Minttunator
Arcane
I play very few AAA+++ games, but I understand mostly they do indeed last in the region of 4-8 hours. How long is Bioshock Infinite?
Being used to games in a genre where less than 40 hours is considered short - and there are loads of 100+ hour RPGs as well - it's really hard for me to understand how people are willing to shell out full AAA price for such short games, especially if there's no multiplayer. There is no way I'd pay €50 (or even, say, €40) for a 4-hour game.
...or an 8-hour one in most cases, so I'm clearly not the mainstream gaming public and my opinion isn't all that relevant. I think Felipepepe's idea could work if it's presented well, i.e. if the popamole consumers are convinced they're getting a good deal. If they don't, though, there'll be some backlash - I recall one of the recent Need for Speed games had a 3-hour single-player campaign and it got a lot of shit for it.
Being used to games in a genre where less than 40 hours is considered short - and there are loads of 100+ hour RPGs as well - it's really hard for me to understand how people are willing to shell out full AAA price for such short games, especially if there's no multiplayer. There is no way I'd pay €50 (or even, say, €40) for a 4-hour game.
...or an 8-hour one in most cases, so I'm clearly not the mainstream gaming public and my opinion isn't all that relevant. I think Felipepepe's idea could work if it's presented well, i.e. if the popamole consumers are convinced they're getting a good deal. If they don't, though, there'll be some backlash - I recall one of the recent Need for Speed games had a 3-hour single-player campaign and it got a lot of shit for it.