. So yeah, Dark Souls sold a hell of a lot better when you add in an extra half million. Not to mention the PC release, though that's an unknown quantity (but probably a significant one if the sequel is going PC on day 1).
BioShock Infinite truly is this generation's greatest game: the greatest graphics, the greatest QTEs, the greatest quest compass, the greatest linear levels, the greatest bad AI, the greatest cutscenes, and most importantly, the greatest on rails sections. It's everything a modern gamer could possibly want!
Advertising alone isn't enough. Dark Souls comes from a genre that isn't known for massive sales (action RPG not in the Diablo vein), has a pretty boring and generic art style and theme (fantasy is for nerds!!!1), and doesn't have epic awesome cutscenes etc. for players to be "wowed" by. Plus, the punishing difficulty and high learning curve mean that people are actually far less likely to buy it - contrary to popular opinion, most gamers do not actually want very difficult games, and the people who hang out on Internet forums saying otherwise are a pretty small portion of the entire "hardcore" gaming market. The fact that it's not part of a recognizable big name franchise is enough on its own to cut its sales in half.So? It would have sold a lot more if it was advertised in the west as much as Kingdoms of Amular as well. What's your point?
Oh, god, what the fuck is with QTEs everywhere these days. Really people don't want to play games anymore, just slam the keyboard to watch the next cutscene.
You need money to respawn if you die, you also need to use money to power up your guns and vigors. Though money is hard to find and only found it tiny amounts, like 2-5 pieces here and there and if you're lucky maybe a 10.
Basically you can't die at all, but I find that hard because enemies seem to hit more and there's ALWAYS that one annoyingly placed turret somewhere in a level that just blind sides you while you're trying to get away from some of the enemies.
This could of all been of been fine if the save system was a proper save system and not just, we dump you back to your last autosave. Granted they probably did it this way to artificially extend the length of this mode by making you go more slow and having to actually explore more in order to find some hopefully life saving money, but I still don't like it.