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Broken Age - Double Fine's Kickstarter Adventure Game

Ravel myluv

Learned
Joined
Dec 17, 2013
Messages
117
In a sense, Broken Age is incline over crappy shit like Gone Home or The Walking Dead for example just like SRR and Wasteland 2 are incline over Mass Effect and Skyrim
I actually prefer Gone Home to Broken Age. It was a game that aimed for one thing, and did that very well, while also keeping a good atmosphere and a decent story. My only complains about Gone Home were the price and the hype around it.

Broken Age is no incline, the position of the developers is "this is how a adventure game in 2014 should be", and I completely disagree with that. Deponia and Primordia are the real incline here. Same way that Underrail is the incline over Skyrim, not W2.

I"m just disappointed people would go on to behave like that against creators who put love in their product.
Such retarded argument. Are Double Fine the only people in the world that put love in their work? Do you think that Bethesda wasn't happy and proud of delivering Fallout 3? Does that makes it less of a shitty game?

We're talking about getting a refund on an indie who isn't exactly crawling under money here, and who went to kickstarter and delivered to the extent of their vague intentions. Your comparison to Bethesda makes no sense.
 

buzz

Arcane
Joined
Apr 1, 2012
Messages
4,234
People are more than justified for a refund. While I think it was an okayish game, I still consider their campaign overall to be a blunder.
The Broken Age experience in a nutshell
1390059175922.gif

:lol:
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,312
Location
Terra da Garoa
We're talking about getting a refund on an indie who isn't exactly crawling under money here, and who went to kickstarter and delivered to the extent of their vague intentions. Your comparison to Bethesda makes no sense.
What, you're just going the "They will get broke if everyone that disliked it get a refund!!!11" logic as well? I'm quite sure they can afford some refunds with that pre-purchase Steam money pouring in.

And if a company makes games so shitty that they go broke from refunds, I think they deserve it. But I don't think that's really the case for Double Fine.
 

Ravel myluv

Learned
Joined
Dec 17, 2013
Messages
117
We're talking about getting a refund on an indie who isn't exactly crawling under money here, and who went to kickstarter and delivered to the extent of their vague intentions. Your comparison to Bethesda makes no sense.
What, you're just going the "They will get broke if everyone that disliked it get a refund!!!11" logic as well? I'm quite sure they can afford some refunds with that pre-purchase Steam money pouring in.

And if a company makes games so shitty that they go broke from refunds, I think they deserve it. But I don't think that's really the case for Double Fine.
No I don't think they'll get broke, I just feel a bit hearted one would pull a move like this on a small company like that.

But anyway go on you crusade against Double Fine's lies, I hope them, InXile, Obsidian and other kickstarter liars go off the map so that we can all go back to play the truely great games of the past few years.
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
In a sense, Broken Age is incline over crappy shit like Gone Home or The Walking Dead for example just like SRR and Wasteland 2 are incline over Mass Effect and Skyrim
I actually prefer Gone Home to Broken Age. It was a game that aimed for one thing, and did that very well, while also keeping a good atmosphere and a decent story. My only complains about Gone Home were the price and the hype around it.

Broken Age is no incline, the position of the developers is "this is how a adventure game in 2014 should be", and I completely disagree with that. Deponia and Primordia are the real incline here. Same way that Underrail is the incline over Skyrim, not W2.

I"m just disappointed people would go on to behave like that against creators who put love in their product.
Such retarded argument. Are Double Fine the only people in the world that put love in their work? Do you think that Bethesda wasn't happy and proud of delivering Fallout 3? Does that makes it less of a shitty game?

We're talking about getting a refund on an indie who isn't exactly crawling under money here, and who went to kickstarter and delivered to the extent of their vague intentions. Your comparison to Bethesda makes no sense.

Can we stop with this nonsense already? DF aren't indie, same as InXile or Larian, or Crytek for that matter. Calling them that makes the word completely meaningless.
 

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
That ending was some BioShock Infinite shit. I really kinda hope it doesn't turn full derp, I kinda liked where it was going towards the end, until the end itself happened.

Also,
Finished Broken Age Act 1. Decent adventure game with some likeable characters and story, plus fantastic art, voice acting and animation. But...
  • The puzzle design is very simplistic; many puzzles, though highly logical in their design, were things I completed almost incidentally or even accidentally. The only time I ever got stuck was when I forgot to pick up one item I noticed earlier but got distracted by something else, then realized I needed it later. I don't mind the lack of verb items use, but the puzzle construction itself just does not leave that much to the imagination.
  • I don't like how items get thrown away immediately after they're used. There's only a tiny handful of items that you ever keep for more than a single task. The problem with this is that instead of using items-as-generic-tools you learn to use in new ways throughout the whole game, they simply become keys for doors that are disposed of once no longer needed. In other words, it's like Doom's "find the red key and use it on the red door" but with a layer of obfuscation. For me, good adventure game puzzles are about how you do something, not what item you use with an object/character/etc. It reduces the puzzles almost entirely down to what's basically a guessing game with only one obvious answer.
  • Tim Schafer cannot into tone. He makes a happy-go-lucky/weird fantasy world and then tries to tell a more serious story with Deep & Profound Meaning(MT) in it. It's like if you tried to turn a stranger version of Monkey Island into a touching life lesson. It does not work. Furthermore, it doesn't really hearken back to old-school adventure games enough for me to say it really follows through on the promises made during the Kickstarter campaign.
  • The story is something I'm feeling very iffy about. The discovery of information is handled well but I'm not sure there is really much of a plot to it, and it seems details are intentionally left ambiguous not because the story is especially complicated or engaging, but simply to create a shallow sense of mystery.
  • The world design itself makes no sense. I know it doesn't have to, but going from Baker Town, to Cloud City, to Cabin the Woods, to Sandcastle Land, to Ancient Cult Temple, and having little to no real sense of space between those locations, is very jarring. Adventure games often do a good job at world-building but Broken Age's just feels like a bunch of random ideas tossed together with no real clear link from one to the next.
Overall it's kind of better than I expected, and I can say I did enjoy it for what it was, but it also wasn't exactly fantastic. I'm interested to see where it goes in Act 2 (if Double Fine can even hang on long enough to deliver that), but left feeling fairly underwhelmed considering there are plenty more great adventure games out there today being made on similar or smaller budgets.
 
Last edited:

Ravel myluv

Learned
Joined
Dec 17, 2013
Messages
117
In a sense, Broken Age is incline over crappy shit like Gone Home or The Walking Dead for example just like SRR and Wasteland 2 are incline over Mass Effect and Skyrim
I actually prefer Gone Home to Broken Age. It was a game that aimed for one thing, and did that very well, while also keeping a good atmosphere and a decent story. My only complains about Gone Home were the price and the hype around it.

Broken Age is no incline, the position of the developers is "this is how a adventure game in 2014 should be", and I completely disagree with that. Deponia and Primordia are the real incline here. Same way that Underrail is the incline over Skyrim, not W2.

I"m just disappointed people would go on to behave like that against creators who put love in their product.
Such retarded argument. Are Double Fine the only people in the world that put love in their work? Do you think that Bethesda wasn't happy and proud of delivering Fallout 3? Does that makes it less of a shitty game?

We're talking about getting a refund on an indie who isn't exactly crawling under money here, and who went to kickstarter and delivered to the extent of their vague intentions. Your comparison to Bethesda makes no sense.

Can we stop with this nonsense already? DF aren't indie, same as InXile or Larian, or Crytek for that matter. Calling them that makes the word completely meaningless.

They are indie, though, on this project at least.

Anyway indie or not, they're not exactly at their best financially.
 
Joined
Mar 10, 2011
Messages
1,160
Ravel myluv said:
Your argument doesn't make any sense, why should felipepepe be concerned with DF's financial situation? What if they are indie? What would that change?

Can't comment on game itself and if promises were delivered since I didn't and don't plan to play this game.
 

suejak

Arbiter
Patron
Village Idiot
Joined
Aug 16, 2012
Messages
1,394
Um, this game basically has the same design philosophy as Full Throttle. Overproduced, over-Hollywoodized, shit-easy puzzles, too short...
 

Ravel myluv

Learned
Joined
Dec 17, 2013
Messages
117
Ravel myluv said:
Your argument doesn't make any sense, why should felipepepe be concerned with DF's financial situation? What if they are indie? What would that change?

Can't comment on game itself and if promises were delivered since I didn't and don't plan to play this game.
Because the use of your money can be moral/ immoral?

Because there are way worse companies to take a shit on than Double Fine?

Because asking for a refund when the principle of Kickstarter is generosity is a horrible trasvesty?

Oh by the way I am Tim Schafer, and I'll make DOTT2 a hentaï porn just to piss you off, ha! (Although I'm not sure you'll actually be pissed off).
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Um, this game basically has the same design philosophy as Full Throttle. Overproduced, over-Hollywoodized, shit-easy puzzles, too short...
This is actually true, yet Full Throttle still has better puzzles and the player had more freedom in each hub.
 

suejak

Arbiter
Patron
Village Idiot
Joined
Aug 16, 2012
Messages
1,394
Um, this game basically has the same design philosophy as Full Throttle. Overproduced, over-Hollywoodized, shit-easy puzzles, too short...
This is actually true, yet Full Throttle still has better puzzles and the player had more freedom in each hub.
More freedom? Such as...?

"Not gonna put my lips on that."

Although for the record, I think the verb coin is a must. Fucking one-click adventure makes me feel like
VTech+Tote%2527n%2527Go+Laptop.jpg
 
Joined
Mar 10, 2011
Messages
1,160
Because the use of your money can be moral/ immoral?

Because there are way worse companies to take a shit on than Double Fine?

Because asking for a refund when the principle of Kickstarter is generosity is a horrible trasvesty?

Oh by the way I am Tim Schafer, and I'll make DOTT2 a hentaï porn just to piss you off, ha! (Although I'm not sure you'll actually be pissed off).
Are we talking about business or charity? I'm getting confused here.
Principle of Kickstarter is to fund projects.
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,312
Location
Terra da Garoa
suejak , the fuck is this:

suejak said:
Guys. Seriously. As someone who has upset this forum numerous times in the past, hear me out.

This guy is a dedicated troll from another forum. He’s a regular at rpgcodex.net, a site full of Nazi-worshipping hipster %#$@&!-disturbers. He will literally respond to you in full for all eternity, and he has ample time for endless quote-battles. His sole intent is to drag out the most passionate, most indignant, most frothing responses he can get. He will then quote you back at home base and claim cool points, saying “his thread is so popular thanks to all the fanboys posting in it.” He did this on Steam already.

This is his raison d’etre, and I strongly recommend you just shut the %#$@&! up and stop posting in his thread. He’s a yeast infection and you’re just scratch scratch scratchin away.

I just want a goddamn refund, retarded fanboys doing a circus over it is collateral damage.
 
Last edited:

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
More freedom? Such as...?

"Not gonna put my lips on that."

Although for the record, I think the verb coin is a must. Fucking one-click adventure makes me feel like
One click doesn't bother me at all, but Broken Age didn't do it right.

Loom, The Dig, and The Longest Journey all used 2 buttons and could have been simplified to 1 as shown in Syberia. First click selects and object and then clicking while selected uses the object. If you want different interactions, you zoom in on the object and have different spots you can click on.

As for freedom: I was going to say how you could walk to different areas and work on different puzzles simultaneously and that Broken age is very linear in terms of when puzzles are opened up to you. Then I realized this is wrong. In the cloud city, spaceship, and beach village there are all multiple puzzles you can work on it's just that most of them are so easy you just solve them immediately so they might as well be given to you one at a time.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
suejak , the fuck is this:

suejak said:
Guys. Seriously. As someone who has upset this forum numerous times in the past, hear me out.

This guy is a dedicated troll from another forum. He’s a regular at rpgcodex.net, a site full of Nazi-worshipping hipster %#$@&!-disturbers. He will literally respond to you in full for all eternity, and he has ample time for endless quote-battles. His sole intent is to drag out the most passionate, most indignant, most frothing responses he can get. He will then quote you back at home base and claim cool points, saying “his thread is so popular thanks to all the fanboys posting in it.” He did this on Steam already.

This is his raison d’etre, and I strongly recommend you just shut the %#$@&! up and stop posting in his thread. He’s a yeast infection and you’re just scratch scratch scratchin away.

I just want a goddamn refund, retarded fanboys doing a circus over it is collateral damage.
Really, Suejak is a race traitor? Well time to update my ignore list. Man, liking shitty games is one thing, betraying bros is another.
 

suejak

Arbiter
Patron
Village Idiot
Joined
Aug 16, 2012
Messages
1,394
lol, bring it losers. This boring BA griefing makes me wanna Mog my Chothra all over your faces :mhd:
 

Blackthorne

Infamous Quests
Patron
Developer
Joined
Jun 8, 2012
Messages
981
Location
Syracuse NY
Codex 2014 Divinity: Original Sin 2
Um, this game basically has the same design philosophy as Full Throttle. Overproduced, over-Hollywoodized, shit-easy puzzles, too short...

Yeah, but it's NOT Full Throttle 2! If I want my overproduced, over-Hollywoodized, shit-easy puzzles and too short game time - GIVE ME FULL THROTTLE 2. Not these touchy-feely "growing up is WEIRD" kids!


Bt
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,050
Location
Djibouti
suejak , the fuck is this:

suejak said:
Guys. Seriously. As someone who has upset this forum numerous times in the past, hear me out.

This guy is a dedicated troll from another forum. He’s a regular at rpgcodex.net, a site full of Nazi-worshipping hipster %#$@&!-disturbers. He will literally respond to you in full for all eternity, and he has ample time for endless quote-battles. His sole intent is to drag out the most passionate, most indignant, most frothing responses he can get. He will then quote you back at home base and claim cool points, saying “his thread is so popular thanks to all the fanboys posting in it.” He did this on Steam already.

This is his raison d’etre, and I strongly recommend you just shut the %#$@&! up and stop posting in his thread. He’s a yeast infection and you’re just scratch scratch scratchin away.

I just want a goddamn refund, retarded fanboys doing a circus over it is collateral damage.

Wow. That's like a nuclear butthurt explosion.
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
suejak , the fuck is this:

suejak said:
Guys. Seriously. As someone who has upset this forum numerous times in the past, hear me out.

This guy is a dedicated troll from another forum. He’s a regular at rpgcodex.net, a site full of Nazi-worshipping hipster %#$@&!-disturbers. He will literally respond to you in full for all eternity, and he has ample time for endless quote-battles. His sole intent is to drag out the most passionate, most indignant, most frothing responses he can get. He will then quote you back at home base and claim cool points, saying “his thread is so popular thanks to all the fanboys posting in it.” He did this on Steam already.

This is his raison d’etre, and I strongly recommend you just shut the %#$@&! up and stop posting in his thread. He’s a yeast infection and you’re just scratch scratch scratchin away.

I just want a goddamn refund, retarded fanboys doing a circus over it is collateral damage.
But you do enjoy it, don't you? :D
 

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