- Joined
- May 29, 2010
- Messages
- 36,705
The list:
He also talks in the beginning how he hates unskippable cutscenes and will put off playing games if he knows they're there. It's unpausable cutscenes that annoy me more. A lack of a pause is even more inconsiderate.
- minor cosmetic reactivity (floats that comment on your appearance for example)
- themed skeuomorphic mini maps
- inventories that allow you to mark items as junk and then sell all
- environmental storytelling (for some reason he didn't know the term for this)
- being able to delay leveling and bank skillpoints for later (Rusty disapproves)
- perks that broaden the effects of an ability instead of being straight upgrades of what they already do
He also talks in the beginning how he hates unskippable cutscenes and will put off playing games if he knows they're there. It's unpausable cutscenes that annoy me more. A lack of a pause is even more inconsiderate.