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Bioshock Infinite - the $200 million 6 hour literally on rails interactive movie with guns thread

Metro

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More bullshit from one of the most formidable bullshitters in the industry.
 

Zarniwoop

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Oh gawd. I read this somewhere earlier today, but seeing it again now just....

Fuck you, Levine. Fuck you very much.

1999 AS FUCK®
 

zerotol

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"In BioShock Infinite, gamers will have to sweat out the results of their actions. In addition, 1999 Mode will demand that players pick specialisations, and focus on them."

This is called game balancing. So now instead of balancing a game, its left to the player as a tougher game challenge ?

What an innovative idea
 

Zarniwoop

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Ah, choices....

bioshock_dialog01.jpg
 

Menckenstein

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I still think 1998 was like 2 years ago sometimes. That was the last good year for anything really.
 

Morgoth

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No, the decline started with the advent of the Xbox in 2001. That's were the industry got infiltrated by hipster dipshits that thought they could earn big bucks by bullshitting devs and customers alike.
 

Cassidy

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I never tried even Bioshock and considering this will be even more dumbed down and dumb movie-like, why should I give a fuck?
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Who started the Codex meme that Bioshock, of all franchises, is "dumb movie like"? It felt less scripted to me than Half-Life, for instance. With more-or-less non-linear levels.

Bioshock Infinite might be different, though.
 

zerotol

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Bioshock had an awesome awesome atmosphere, it was a decent game. Nowhere near the brilliance of system shock 2 of course but still decent.

Don't know why it is that hated. Who cares about a story in an FPS anyway.
 

Metro

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I don't think anyone hates Bioshock -- they (myself included) just hate the hype that surrounds it. It's a mediocre at best console shooter.
 

Darth Roxor

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Bioshock had an awesome awesome atmosphere.

For the first or so hour. I remember liking Bioshock up until after beating the crazy plastic surgeon. After that it all pretty much went downhill, not to mention how I kept going 'OH NO YOU DIDN'T' nearly every 10 minutes, when I was noticing all the shit that was shamelessly bastardised from SS2. And after those 9736987346983746 predictable (and 1 not predictable) plot twists happened all in ONE cutscene, I decided it's fucking enough.
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
It's mediocre, and then descends into utter shite during later parts (e.g. less interesting environments, the Big Daddy surrogate etc.). Personally I preferred Bioshock 2, which at least had some cool horde and miniboss fights. They changed the way I approached each new level, since I needed to be thinking about how I would be using it as a battlefield later on. Sadly, B2 also declined towards the end by simply throwing Prototype Big Daddies at you every few rooms.

Yes, as I've said before, Bioshock 2 is one of the few games that :obviously: people like more than the unwashed popamole masses.
Why did Bioshock 2 get a bad rep, anyway? Probably because lots of dumbass gaming "journalists" immediately decided that "RECYCLED SETTING --> 7/10"
 

Oriebam

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Gave up on bioshock in the first hour or so, I don't usually give up on games, especially short dumb FPSs
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
It is a pretty peculiar name. Why not just call it "Hardcore Mode" or "Classic Mode"?
 

Serious_Business

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Yeah, huh? Maybe they should have called it "System Shock 2 mode" or "Good Game" mode. It loads SS2 on start up

Normal mode could be called "Shit", too. Not Shit mode, just "Shit". Welcome to Rapture argluahgluahgluah
 

Wyrmlord

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Who cares about a story in an FPS anyway.
Indeed, I don't care either. I did feel, however, that it failed to keep up with certain basic advancements in mechanics of singleplayer shooters of the 2006-07 years, so playing it right after STALKER and Crysis made the game feel disappointing. Plus, I am not the biggest fan of "Find X widgets and Y whatchamacallits" style goals or any puzzle solving in FPS games. However, BioShock would have felt much more fun in 2004.
 

Raapys

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Well, story's kinda important when everything else is rather poor. I mean, you have to do something right. It's not as if it had good gunplay or interesting game mechanics. So in the end you're left with a game which does poorly in all areas except atmosphere, and even that wasn't particularly good compared to, say, Stalker( which also happened to do everything else better as well).
 

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