I tried to play Bioshock a number of times, and always quit soon after dr. Steinman. The gameplay is mediocre at best and the engine somehow has the ability of being worse than the usual bad UE game, yet still I like the beginning, if only because the atmosphere in the initial part and in the medical pavilion is really great. Steinman is also a very good character, I'd say he's better than Ryan. Then what comes next? A fuckton of big daddies, whose sole purpose is simply to force you to spend your ammo and provisions so that you can't go around full of all sorts of bullets and medkits. This should be avoided by having more loot scarcity, not by putting them at every few corners in each chapter. I never got this big daddy thing, actually. Did they really thought this battles would be fun? Because, it really wasn't, every time I saw a new big daddy I was like "ohhh shit, not again, please, not again". I know you're supposed to used the environment against them and all that but this also wasn't fun or too effective. Maybe against the drillers, but not when you fight the Rosies (the ones with the big ranged weapons). In the end, the whole "smart man's FPS where you have to think and use the environment to set traps to defeat the big daddies" is a big lie, because the only viable strategy to beat Rosies efficiently is to exploit their passive stance and set obvious, retarded traps on their path like a billion of flammable barrels or similar stuff. Seriously, I spent like an hour trying to think of any good way to use the environment like the gigantic hype machine told me it was possible, but there's nothing like that, this is pure marketing bullshit, you just put explosives around.