WhiteShark
Learned
It is an Action RPG, belonging fully to neither category.
ARPG is the same as action RPG.
To me a better distinction would be hack'n'slash (Diablo) and action RPGs (Dark Souls).
dork souls isn't an rpg, it's an action game
proof?dork souls isn't an rpg, it's an action game
So is Skyrim.
proof?dork souls isn't an rpg, it's an action game
So is Skyrim.
pretty sure it's not at all thoughproof?dork souls isn't an rpg, it's an action game
So is Skyrim.
Gameplay dominated by player skill
All right. It's not an action-JRPG, it's a Japanese-ARPG.It's an action game with RPG elements. Nothing about it is JRPG unless you think every RPG-like game made in Japan is a JRPG, which is retarded.
I don't think he's played it, player skill matters very little compared to gear+character.Player skill in Skyrim ?
Heavy disagree with that., because combat is just one aspect of RPGs, as important as it may be. I'm not more attracted to turn-based tactics than I am attracted to action RPGs, despite the former being based on stats and (duh) turn-based combat.The point is people plays a specific game genre because they expect to put in use some specific gaming skills. If you mix together turn based RPGs and ARPGs under the same label "RPG", it not useful at all, since you put in the same genre games that require completely different player skills and that potentially attract different player categories.
Most discussion of RPGs with action-based combat concerns the Souls games (or Dragon's Dogma) and is therefore already present in the JRPG subforum.Action RPGs should be moved to a new subforum like JRPGs.
Indeed it is easier to find TB games in JRPGs than in WRPGs. We can verify this by checking the games that are discussed in these forums. In any case I would approve a dedicated ARPG subforum.Most discussion of RPGs with action-based combat concerns the Souls games (or Dragon's Dogma) and is therefore already present in the JRPG subforum.Action RPGs should be moved to a new subforum like JRPGs.
you just took the garbage that the other posted said at face value? He was wrong in what he was saying. Go back to that post and check the link for yourself. You can't beat skyrim with player skill alone. On the other hand, if you grind xp/skills/gear/etc. you can beat skyrim without any player skill at all in true rpg fashion.Gameplay dominated by player skill
Interplay Fallout is the only true Fallout.Imagine playing any Fallout that isn't isometric.
The release of Morrowind in 2002 inaugurated yet another real-time subgenre of CRPGs, the (3D) Open World RPG
Never played anything "Elder Scrolls" past the first few hours of Morrowind so I can't speak specifically on Skyrim myself... but if it's on par with FO3 (aka "Oblivion with guns"), the skills don't really matter 99% of the time. That's LARPing simulator territory.I don't think he's played it, player skill matters very little compared to gear+character.Player skill in Skyrim ?