As for PS:T there are three things you know past the 15 minute mark: You woke up from the dead for unknown reasons, there's a levitating talking skull with you, and you're in a room full of zombies. Yep, definitely much more believable than infinite's setting, and pretty much sets everything in stone right there. What defines a believable setting anyway?
lol that's getting overboard.
Trying to sway codex haters' opinion on a game is moot, so don't ever try it.
I still firmly believe Bioshock Infinite's plot is clever, just limited in its handling due to the gameplay and writing. What if Bioshock Infinite is written by MCA, while PST is handled by Irrational Games?
Now I'm imagining an awesome Planescape: Torment reboot, called
Planescape: Torture.
It'll be FPS, you control The Nameless One, and it'll play like Dark Messiah, you can use big ass axe, or daggers, or magic. You can even execute fatalities with your melee weapons on enemies. Instead of Elizabeth, you'll have Annah, who'll handle lock picking and even throw you coins. What about health? Simple, you'll also have FFG follow you around, and when you're low on health, press F and she'll heal you.
The world design will be like PST, and instead of tears, sky lanes and hooks, you'll have Doors to interact with. You can use Doors to summon Tanar'ri to fight for you, you can use Doors to reveal
health potions Blood Charms for healing, or use Doors to locate hidden places for lewts. In big arenas you can even use Doors to instantly teleport to higher places to bombard enemies with magic missiles from above.
Plots will also be handled brilliantly. Instead of PDA or Voxophones, you'll find Skins. Yes, SKINS. Once collected, press J and you'll hear the other TNO telling you their stories, with date to boot. Of course not everyone use skins as journals like TNO, so you'll also find Scrolls of other characters.
Gameplay will be more interesting than Bioshock and PST, thanks to a wide range of creatures to fight, especially bosses. Trias for example will fly around and cast Celestial Host on you, but instead of the dull way of rolling dices to save against it, you must actively dodge the attacks from the Deva, the Phoenix, the Solar, and the Gold Dragon! Fighting Ravel in her maze will be also very interesting, she'll summon those tree monsters to attack you while stay hidden, so you must be clever to find her and attack! Plot will be closely implemented with the gameplay as well, in the last 15 minutes you'll fight your 3 incarnations, one will be a powerful mage, the other a sneaky lethal thief, and the last one can cast both spells and hit hard.
The use of magic will also make the game more fun. With Mechanus Cannon for example you will summon a huge ass cannon and you need to manually aim it and it'll shoot a huge laserpewpew on whatever you want to demolish! Casting other spells will be mostly easy with just a right click (like casting Plasmids/Vigors), so yes, just like Skyrim, you can hack with your right handed axe while blowing shit up with your left handed spells!
The final battle with TTO will be most amazing ever, you will get your endgame weapon - Rune of
Torment Torture - which will automatically recharge during the fight, once it's full you can Hold F on TTO to unleash EXTREME damage on him. During the fight you can also Hold F on the corpses of your companion to revive them as
zombies spirits to fight for you.
OMG now I think of it, someone ought to make a Skyrim mod out of it. Or better yet, ask Irrational Games to make it. What about
Bioshock: Torment?