Verylittlefishes
Sacro Bosco
For example, I personally don't believe any game that has a fixed protagonist with a fixed personality to be an RPG
So Witcher 3 is not an RPG.
For example, I personally don't believe any game that has a fixed protagonist with a fixed personality to be an RPG
That's not even a bait considering a significantly large portion of this forum doesn't think it is. Good for Reddit maybe.So Witcher 3 is not an RPG.
Wouldn't that rule out Deus Ex (both 2000 and Human Revolution) as well? JC Denton and Adam Jensen are both fixed protagonists with a fixed personality (although it can be argued - in case of JC Denton's - that he's too washed out to have a personality).For example, I personally don't believe any game that has a fixed protagonist with a fixed personality to be an RPG
This is 2020, so if an RPG identifies as an RPG then it is an RPG, and if an Adventure game identifies as an Adventure game then it is an Adventure game, and calling [preferred pronoun] otherwise is a a Hate Crime.
Yeah it does, and tbh i personally consider those games to be mostly "immersive sims" rather than RPGs. That being said, the term immersive sim itself is kinda garbage. There's also the argument that Deus Ex 1 specifically has less of a fixed protagonist that it appears at the surface level. You can change their appearance and their name, and iirc the dialogue and C&C in the game does allow you to build on Denton's base personality to a non-insignificant level. I also think there is some validity in what octavius says.Wouldn't that rule out Deus Ex (both 2000 and Human Revolution) as well? JC Denton and Adam Jensen are both fixed protagonists with a fixed personality (although it can be argued - in case of JC Denton's - that he's too washed out to have a personality).For example, I personally don't believe any game that has a fixed protagonist with a fixed personality to be an RPG
Puzzles in RPGs require you, the player, to solve them using your own intelligence, and not determined by your characters' stats, therefore games that feature them are not RPGs.
Yeah, Paul has the same voice actor and he's far more expressive.I think JC was intended to be rather "washed out" and have a flat voice, to make him less "fixed".
significantly large portion of this forum doesn't think it is
Twitcher 3 is interactive movie masquerading as RPG. The fact that it won GOTY in 2015, the year when Underrail and AoD were released, is a disgrace and shame for this site.So Witcher 3 is not an RPG.
AoD is not an RPG either so your point is mootsignificantly large portion of this forum doesn't think it is
Plz rmind me what codex goty 2015 was?
A year when fucking AoD was released.
Depends. I think in that particular case, having a very strongly defined protagonist limited the devs' vision. In theory, if the PC wasn't Geralt, it could have allowed for a bit of build variety. Magic or ranged combat could have been fully developed systems, and weapons other than swords could have played a more prominent role. Still wouldn't be terribly deep, but it could have been something closer to Skyrim.Would creating your own character make Witcher 3 more of a RPG?
Twitcher 3 is interactive movie masquerading as RPG. The fact that it won GOTY in 2015, the year when Underrail and AoD were released, is a disgrace and shame for this site.So Witcher 3 is not an RPG.
I mean originally this site though Baldur's Gate was mainstream trash compared to Fallout, but now it's hailed as a classic.
Twitcher 3 is interactive movie masquerading as RPG. The fact that it won GOTY in 2015, the year when Underrail and AoD were released, is a disgrace and shame for this site.So Witcher 3 is not an RPG.
The defining trait of an Adventure game are puzzles. 90% of the time it's "use the correct item in the correct situation" kind of puzzles, sometimes it's more abstract ones - but there must be puzzles. They are the main gameplay mechanic for Adventures. Everything else - story, dialog, whatever - is secondary to puzzles. I know that the TellTale decline of recent years have tarnished the genre definition, but can we be better than using it as a standard?
RPGs without combat (or with very weak/easy/unimportant combat) thus are not Adventure games with stats - unless they prominently feature puzzles. Puzzle-heavy RPGs like Wizardry 7, Arx Fatalis or BT4 have much more claim to the title of "Adventure games with stats" than the likes of PST or Disco. Not to mention actual, monocled Adventure games with stats like Quest for Glory series or The Council.
So could we please stop calling games with no puzzles Adventures? It's insulting to the genre, and even more insulting to real RPG/Adventure hybrids that are actually good.
repeatedly vote an interactive novel as best CRPG ever...