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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Fedora Master

STOP POSTING
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Edgy
Joined
Jun 28, 2017
Messages
31,765
Takemura listens to Classical radio.

upload_2020-12-19_16-2-42.png
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
Also a "balanced" build becomes plenty OP as soon as you start outscaling the enemies, things just die somewhat slower.
At which level would this be? While Watson ranges more or less between "very low" and "moderate" for me now, City Center and Heywood are pretty much at "very high" throughout, Biotechnica Flats at "high". At what level do you surpass the more difficult areas?

The highest level mooks I saw were like lv38 or something, probably goes up to 40 and some stuff scales with you. For me the decline in difficulty started around level 18.
I see. I'm at level 23 now. Watson is a cakewalk, but some of the other areas are still very dangerous.
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,734
Their words ring truer than ever amidst this disaster. The Outer Worlds may have been disappointing/mediocre/bad/whatever you want, but they never advertised it as the next best thing.

 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,143
Location
Florida
It's hilarious how many dunces took the placebo and believed it.

I still see people saying that enabling the triple buffering option in their NVIDIA control panel "fixed their game" even though it's not compatible with D3D or Vulkan... i.e. 99% of games.

Same with the options for anti-aliasing; I see people say all the time how they "disable that ugly TAA in the game!!! EWWW why do devs use that!!!" and then "fixed" the game's jaggies by enabling the NVIDIA control panel anti-aliasing options... even though those AA options aren't compatible with games that use deferred rendering, i.e. 99% of games.

TLDR placebos are stronk.

EDIT: Another good one are the people I've seen talk about how they love their "high refresh rate GYSYNC monitors omg everything is SO SMOOTH I love 60fps high refresh rate GSYNC!!!!!" even though, by definition, GSYNC technology means the refresh rate is constantly fluctuating along with the FPS, and if they're playing at 60fps that means it's at 60Hz if GSYNC is turned on... which is as intended, people just don't know any better.
 
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Mefi

Prophet
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Apr 7, 2005
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waiting for a train at Perdido Street Station
This side quest became very memorable for the sandstorm which blew in as it was happening. Sadly, the screenshot also showcases some of the issues with the game too. Times where you can see where everything could click so brilliantly, and to be fair you do get the odd occasion when it does.

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fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
Location
Bulgaria
LoL the game story is soo fucking bad that it is painful to play. The endings were pretty shill,even the solo charge was limp dicked because the game can't have more than 5 dudes shooting at you. Too much cinematics that go on for 10-20 minutes without stopping. It is literally a pretentious film larping as a game.
 

Tacgnol

Shitlord
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Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
OMG you can't make this shit up: :lol:
Bonus points for his nickname.
Were people really expecting some real life level simulator of dark future with metal hands and waifus galore?

The game was so overhyped that it was all things to all people. CDPR also didn't help by sending so many mixed messages about the content.

One day it was an RPG, the next it was an open world action/adventure and on occasion it was even Deus Ex reborn.

No one, either customers or studios, will learn from this experience. Especially considering how many other games have made the same mistake with overhype, yet people still fall for it.
 

S.H.O.D.A.N.

Learned
Joined
Dec 16, 2020
Messages
443
Turns out the game has a suicidal AI subsystem. Or something.

Thrice now, a scream followed by a body splatting on the ground happened. The first time, I thought it was an NPC that glitched off a higher level, but no, it seems to be a coded thing.
 

MasPingon

Arcane
Joined
May 13, 2007
Messages
1,919
Location
Castle Rock
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Whatever else Cyberpunk may be, it sure is hell of a nice passenger seat sim

Every time this sections happen in the game I wonder what retard thought it would be fun. You can't drive, you often can't skip it, you can't open the door to get out, cause even opening the door in this game is scripted. I wanted to die in Panam quest simp session.
 

Danikas

Arcane
Joined
Jun 15, 2017
Messages
1,605
Every time this sections happen in the game I wonder what retard thought it would be fun. You can't drive, you often can't skip it, you can't open the door to get out, cause even opening the door in this game is scripted.
There is dedicated skip ride button that you can use after npc is done talking...

Turns out the game has a suicidal AI subsystem. Or something.

Thrice now, a scream followed by a body splatting on the ground happened. The first time, I thought it was an NPC that glitched off a higher level, but no, it seems to be a coded thing.
Probably some codder that worked 14/h a day put this into the game to express his feelings.

Some more expression from lvl designers.
1e9mpzd3lr561.jpg
 
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Desiderius

Found your egg, Robinett, you sneaky bastard
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Jul 22, 2019
Messages
14,841
Insert Title Here Pathfinder: Wrath
unknown.png


Whatever else Cyberpunk may be, it sure is hell of a nice passenger seat sim

Every time this sections happen in the game I wonder what retard thought it would be fun. You can't drive, you often can't skip it, you can't open the door to get out, cause even opening the door in this game is scripted. I wanted to die in Panam quest simp session.

Been there IRL. Wanting to die about covers it. Passenger seat is no place for a man to be.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,623
Gargaune take a look at this "specialized benchmark site": https://www.guru3d.com/news-story/new-mod-for-cyberpunk-2077-optimizes-ram-buffer-pools.html

The raytracing effects in the game look pretty cool, the game performance overall however remains to be a mystery. In that mindset a mod has been released, as it turns out, the PC version of the game has the same CPU and GPU memory pool as on the console.

With the "RAM Pool Optimizer" developer Darktear presents a free mod for Cyberpunk 2077 that will remove the limits of the game in terms of RAM and VRAM. The current and next-gen game consoles are currently responsible for the action game's limited memory usage. The developer provides numerous preconfigured versions of his tool, which range from configurations with 8 GB RAM and 1 GB VRAM to 64 GB RAM and 24 GB VRAM and thus also "high-end" graphics accelerators such as the GeForce RTX 3090 can be re-configured better matching your PC specs.

Seems the CPU and GPU pool is right from the Consoles, yet most PC have way more RAM. Try this, it can improve performance.

Darktear, RAM pool optimizer

A configurable version is available, which gives experienced users the opportunity to make appropriate settings themselves and to adapt them individually to the main memory and the graphics card of their own system.

  • The mod is simple to apply" Download, (requires a free user account).
  • Then the modified file "memory_pool_budgets.csv" only needs to be copied into the folder "cyberpunk 2077 \ engine \ config" and the original file replaced.
  • Making a backup of the original file is recommended.
It has to be stated that many people already tried this mod, however with little performance increases.
It's just a fucking lark, ain't it? Top to bottom, it seems near everything you read from the "specialist" press might as well be guessing auguries in pigeon guts, people who missed the sarcasm in "I read it on the internet, so it must be true."

The real downer is that it was so easy to check the damn thing even for someone like me, who doesn't usually go tweaking configs manually. Like I said, I tried it and after changing the values made no difference, I got suspicious and deleted the file altogether, the game still loaded normally. I did entertain the possibility of it defaulting to hardcoded values with the file missing, but it was unlikely since you'd expect software to recreate an optional config file if absent. Fucking amateur hour.
 

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