Finally finished this overrated piece of shit. Near the finale I just rushed the main story hoping to end already. I also rushed a little too fast because my only options at the end were to side with Arasaka or kill myself. Saved beforehand, sided with the Arasaka, didn't like it, reloaded, killed myself.
Then the credits song "you lost everything" rolls in. Yeah, fuck you very much.
Life paths didn't matter for shit despite me choosing them almost every time they popped up in dialogue.
Playing as a non combat build is the biggest mistake one can make. This is alleviated somewhat if you focus on the weaknesses of your opponent or boss and having weapons that deal various elemental damage. This game encourages combat at all costs. You absolutely must spec into guns or melee weapons and after that go with anything else. And why the hell are blades and blunt weapons in different categories? Whatever. The design that permeates this game is the same as in Witcher 3. Pure shit. These people didn't play many games in their lives.
CDPR's strength lies clearly in the story, writing and quest intertwining and world building. The map (especially the area outside the city, the Badlands I think it's called) is very nice, very beautiful. Driving through there at max speed on a bike or a car is something else.
Body awareness can go die. It fucks up the movement of the character, the responsiveness massively. And besides, your boobs aren't big enough to see them when looking down so it's even more pointless.
Stealth is fucked and the bugs associated with it and it's perks, fuck it even more. Once you get used to it though, it becomes a bit better, playable, useful even. But, rarely.
AI doesn't exist in this game, as this has already been covered and documented. Cops spawn behind you or all around you resulting in a very fast and fatal gangbang.
Perks are bad. Really bad. 80 - 90% of them are multiple ranks with percentage increases to damage or accuracy or whatever. Again, combat focused. They even have descriptions that are almost identical to those you find in MMOs (like WoW), duration, stacks, the same language. There's one that increases the crit chance after you enter stealth for like 7 seconds, just an example. I really feel they wanted to add mutiplayer and when they realized they're out of time (and competence) they just made these perks universal for both SP and MP. There are a few that serve to unlock new abilities, crafting recipes or are simply required to get to another perk.
Looting system is shit. You find the same weapons but with a different color or rarity. There are also only a few weapons. Pistols, rifles, shotguns etc. of each type (power, tech, smart). And they just keep repeating. The melee weapons come into lethal or non lethal variety, with not that many on either side. You can get a better picture of this if you look in the crafting menu.
Collecting and dismantling everything gets tedious fast. You also cannot craft in bulk. You want to craft 50 medkits or whatever they're called or ammo or at other consumable? Yeah, you better press and hold (not just press, because why would it be?) that button 50 times.
Each attribute point increases whatever bonus it governs by a phenomenal 0.5% or in the case of melee damage, by 1.5%. Yeah, heavy stuff here. The MMO design can be felt throughout the game.
Character customization is pretty shit. Recently found that what determines your gender and the NPC response to you is the voice that you choose, between male or female. Yeah, the voice decides what's what, who's what and what's up.
Damage calculation is fucked as people can make crit builds and score 1 million damage regularly, or is inconsistent over long distances.
Generally when you want to get into a location, you have a few options, either the front door, or a backdoor that requires an attribute check and with the double jump that you get it opens up a bit more.
Quick hacks are few and only some are useful. Ping is very good, it's the see through wall stuff, cripple movement is good for bosses, reboot optics is good for stealth, cyberpsychosis is very goodin general as it makes enemies attack their allies, and there are more very situational ones. I thought request backup is the equivalent of WD2's system of calling a rival gang to battle their enemies but no, it's the opposite.
And I can go on but I'm tired now.
I restarted the game as nomad (played a corpo before) and I tried killing the sheriff by running him over and the car just goes through him and he starts investigating the disturbance, as if he was distracted. I don't even know why I tried, I don't know what I expected anymore but yeah. Also, the boob slider is pure decline. Saints Row 3 and 4 did it justice.
I didn't even mention the millions of bugs, the internet does it better.
Going to play it a bit, try a combat build, experiment with some stuff, and finally uninstall this thing.
And about that Vavra guy (that his name?), sad to see another one biting the dust. Seeing him call this game a masterpiece gave me the best outburst of laughter I had in years.
And what the hell is going on with this thread? What's up with all the shills around here lately? CDPR must be paying you hard since they made their investment back in one day. Paychecks galore. You know, I'm starting to think that luj is right. You're all shills. Fucking reddit outcasts that came here of all places.
Couldn't you go to Resetera? It's similar to Reddit. It even starts with your favorite word "Re" which you might recognize as being your kind's mating sound.